My upcoming Kingmaker PF2 AP


Kingmaker


So I'm going to start a Kingmaker campaign under PF2 rules this October. (I know.. but the Anniversary Edition doesn't come out till late next year and my group wants to try out the new ruleset earlier). It'll be an entirely meatspace group with 3-5 players. I plan on making some fairly substantial changes to the AP (having played the AP and the CRPG). The biggest of which is I plan to excise most of Nyrissa from the plot. The overarching plot will be the exploration of why House Rogarvia disappeared. (It has to do with House Surtova and a tremendously complex magical ritual).

Right off the bat, I'd like to ask the forum if this is the proper place. I find it a tad confusing - its a PF2 ruleset, but the real knowledge about the AP resides in this group. So I'd like to keep my thread here.

Beyond that, I hope to keep one step ahead of the players. We won't get through book 1 until at least the start of 2020 - at which point the new GMG will be out. Working with a much reduced bestiary means that I'll have to reskin several encounters - for example the mites will become goblins.

Note - I'll be using my own map of the Stolen Lands area I developed a couple years ago. I plan on printing it out 24x36-ish and laminating it so that we can roll it out onto the table and write on it.

I do plan on going into a fair amount of Brevic politics, as I think my group is into that sort of thing. Moreover, they'll have the freedom to make their kingdom to be as good or morally ambiguous as they'd like.

Oh, and any other suggestions would be appreciated, especially pertaining to the new ruleset.


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Can't help you personally on the new ruleset, but I don't see any problem with asking Kingmaker specific PF2 rules questions here. Just know that obviously a lot of the people here ran/are running it under PF1.

As for where to go, I think you already have a good start. You can probably keep a lot of the same monsters, just give them stats that are identical or very similar to the published monsters in the new bestiary. So you can still call mites, mites, but instead you are largely using goblin stats, etc. I'm assuming you are already familiar with the assorted Venture Capital and Dudemeister threads which offer great ideas as well. Most important piece of advice though is to have fun!


As a counter suggestion to Goblin .... Mites are actually already in 2E, though, strangely they're only called Mites in their descriptions, NOT their name.

I ... only learned this 15 seconds ago, when I searched to see what low level Fey existed, and picked a -1 entry...


Gargs454 wrote:
Can't help you personally on the new ruleset, but I don't see any problem with asking Kingmaker specific PF2 rules questions here. Just know that obviously a lot of the people here ran/are running it under PF1.

Yup. Definitely aware of that. And, tbh, we may find that 2e isn't for us and revert back to 1e after a few months.

With respect to the encounters, because I already have a substantial number of minis I've decided to make use of them when reskinning. So, for example, I have 12 morlocks.. so, somewhere there's going to be a morlock encounter. Where? I have no idea. Possibly replacing the greenscale kobolds? I've also got a mess of ogres, hill giants (mungunk's extended family?), trolls (well, that's obvious), bugbears, large and small great cats, etc.

One thing I'm considering is partitioning up the stolen lands into monstrous humanoid territories. Which would make great use of the ogres, bugbears, hill giants, trolls, etc..

Roonfizzle Garnackle wrote:
Mites are actually already in 2E, though, strangely they're only called Mites in their descriptions, NOT their name.

That's.. slightly annoying. lol. Well, I'm editing them out anyways lol.

Scarab Sages

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

If you plan on delving into Brevoy politics, you might want to take a gander at *this thread* . We got pretty heavy into politics of Mivon, Brevoy, Numeria, and the River Kingdoms. I think in the end we played most of 8 RL years in this AP, obviously filled out quite a bit. If anything in the thread strikes your fancy, please feel free to borrow away, and let us know how the game goes in 2E. I would be very interested to hear how it plays differently.

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