I know that attack spells contribute to MAP, but since they essentially just involve waiving your hands around, are they considered agile? For example, if you attack with a sword with your first action, would your second and third actions being used as a spell attack be at -4? It seems like the most sensible conclusion given that unarmed attacks and light weapons are all agile.
Wrong.
They take the normal - 5/-10
That's pretty silly.
Can you give a page number, please?
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ClanPsi wrote: That's pretty silly.
Can you give a page number, please?
Sure: 446
Everything that has the Attack trait and doesn't have the Agile trait has -5/-10
There are no spells currently with the Agile trait (maybe in the future some will be released)
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An Agile one action spell with the press trait actually sounds like something that would be awesome for hybrid characters.
Could be a cool feat for a magus.
ClanPsi wrote: I know that attack spells contribute to MAP, but since they essentially just involve waiving your hands around, are they considered agile? For example, if you attack with a sword with your first action, would your second and third actions being used as a spell attack be at -4? It seems like the most sensible conclusion given that unarmed attacks and light weapons are all agile. It doesn’t seem sensible to me. Surely punching somebody with your fist should be less complicated than casting and aiming a spell, after all.
Vidmaster7 wrote: Could be a cool feat for a magus. A Magus archetype that could add this to characters sounds like a great way to help them blend magic and swordplay.
And yeah, I wouldn't consider it sensible for magic spells to be agile by default either. If it doesn't have the agile trait, it doesn't get the benefit.
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Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, PF Special Edition, Starfinder Society Subscriber
I think you are making complicated gestures so the MAP represents your ability to keep doing continuously for three times two seconds. You might get the first one off but combat activity disrupts you and you mess up the second.
Pathfinder Rulebook Subscriber
Personally, I'd endeavor to never use a spell as a second attack because I really want it to land, especially if I'm burning a slot. So this doesn't seem like it will come up very much anyway.
Captain Morgan wrote: Personally, I'd endeavor to never use a spell as a second attack because I really want it to land, especially if I'm burning a slot. So this doesn't seem like it will come up very much anyway. Probably not that often. I was thinking of the situation where you take down an enemy adjacent to you with your first action and want to cantrip something at range afterwards.
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Pathfinder Rulebook Subscriber
ClanPsi wrote: Captain Morgan wrote: Personally, I'd endeavor to never use a spell as a second attack because I really want it to land, especially if I'm burning a slot. So this doesn't seem like it will come up very much anyway. Probably not that often. I was thinking of the situation where you take down an enemy adjacent to you with your first action and want to cantrip something at range afterwards. I'd use Electric Arc then anyway. No attack roll makes it the gish's best choice.
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ClanPsi wrote: That's pretty silly.
Can you give a page number, please?
Can you give a page number that says they do have the Agile trait, please?
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