Careful Explorer vs Trapfinder. (and some trap explaining please)


Advice


Careful Explorerer Pathfinder Agent feat Trap Finder rogue feat

So. If I undrestand right in Pathfinder 2. Anyone taking the Search action can possibly fine a trap. But to disable a trap you must have the skill profiency in theivery equal to the rating on the trap. So logistically-anyone can attempt it if they've put skill points or feats into trying it.
Are there any other restrictions to trap interaction?

Trapfinder rogue feat lets you attempt "searching" for traps even if you are not searching. Additionally it lets you attempt disabling of traps one profiency higher than yours it looks. (and of course all the passive circ bonuses)

Careful Explorer. This lets you get the extra check to see the traps but none of the other benefits.

So, clearly Trapfinder is better. But would you consider Careful Explorer a useful Feat worth taking? How does it compare with the other Pathfinder Agent feats it competes with?

Do you think a non rogue with this, and skill investments (probably not skill feats but maybe) could be an adaquate trap finder?

or do you think this isn't a great choice for a primary trap interactor. But is pretty useful for a backup lookout?

I really like Pathfinder Agent, just trying to get some advice on how ot judge its actual worth. Lot of weird and neat feats in it.


All you really need to take care of traps is the tools, keep thievery updated and decent perception.

The value of both trap finder and careful explorer depends on how much you value other exploration actions, neither are strictly necessary for traps. A rogue may take trap finder so they can look for traps and benefit from sneak at the same time.


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The higher proficiency limit for the rogue feat is kind of a niche benefit (since you're rarely ever going to find hazards limited by those proficiency ranks at levels where a character couldn't already have obtained them, plus there are other actions such as lockpicking that could demand a high thievery proficiency).

In terms of 'who is the better trapfinder' the rogue has +1 due to their feat and gets legendary perception by 13th level from their class, so they're pretty good. Characters that only get to master perception end up 3 points behind and characters who only get to expert perception end up 5 points behind (though 1 point closer if they ever have a circumstance bonus, since the one the rogue gets from their feat doesn't stack with one from somewhere else.)

Careful Explorer is probably plenty good enough for what it does - the rogue's aptitude in this area is the exception rather than the rule, so being behind a bit doesn't mean you're just going to be whiffing all the time, and the main benefit of the feat is that you can do two things at once anyway.

Sovereign Court

For rogues Trapfinder is rather relevant to free them up to use a different exploration tactic than Search. Rogues that use Stealth for initiative treat foes as flat-footed until they've had a turn, but to roll Stealth for initiative you probably needed to be using the Avoid Notice tactic.


Ascalaphus wrote:
For rogues Trapfinder is rather relevant to free them up to use a different exploration tactic than Search. Rogues that use Stealth for initiative treat foes as flat-footed until they've had a turn, but to roll Stealth for initiative you probably needed to be using the Avoid Notice tactic.

Yeah, so this enables you to find traps during Exploration without using the search tactic (but only traps) so that you can wander around using stealth all the time. Until you get Legendary Sneak.

Sovereign Court

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

Is it true that anyone searching can find a trap? Traps seem to list a level of training required to spot them but I freely admit I might have misread that.


The ShadowShackleton wrote:
Is it true that anyone searching can find a trap? Traps seem to list a level of training required to spot them but I freely admit I might have misread that.

Anyone searching who also has the prerequisite proficiency in perception can find a trap.

Sovereign Court

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

Yes but they do have to have the perception proficiency trained to the level of the trap. Ok that was how I understood it and I started to question if I misunderstood the rules.


The ShadowShackleton wrote:
Yes but they do have to have the perception proficiency trained to the level of the trap. Ok that was how I understood it and I started to question if I misunderstood the rules.

Look at the Stealth DC for the trap. If it has (trained), (expert), (master), or (legendary) after it you must have that proficiency in perception to have any chance of success at spotting it.

Sovereign Court

Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber
Zwordsman wrote:

Careful Explorerer Pathfinder Agent feat Trap Finder rogue feat

So. If I undrestand right in Pathfinder 2. Anyone taking the Search action can possibly fine a trap. But to disable a trap you must have the skill profiency in theivery equal to the rating on the trap.

This was the quote that led me to believe this was being misunderstood by the op.


Thanks kindly!

Might take this over the Wayfinder P.Agent feat then. One of the two probably. Passive opportunity is nice.
though my specific character won't have particularly high Perception in general so benefits are limited.


Zwordsman wrote:

Thanks kindly!

Might take this over the Wayfinder P.Agent feat then. One of the two probably. Passive opportunity is nice.
though my specific character won't have particularly high Perception in general so benefits are limited.

Yeah, even if your perception isn't the best, an extra check for the group is never a bad thing as it's a backup if the person that's good at it rolls low.

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