paizo.com Recent Posts in Esoteric Polymathpaizo.com Recent Posts in Esoteric Polymath2020-02-23T04:15:28Z2020-02-23T04:15:28ZRe: Forums: Rules Discussion: Esoteric PolymathDeriven Firelion (alias of Maddigan)https://paizo.com/threads/rzs42rco?Esoteric-Polymath#302020-07-03T23:40:32Z2020-07-03T23:40:32Z<p>I think Esoteric Polymath is better as your second muse, while Maestro is better as your core muse.</p>I think Esoteric Polymath is better as your second muse, while Maestro is better as your core muse.Deriven Firelion (alias of Maddigan)2020-07-03T23:40:32ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#292020-07-03T22:02:34Z2020-07-03T22:02:34Z<p>If the spell isn't in my book already but I just leveled up, could I add it as my Esoteric Polymath spell or do I still need to find/buy the scroll and at it to my spell book first?</p>If the spell isn't in my book already but I just leveled up, could I add it as my Esoteric Polymath spell or do I still need to find/buy the scroll and at it to my spell book first?Atalius2020-07-03T22:02:34ZRe: Forums: Rules Discussion: Esoteric PolymathAratorinhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#282020-02-24T06:18:48Z2020-02-24T06:01:19Z<p>Yes.</p>
<div class="messageboard-quotee">Quote:</div><blockquote>During your daily preparations, choose any one spell from your book of occult spells. If that spell is already in your spell repertoire, you can treat it as an additional signature spell that day.</blockquote><p>Yes.
Quote:During your daily preparations, choose any one spell from your book of occult spells. If that spell is already in your spell repertoire, you can treat it as an additional signature spell that day.Aratorin2020-02-24T06:01:19ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#272020-02-24T04:55:48Z2020-02-24T04:55:48Z<p>If I had a spell already in my repertoire could I use Esoteric to automatically make it a Signature without having to "learn a spell" for the higher level versions of it?</p>If I had a spell already in my repertoire could I use Esoteric to automatically make it a Signature without having to "learn a spell" for the higher level versions of it?Atalius2020-02-24T04:55:48ZRe: Forums: Rules Discussion: Esoteric PolymathKyronehttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#262020-02-23T12:32:31Z2020-02-23T11:21:48Z<div class="messageboard-quotee">Atalius wrote:</div><blockquote> Hmm, ugh, how much higher would the DC be on the third level spell since the spell is uncommon? </blockquote><p>DC would be 22.Atalius wrote:Hmm, ugh, how much higher would the DC be on the third level spell since the spell is uncommon?
DC would be 22.Kyrone2020-02-23T11:21:48ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#252020-02-23T10:55:20Z2020-02-23T10:55:20Z<p>Hmm, ugh, how much higher would the DC be on the third level spell since the spell is uncommon?</p>Hmm, ugh, how much higher would the DC be on the third level spell since the spell is uncommon?Atalius2020-02-23T10:55:20ZRe: Forums: Rules Discussion: Esoteric PolymathSirohttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#242020-02-23T06:17:47Z2020-02-23T06:16:46Z<p>If you fail you cannot learn it until you level up. As far as guaranteeing success, unfortunately it's to both get better at Occultism and better Int. {This feat is Designed for a character more focused on Occultism, and even then trying to learn there highest spell level they can cast is still not going to be guaranteed. Your basically pretending to be an Occult Wizard after all.} Given the info, you have a +7 to the check, your chances of learning a level 3 spell is less then stellar. However, you do have a 50% at Level 2 spells, and a 65% at Level 1 or Cantrips, so there is that, and these chances will improve when you level.</p>
<p>Past that, there is the 'Pendant of the Occult' which will grant a +1 item bonus to the checks. You may also be able to get a circumstance bonus by getting someone to assist you {technically 'Learn a Spell' as the Exploration trait, and 'Exploration' as Follow the Expert, though like anything, that may be up to your DM.}. 'Ageless Patience' from Elf Ancestry line of feats would give you a +2 circumstance bonus, if you doubled the time. Other then that, your options are slim, a lot of temporary boosts will not last the 3 hours needed to learn a Level 3 spell.</p>
<p>If you got some downtime and gold to spend on a trainer, you could retrain the skill to become an 'Expert' {lowering one of your other skills to Trained}, then attempt the learning checks. When your done, you could spend more time and gold to reverse the process. I would not recommend this path has its costly and time consuming, but if there is a spell you really need, then its an option.</p>If you fail you cannot learn it until you level up. As far as guaranteeing success, unfortunately it's to both get better at Occultism and better Int. {This feat is Designed for a character more focused on Occultism, and even then trying to learn there highest spell level they can cast is still not going to be guaranteed. Your basically pretending to be an Occult Wizard after all.} Given the info, you have a +7 to the check, your chances of learning a level 3 spell is less then stellar....Siro2020-02-23T06:16:46ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#232020-02-23T03:55:38Z2020-02-23T03:55:38Z<p>I'm only Trained in Occultism with no positive modifier in INT. If I fail the check (which is likely) I can't get again till the next level? How can I near guarantee my success? Seems like a low chance of success, trying to learn an uncommon 3rd level spell at level 5.</p>I'm only Trained in Occultism with no positive modifier in INT. If I fail the check (which is likely) I can't get again till the next level? How can I near guarantee my success? Seems like a low chance of success, trying to learn an uncommon 3rd level spell at level 5.Atalius2020-02-23T03:55:38ZRe: Forums: Rules Discussion: Esoteric PolymathSirohttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#222020-02-24T07:54:51Z2020-02-22T19:10:07Z<p>The spell does not disappear from your spell book if you learn another, once the spell is in your book, it remains there.</p>
<p><a href="http://2e.aonprd.com/Skills.aspx?ID=4&General=true" target="_blank" rel="nofollow"> Learn a spell rules/prices</a> This should be all rules about adding a spell to your book. Note, there is a minimum cost of materials to add a spell to your book, in addition to any other costs which may occur (you could buy a scroll to learn it, pay some gold to have someone teach it to you ect. However you may convince someone to teach it to you for free, copy it from a looted spellbook, ect)</p>
<p>You may also look into the <a href="http://2e.aonprd.com/Feats.aspx?ID=813" target="_blank" rel="nofollow"> Magical Shorthand Skill Feat</a> if your planning on using and adding spell to your spellbook.</p>The spell does not disappear from your spell book if you learn another, once the spell is in your book, it remains there.
Learn a spell rules/prices This should be all rules about adding a spell to your book. Note, there is a minimum cost of materials to add a spell to your book, in addition to any other costs which may occur (you could buy a scroll to learn it, pay some gold to have someone teach it to you ect. However you may convince someone to teach it to you for free, copy it from a...Siro2020-02-22T19:10:07ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#212020-02-22T17:47:00Z2020-02-22T17:31:57Z<p>In order to learn a new spell to add to my spell book for esoteric Polymath, would I basically need to pay the price of a scroll and attempt to learn it? Otherwise I couldn't add it to my book? Basically does the spell dissapear from my book the next day if I want to add a different spell the next day?</p>In order to learn a new spell to add to my spell book for esoteric Polymath, would I basically need to pay the price of a scroll and attempt to learn it? Otherwise I couldn't add it to my book? Basically does the spell dissapear from my book the next day if I want to add a different spell the next day?Atalius2020-02-22T17:31:57ZRe: Forums: Rules Discussion: Esoteric PolymathBigguyinblackhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#202019-11-11T04:45:40Z2019-11-11T04:45:40Z<div class="messageboard-quotee">Quote:</div><blockquote>Add all the spells in your repertoire to this book for free. You can use the Occultism skill to Learn Spells (page 238) and add them to your spellbook by paying the appropriate cost, similar to a wizard.</blockquote><p>When it says add spells in my repertoire for free it means going forward as well right?
<p>If yes what happens if I use the Swapping Spells in Your Repertoire option? So for example at level 5 I learn 2 level 3 spells and put them in my book. At level 6 I decide to switch one of them for a different one then add a new spell into my repertoire from leveling. Does my book now contain 4 level 3 spells?</p>Quote:Add all the spells in your repertoire to this book for free. You can use the Occultism skill to Learn Spells (page 238) and add them to your spellbook by paying the appropriate cost, similar to a wizard.
When it says add spells in my repertoire for free it means going forward as well right? If yes what happens if I use the Swapping Spells in Your Repertoire option? So for example at level 5 I learn 2 level 3 spells and put them in my book. At level 6 I decide to switch one of them for...Bigguyinblack2019-11-11T04:45:40ZRe: Forums: Rules Discussion: Esoteric PolymathJoey Cotehttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#192019-09-11T20:10:13Z2019-09-11T20:10:13Z<div class="messageboard-quotee">Ravingdork wrote:</div><blockquote> Sorcerers have their own version of the feat, and generally don't need to poach the bard's feat to have a similar effect. (Though I suppose they could try doubling up.) </blockquote><p>Ah, haven't read sorcerer very much so I didn't know that. Good to find out.Ravingdork wrote:Sorcerers have their own version of the feat, and generally don't need to poach the bard's feat to have a similar effect. (Though I suppose they could try doubling up.)
Ah, haven't read sorcerer very much so I didn't know that. Good to find out.Joey Cote2019-09-11T20:10:13ZRe: Forums: Rules Discussion: Esoteric PolymathRavingdorkhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#182019-09-11T00:28:49Z2019-09-11T00:28:49Z<p>Sorcerers have their own version of the feat, and generally don't need to poach the bard's feat to have a similar effect. (Though I suppose they could try doubling up.)</p>Sorcerers have their own version of the feat, and generally don't need to poach the bard's feat to have a similar effect. (Though I suppose they could try doubling up.)Ravingdork2019-09-11T00:28:49ZRe: Forums: Rules Discussion: Esoteric PolymathJoey Cotehttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#172019-09-11T00:00:50Z2019-09-11T00:00:50Z<div class="messageboard-quotee">Garretmander wrote:</div><blockquote> If a sorcerer picks this feat up with MC, does it work with the sorcerer's repertoire, or only with the Bard MC spell repertoire? </blockquote><p>Esoteric Polymath only applies to Occult spells but it doesn't specify. So if you had an occult based Sorcerer then Esoteric Polymath would effect their Sorcerer spells.Garretmander wrote:If a sorcerer picks this feat up with MC, does it work with the sorcerer's repertoire, or only with the Bard MC spell repertoire?
Esoteric Polymath only applies to Occult spells but it doesn't specify. So if you had an occult based Sorcerer then Esoteric Polymath would effect their Sorcerer spells.Joey Cote2019-09-11T00:00:50ZRe: Forums: Rules Discussion: Esoteric PolymathClaxonhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#162019-09-10T18:49:06Z2019-09-10T18:49:06Z<p>The two staves we're for flexibility across days.</p>
<p>As for why not using shift? I didn't think of it. I also don't really intend to use a weapon very often. </p>
<p>The daggers are just because they come with the class kit.</p>
<p>As I said, it's not completely thought out.</p>The two staves we're for flexibility across days.
As for why not using shift? I didn't think of it. I also don't really intend to use a weapon very often.
The daggers are just because they come with the class kit.
As I said, it's not completely thought out.Claxon2019-09-10T18:49:06ZRe: Forums: Rules Discussion: Esoteric Polymathshroudbhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#152019-09-10T18:01:47Z2019-09-10T17:59:39Z<div class="messageboard-quotee">Claxon wrote:</div><blockquote> <div class="messageboard-quotee">Atalius wrote:</div><blockquote> <div class="messageboard-quotee">Claxon wrote:</div><blockquote><p> It depends on what kind of character you want to build.</p>
<p>I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion. </p>
<p>Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it. </p>
<p>Besides which, the things that you can do as a Maestro can be equally powerful and interesting, IMO. </blockquote>Interesting, if you don't mind what did your build look like? </blockquote><p>It's not complete and i'm not even sure it's good. Just something I was fooling around with based on an idea I had.
</p>
<div class="messageboard-quotee">Quote:</div><blockquote><br />
<br />
<b>Ak Tor</b>
<br />
Male goblin bard 20 Core Rulebook 386, 386, 386
<br />
<b>Common, CG, Small, Goblin, Humanoid</b>
<br />
<b>Perception</b> +26; darkvision
<br />
<b>Languages </b>Common, Gnomish, Goblin
<br />
<b>Skills</b> Acrobatics +27, Arcana +26, Deception +37 (+39 vs a target that failed to Lie to you or you successfully used the Seek action against.), Diplomacy +37 (+39 vs a target that failed to Lie to you or you successfully used the Seek action against., When you Request something, you treat a critical failure as a failure.), Intimidation +29 (+31 vs a target that failed to Lie to you or you successfully used the Seek action against.), Medicine +22, Occultism +26, Performance +35 (+37 vs a target that failed to Lie to you or you successfully used the Seek action against., +37 when making a performance of type Acting., +37 when acting, orating, performing comedy, or singing.), Religion +22, Society +26, Stealth +27, Theater Lore +26
<br />
<b>Str </b>16 (+3), <b>Dex </b>20 (+5), <b>Con </b>18 (+4), <b>Int </b>18 (+4), <b>Wis </b>10 (+0), <b>Cha </b>24 (+7)
<br />
<b>Other Items </b>+3 major resilient leather armor, +2 greater striking rapier, dagger, mentalist’s staff, major, sling (20 sling bullets), staff</blockquote>... </blockquote><p>Interesting, but why 2 staves? You can only prepare one each day.
<p>Or is it for flexibility across days (some days using the one, other days using the other) </p>
<p>Also, at that level, why not just add a "shifting" rune on your staff and have a "+2 greater striking shifting Staff of X" that you then proceed to shift to a rapier? </p>
<p>This way you won't need weird action loses if you want to use your staff and your weapon in the same combat. </p>
<p>Also, this way you also keep a magical greater striking weapon of different damage type if needed, or shift it to L weapon, and etc. </p>
<p>No need to carry daggers and etc then.</p>Claxon wrote:Atalius wrote: Claxon wrote:It depends on what kind of character you want to build.
I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion.
Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not...shroudb2019-09-10T17:59:39ZRe: Forums: Rules Discussion: Esoteric PolymathGarretmanderhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#142019-09-10T17:41:25Z2019-09-10T17:41:25Z<p>If a sorcerer picks this feat up with MC, does it work with the sorcerer's repertoire, or only with the Bard MC spell repertoire?</p>If a sorcerer picks this feat up with MC, does it work with the sorcerer's repertoire, or only with the Bard MC spell repertoire?Garretmander2019-09-10T17:41:25ZRe: Forums: Rules Discussion: Esoteric PolymathClaxonhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#132019-09-10T17:35:29Z2019-09-10T17:04:21Z<div class="messageboard-quotee">Atalius wrote:</div><blockquote> <div class="messageboard-quotee">Claxon wrote:</div><blockquote><p> It depends on what kind of character you want to build.</p>
<p>I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion. </p>
<p>Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it. </p>
<p>Besides which, the things that you can do as a Maestro can be equally powerful and interesting, IMO. </blockquote>Interesting, if you don't mind what did your build look like? </blockquote><p>It's not complete and i'm not even sure it's good. Just something I was fooling around with based on an idea I had.
</p>
<div class="messageboard-quotee">Quote:</div><blockquote><br />
<br />
<b>Ak Tor</b>
<br />
Male goblin bard 20 Core Rulebook 386, 386, 386
<br />
<b>Common, CG, Small, Goblin, Humanoid</b>
<br />
<b>Perception</b> +26; darkvision
<br />
<b>Languages </b>Common, Gnomish, Goblin
<br />
<b>Skills</b> Acrobatics +27, Arcana +26, Deception +37 (+39 vs a target that failed to Lie to you or you successfully used the Seek action against.), Diplomacy +37 (+39 vs a target that failed to Lie to you or you successfully used the Seek action against., When you Request something, you treat a critical failure as a failure.), Intimidation +29 (+31 vs a target that failed to Lie to you or you successfully used the Seek action against.), Medicine +22, Occultism +26, Performance +35 (+37 vs a target that failed to Lie to you or you successfully used the Seek action against., +37 when making a performance of type Acting., +37 when acting, orating, performing comedy, or singing.), Religion +22, Society +26, Stealth +27, Theater Lore +26
<br />
<b>Str </b>16 (+3), <b>Dex </b>20 (+5), <b>Con </b>18 (+4), <b>Int </b>18 (+4), <b>Wis </b>10 (+0), <b>Cha </b>24 (+7)
<br />
<b>Other Items </b>+3 major resilient leather armor, +2 greater striking rapier, dagger, mentalist’s staff, major, sling (20 sling bullets), staff of enchantment, greater, backpack, <i>[i]bag of holding II</i>[/i], bandolier, bedroll, belt pouch, belt pouch, chalks (10), <i>[i]circlet of persuasion</i>[/i], clothing, fine, clothing, high-fashion fine, clothing, ordinary, coins (worth 206,000 cr, 1 bulk), flint and steel, <i>[i]hat of disguise, greater</i>[/i], material component pouch, mirror, musical instrument, handheld virtuoso, pack animal, <i>[i]persona mask, greater</i>[/i], rations (1 week)s (2), religious text, rope (foot)s (50), sheath, signal whistle, soap, tent, pup, torchs (5), <i>[i]traveler’s any-tool</i>[/i], waterskin, writing set, coins (worth 206,000 cr, 1 bulk), purse (91 gp; 5 sp; 2 cp)
<br />
——————————
<br />
<b>AC</b> 42; <b>Fort</b> +31; <b>Ref</b> +30; <b>Will</b> +31 (When you succeed at a saving throw, treat the outcome as a critical success.); +4 vs a spell you had Critical Success in identifying., +5 vs afflictions and sickened condition, but only if it resulted from something you ate.
<br />
<b>HP</b> 246 <b>Focus Points</b> 3 <b>Hero Points</b> 1
<br />
——————————
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<b>Speed</b> 25 feet
<br />
<b>Melee [1]</b> +2 greater striking rapier +31 (deadly d8, disarm, finesse), <b>Damage</b> 3d6+5 piercing
<br />
<b>Melee [1]</b> dagger +29 (agile, finesse, thrown 10 ft., versatile S), <b>Damage</b> 1d4+5 piercing/slashing
<br />
<b>Melee [1]</b> mentalist’s staff, major +27 (two-hand d8, divination, magical,staff), <b>Damage</b> 1d4+5 bludgeoning
<br />
<b>Melee [1]</b> staff of enchantment, greater +27 (two-hand d8, enchantment, magical,staff), <b>Damage</b> 1d4+5 bludgeoning
<br />
<b>Ranged [1]</b> dagger +29 (agile, finesse, thrown 10 ft., versatile S), <b>Damage</b> 1d4+5 piercing/slashing
<br />
<b>Ranged [1]</b> sling +29 (propulsive, range increment 50 feet, reload 1), <b>Damage</b> 1d6+3 bludgeoning
<br />
<b>Occult Bard Occult Spellcasting</b> DC 17; <b>9th</b> (3 slots) unfathomable song, weird <b>5th</b> (3 slots) synesthesia <b>1st</b> (3 slots) soothe<b> Cantrips (10th)</b> detect magic, mage hand, prestidigitation, read aura, sigil
<br />
<b>Feats</b> Allegro, Charming Liar, Confabulator, Effortless Concentration, Eternal Composition, Expeditious Search, Fascinating Performance, Glad-hand, Goblin Scuttle, Goblin Song, Group Impression, Harmonize, Inspirational Focus, Inspire Competence, Inspire Defense, Inspire Heroics, Legendary Negotiation, Legendary Performer, Lengthy Diversion, Lie To Me, Lingering Composition, Melodious Spell, Quick Disguise, Recognize Spell, Shameless Request, Skittering Scuttle, Slippery Secrets, Symphony Of The Muse, Untrained Improvisation, Very Sneaky, Very, Very Sneaky, Virtuosic Performer
<br />
<b>Other Abilities </b>greater resolve, irongut goblin, resolve, signature spells
<br />
——————————
<br />
Born in the sewers below Absalom, Ak scavenged the streets of the great city to survive. He learned to be diplomatic and deceptive to avoid the wrath of the longshanks. Eventually he discovered that by acting a buffoon he could make money to survive. He started with simple buffoonery, but a cleric of Shelyn discovered him and encouraged him to develop his artistic talent further. He got into puppetry and become renowned as a children's entertainer. Eventually he was so popular and successful he got into serious acting. </p>
<p>Ak uses hat of disguise to disguise self as a gnome in new cities. Ak had lots of bad experiences growing up as a goblin in a humans world, but the kindness of the cleric of Shelyn taught him to work through these difficulties and try to win over people. Still he is cautious in new places and slow to reveal he's a goblin. </p>
<p>He's famous for his portrayal of the puppet "Pork Chop" (think Lamb Chop) and well as he's performance of King Lear (whatever the Golarion equivalent is).</p>
<p>Alto sax for playing Careless Whisper.</p>
<p>Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
<br />
Pathfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.</blockquote><p>Atalius wrote:Claxon wrote:It depends on what kind of character you want to build.
I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion.
Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned...Claxon2019-09-10T17:04:21ZRe: Forums: Rules Discussion: Esoteric Polymathlordcirthhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#122019-09-09T23:30:16Z2019-09-09T23:30:16Z<p>Everyone has "daily preparations", even non-casters, even if they don't currently have any abilities that mention it.</p>Everyone has "daily preparations", even non-casters, even if they don't currently have any abilities that mention it.lordcirth2019-09-09T23:30:16ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#112019-09-09T23:01:18Z2019-09-09T23:01:18Z<div class="messageboard-quotee">Claxon wrote:</div><blockquote><p> It depends on what kind of character you want to build.</p>
<p>I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion. </p>
<p>Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it. </p>
<p>Besides which, the things that you can do as a Maestro can be equally powerful and interesting, IMO. </blockquote><p>Interesting, if you don't mind what did your build look like?Claxon wrote:It depends on what kind of character you want to build.
I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion.
Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it.
...Atalius2019-09-09T23:01:18ZRe: Forums: Rules Discussion: Esoteric PolymathClaxonhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#102019-09-09T23:00:27Z2019-09-09T21:07:53Z<p>It depends on what kind of character you want to build.</p>
<p>I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion. </p>
<p>Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it. </p>
<p>Besides which, the things that you can do as a Maestro can be equally powerful and interesting, IMO.</p>It depends on what kind of character you want to build.
I built a Maestro bard and didn't pick up a second muse. I suppose I have less versatility in the long run, but how valuable it is...I'm not sure. Scrolls, staves, and wands can potentially fill that gap in my opinion.
Impossible polymath does expand your options to other spell lists, which maybe is a big deal. But it's an 18th level ability, and very few games reach that point, so I'm not terribly concerned about it.
Besides which,...Claxon2019-09-09T21:07:53ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#92019-09-09T20:08:28Z2019-09-09T20:08:28Z<p>Interesting, is this considered the best class feat at level 2? Or which one do you guys like more?</p>Interesting, is this considered the best class feat at level 2? Or which one do you guys like more?Atalius2019-09-09T20:08:28ZRe: Forums: Rules Discussion: Esoteric PolymathXenocrathttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#82019-09-10T23:54:15Z2019-09-09T16:45:59Z<p>Note that Eclectic Polymath at level 12 does allow you to gradually (1 spell per day) revise your repertoire and shift it towards other spells in your book as you forget one and replace it. You just can't swap them all out every day.</p>Note that Eclectic Polymath at level 12 does allow you to gradually (1 spell per day) revise your repertoire and shift it towards other spells in your book as you forget one and replace it. You just can't swap them all out every day.Xenocrat2019-09-09T16:45:59ZRe: Forums: Rules Discussion: Esoteric PolymathClaxonhttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#72019-09-09T13:24:05Z2019-09-09T13:21:39Z<div class="messageboard-quotee">Atalius wrote:</div><blockquote> Ohh I see, so it's not as good as I thought. I originally thought you could learn as many spells as you wanted and put them in your spell book and then each day you had a choice of any 3 spells to cast for each level that you had access to in your book. </blockquote><p>No, it's not that good. That would basically turn the bard into a prepared caster with the occult list.
<p>However, the spontaneous nature of the class is why it gets a signature spell at each spell level.</p>Atalius wrote:Ohh I see, so it's not as good as I thought. I originally thought you could learn as many spells as you wanted and put them in your spell book and then each day you had a choice of any 3 spells to cast for each level that you had access to in your book.
No, it's not that good. That would basically turn the bard into a prepared caster with the occult list. However, the spontaneous nature of the class is why it gets a signature spell at each spell level.Claxon2019-09-09T13:21:39ZRe: Forums: Rules Discussion: Esoteric PolymathAtaliushttps://paizo.com/threads/rzs42rco?Esoteric-Polymath#62019-09-09T07:34:57Z2019-09-09T07:34:57Z<p>Ohh I see, so it's not as good as I thought. I originally thought you could learn as many spells as you wanted and put them in your spell book and then each day you had a choice of any 3 spells to cast for each level that you had access to in your book.</p>Ohh I see, so it's not as good as I thought. I originally thought you could learn as many spells as you wanted and put them in your spell book and then each day you had a choice of any 3 spells to cast for each level that you had access to in your book.Atalius2019-09-09T07:34:57Z