paizo.com Recent Posts in Spellcasting Attack/DC vs NPCspaizo.com Recent Posts in Spellcasting Attack/DC vs NPCs2019-10-29T04:37:19Z2019-10-29T04:37:19ZRe: Forums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsBellyBeardhttps://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#62019-10-29T20:43:54Z2019-10-29T20:43:54Z<div class="messageboard-quotee">SuperBidi wrote:</div><blockquote> <div class="messageboard-quotee">BellyBeard wrote:</div><blockquote>Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before. </blockquote>You just have to roll one attack per enemy to solve this issue. It still makes tons of rolls, but it speeds things up as the player is rolling while the DM is searching for monster's saves instead of having him doing both things. </blockquote><p>Good idea. I may propose this house rule to my players and see what they think.SuperBidi wrote:BellyBeard wrote:Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before.
You just have to roll one attack per enemy to solve this issue. It still makes tons of rolls, but it speeds things up as the player is rolling while the DM is searching for monster's saves instead of having him doing both things. Good idea. I may propose this...BellyBeard2019-10-29T20:43:54ZRe: Forums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsSuperBidihttps://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#52019-10-29T20:43:28Z2019-10-29T10:42:12Z<div class="messageboard-quotee">BellyBeard wrote:</div><blockquote>Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before. </blockquote><p>You just have to roll one attack per enemy to solve this issue. It still makes tons of rolls, but it speeds things up as the player is rolling while the DM is searching for monster's saves instead of having him doing both things.BellyBeard wrote:Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before.
You just have to roll one attack per enemy to solve this issue. It still makes tons of rolls, but it speeds things up as the player is rolling while the DM is searching for monster's saves instead of having him doing both things.SuperBidi2019-10-29T10:42:12ZRe: Forums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsAsmodeusDMhttps://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#42019-10-29T04:37:45Z2019-10-29T04:37:45Z<p>THe main reason this is nice is because it allows spellcasting PCs to use their Hero Points to re-roll important spells (the same way their martial companions get to re-roll their important attacks)</p>THe main reason this is nice is because it allows spellcasting PCs to use their Hero Points to re-roll important spells (the same way their martial companions get to re-roll their important attacks)AsmodeusDM2019-10-29T04:37:45ZRe: Forums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsK1https://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#32019-10-23T11:53:53Z2019-10-23T11:53:53Z<p>I also support the issue pointed out by BellyBeard. </p>
<p>Personally, I tend to roll in advance 30 dices for every character and every monster which will be on that session.</p>
<p>Then I simply proceed smooth.</p>I also support the issue pointed out by BellyBeard.
Personally, I tend to roll in advance 30 dices for every character and every monster which will be on that session.
Then I simply proceed smooth.K12019-10-23T11:53:53ZRe: Forums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsBellyBeardhttps://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#22019-10-29T12:45:37Z2019-10-22T17:26:34Z<p>I like this. It also gives those save spells a tiny power boost, as the "ties" go to the roller when you just make the DC.</p>
<p>Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before.</p>I like this. It also gives those save spells a tiny power boost, as the "ties" go to the roller when you just make the DC.
Only issue I see is large AoEs hitting many enemies become much less consistent, potentially swinging between wiping a big group or doing nothing where either possibility was much less likely before.BellyBeard2019-10-22T17:26:34ZForums: Homebrew and House Rules: Spellcasting Attack/DC vs NPCsChief Chef to Pres. Moorluck (alias of mattdroz)https://paizo.com/threads/rzs42szi?Spellcasting-AttackDC-vs-NPCs#12019-10-14T18:29:27Z2019-10-14T18:29:27Z<p>I figure a great house rule that may speed up combat AND make casters feel more involved in their spells is to simply have them roll their Spellcasting attack against the monster/NPC's saving DC. That way, the DM isn't rolling 10 saves for a bunch of goblins in a fireball AND the caster feels more in control of the spell they are casting.</p>
<p>What about Critical Success and Failures for the saving throws you ask? Simply flip the descriptions so instead of a critical saving success, it's a critical failing attack! And vice versa!</p>
<p>You're welcome.</p>I figure a great house rule that may speed up combat AND make casters feel more involved in their spells is to simply have them roll their Spellcasting attack against the monster/NPC's saving DC. That way, the DM isn't rolling 10 saves for a bunch of goblins in a fireball AND the caster feels more in control of the spell they are casting.
What about Critical Success and Failures for the saving throws you ask? Simply flip the descriptions so instead of a critical saving success, it's a...Chief Chef to Pres. Moorluck (alias of mattdroz)2019-10-14T18:29:27Z