Death Ward prevents death from negative level accumulation?


Rules Questions


I'm going to be using Hallow on a building to be able to place a Death Ward effect.
The plan is having many clerics channel into Meditation Crystals to perform as many Raise Dead spells as I can via Ultimate Mercy.
I would be taking the temporary negative levels and those raised gain the 2 permanent ones.
If inside the Death Ward effect would you still die from the accumulation of negative levels or are you protected from it via the negating of the effects of negative levels.

Links
https://www.d20pfsrd.com/magic/all-spells/h/hallow/
https://www.d20pfsrd.com/magic/all-spells/d/death-ward/
https://www.d20pfsrd.com/feats/general-feats/ultimate-mercy/
https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Meditation%20crystal


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I don't think it would prevent death from the accumulation of negative levels. I don't think death ward will prevent negative levels from being gained, either by you from Ultimate Mercy or them from being raised, since those aren't negative energy effects or energy drain effects (which death ward does make you immune to).

I see that death ward prevents the penalties from negative levels while under its effects... but I believe that's clearly intended to mean the negatives to attacks, saves, etc. … not to dying from having negative levels equal to you HD.


Dang, I was hoping that the death from negative level accumulation would be considered a penalty of the negative level


Pathfinder Card Game Subscriber; Pathfinder Roleplaying Game Superscriber
MottekeSF wrote:
Dang, I was hoping that the death from negative level accumulation would be considered a penalty of the negative level

Since Restoration removes temporary negative levels, you could just get tapped with that a few rounds into the mercying to keep going.


Or the Purify (Life) wordspell, which has the perk that it doesn't cost anything.

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