David knott 242 |
Some classes and archetypes (such as the monk and warpriest) provide ways to count class levels as BAB for various purposes, but unfortunately none of them seem to be wizard archetypes.
Dasrak |
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How is Vital Strike, already a mediocre feat, even useful to any sort of Wizard? Seems like a poor idea from the start. High BaB requirement feats are supposed to be inaccessible to Wizards ...
It's almost certainly a polymorph build that uses a natural attack that has a huge number of damage dice to begin with. Normally these kinds of builds are done with the Druid, but there's no reason you couldn't do it as a Wizard, provided you go into EK to actually meet the feat prerequisites.
DeathlessOne |
I only know how to increase the effective BAB when it comes to combat maneuvers (see maneuver mastery, a magus arcana) and even then, it is iffy since your BAB isn't actually equal to your level, only when you USE the maneuver.
avr |
There's some 3/4 BAB prestige classes which could help slightly, if arcane archer or eldtritch knight don't appeal.
If the idea is polymorph + one big attack then it's possible for a familiar to have full BAB with one wizard archetype, the spirit binder, and it even gets some extra feats. Share spells and voila! Keeping your familiar alive may require a lot more work of course. Not compatible with exploiter wizard tho'.
The Young Squire Pettypants |
So, I love the warpriest and that is a good option, but it doesn't fit my build idea. I really want wizard so that I can take the exploiter wizard archetype and get dimensional slide. (Could be an arcanist instead of exploiter wizard, but I like the spell progression of wizard better.)
The crux of the build is this: use dimensional slide to blink around the battlefield, driving a butchering axe into peeps using vital strike.
The Young Squire Pettypants |
Less flippantly, there's always transformation. You'd only have access to the feats while under the spell's effects, though. At that point, might as well just play a fighter.
Ooh. I'm sure that'd have to be a house rule, but that's a really neat idea. Alright, screw it, I'm goin back to exploiter wizard and using transformation.
blahpers |
1 person marked this as a favorite. |
blahpers wrote:Less flippantly, there's always transformation. You'd only have access to the feats while under the spell's effects, though. At that point, might as well just play a fighter.Ooh. I'm sure that'd have to be a house rule, but that's a really neat idea. Alright, screw it, I'm goin back to exploiter wizard and using transformation.
Heh. One person's "might as well just play a fighter" is another's "CHALLENGE ACCEPTED". : D
Dasrak |
Heh. One person's "might as well just play a fighter" is another's "CHALLENGE ACCEPTED". : D
To be fair, getting a teleportation-based build to work on a Fighter isn't easy. You have Teleportation Mastery and Flickering Step, but that's not a whole lot of uses per day given the heavy feat investment required.
Coolwasabi |
Probably not exactly what you want but there is the Mortal Usher prestige class from one of the latest adventure path. It advances a main class every even level so still some what advances wizard, gives vital strike at first level and counts its levels as bab for vital strike feats and gives a little extra damage boost on top of it.
The Young Squire Pettypants |
Probably not exactly what you want but there is the Mortal Usher prestige class from one of the latest adventure path. It advances a main class every even level so still some what advances wizard, gives vital strike at first level and counts its levels as bab for vital strike feats and gives a little extra damage boost on top of it.
I'm not fond of the other abilities mentioned in the class, but thanks for mentioning this. The Vital Strike bit is exactly what I would need.
David knott 242 |
Add the training (+1) enhancement to the weapon to get the feat you do not otherwise qualify for.
That won't work:
"Popular among those who seek to impersonate skilled warriors, a training weapon grants one combat feat to the wielder as long as the weapon is drawn and in hand. The feat is chosen when this special ability is placed on the weapon. That feat cannot be used as a prerequisite for any other feats and functions for the wielder only if she meets its prerequisites. Once chosen, the feat stored in the weapon cannot be changed."
Wonderstell |
@ The Young Squire Pettypants
@ David knott 242
I think Thedmstrikes meant that you could use a Training weapon to use feats that you don't qualify for normally.
A lv 12 Wizard has +6 BAB, and can pick up Vital Strike. They can not take Improved Vital Strike (+11 BAB) because you can't fulfill feat prerequisites with temporary effects. But if you already had Vital Strike, and a Training weapon keyed to Improved Vital Strike, then you'd be able to use Improved Vital Strike while under the effect of Transformation.
The Young Squire Pettypants |
@ The Young Squire Pettypants
@ David knott 242I think Thedmstrikes meant that you could use a Training weapon to use feats that you don't qualify for normally.
A lv 12 Wizard has +6 BAB, and can pick up Vital Strike. They can not take Improved Vital Strike (+11 BAB) because you can't fulfill feat prerequisites with temporary effects. But if you already had Vital Strike, and a Training weapon keyed to Improved Vital Strike, then you'd be able to use Improved Vital Strike while under the effect of Transformation.
Oh, I see. Nice catch, that makes sense.