Few / no gods in the Mwangi Expanse?


Lost Omens Campaign Setting General Discussion

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IIRC, it was said that in the Los Omens Gods & Magic book (January release) we are finaly getting support for those characters who worship a pantheon rather than a single deity.


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The Gold Sovereign wrote:
IIRC, it was said that in the Los Omens Gods & Magic book (January release) we are finaly getting support for those characters who worship a pantheon rather than a single deity.

Ooh, sounds like a libro exquisito. Maybe it will feature gods like Quetzalcoatl and Tezcatlipoca.


Fumarole wrote:
The Gold Sovereign wrote:
IIRC, it was said that in the Los Omens Gods & Magic book (January release) we are finaly getting support for those characters who worship a pantheon rather than a single deity.
Ooh, sounds like a libro exquisito. Maybe it will feature gods like Quetzalcoatl and Tezcatlipoca.

From what we’ve seen of Xopatl, the folk of former Razatlan follow original deities like Kazutal, not real-world ones, with Camazotz being a demon lord an outlier.

Dark Archive

There's some more information about the religions followed by the Ekujae elves of the Mwangi in the latest AP volume (Cult of Cinders).


M Morris wrote:
There's some more information about the religions followed by the Ekujae elves of the Mwangi in the latest AP volume (Cult of Cinders).

Thanks, this is very cool and helpful, as I'm currently putting together an Ekujae elf PC right now.


Fumarole wrote:
The Gold Sovereign wrote:
IIRC, it was said that in the Los Omens Gods & Magic book (January release) we are finaly getting support for those characters who worship a pantheon rather than a single deity.
Ooh, sounds like a libro exquisito. Maybe it will feature gods like Quetzalcoatl and Tezcatlipoca.

We'll probably get Quetzalcoatl in a bestiary, they are good aligned monsters in Golarion.


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Paradozen wrote:
Fumarole wrote:
The Gold Sovereign wrote:
IIRC, it was said that in the Los Omens Gods & Magic book (January release) we are finaly getting support for those characters who worship a pantheon rather than a single deity.
Ooh, sounds like a libro exquisito. Maybe it will feature gods like Quetzalcoatl and Tezcatlipoca.
We'll probably get Quetzalcoatl in a bestiary, they are good aligned monsters in Golarion.

Couatls are a good celestial, but there’s also Cihua Couatl as a deity worshiped in Razatlan.


I am ok with Polytheism for the normal guys, but in order to get your Magic powered by them you need to concentrate on one deity. That was always my rationalisation for the one Cleric-One God rule.


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DerNils wrote:
I am ok with Polytheism for the normal guys, but in order to get your Magic powered by them you need to concentrate on one deity. That was always my rationalisation for the one Cleric-One God rule.

That's pretty much how it works by canon, if I'm not mistaken. The 12 months of the Inner Sea are named after the core gods, which basically means that the average person would treat all of them with more or less some reverence. Good gods are prayed to for help, evil gods are appeased with rituals, and neutral ones can lean either way depending on the situation.

The issue with polytheism is more that we don't quite see definitive descriptions of ethnic pantheons, despite the Inner Sea being described as an incredibly diverse place. We've seen a few, like the Azlanti pantheon, but the Azlanti are...well, dead. Or on another planet. Not exactly all that relevant to 4719 AR Golarian PCs.


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DerNils wrote:
I am ok with Polytheism for the normal guys, but in order to get your Magic powered by them you need to concentrate on one deity. That was always my rationalisation for the one Cleric-One God rule.

Well, sure... for clerics. But there should be ways to access divine power that don't require being beholden to a specific god (indeed divine sorcerers in PF2 and oracles in PF1 and presumably PF2 do this).

Moreover, every version of "divinely empowered thing" (so Champions too) should have a version which is accessible to polytheists, animists, pantheists, shamanistic people, ancestor worshipers, etc. lest we are implying via the mechanics that "sure, lots of people believe lots of different things, but this one thing works the best so it's the one true way."


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PossibleCabbage wrote:
DerNils wrote:
I am ok with Polytheism for the normal guys, but in order to get your Magic powered by them you need to concentrate on one deity. That was always my rationalisation for the one Cleric-One God rule.

Well, sure... for clerics. But there should be ways to access divine power that don't require being beholden to a specific god (indeed divine sorcerers in PF2 and oracles in PF1 and presumably PF2 do this).

Moreover, every version of "divinely empowered thing" (so Champions too) should have a version which is accessible to polytheists, animists, pantheists, shamanistic people, ancestor worshipers, etc. lest we are implying via the mechanics that "sure, lots of people believe lots of different things, but this one thing works the best so it's the one true way."

The main issue with pantheon worship for clerics is that pantheons tend to be composed of gods that all have different alignments and concerns. If I might make an example from a real world pantheon, consider a champion or warpriest following the Greek gods of war. It would be literally impossible to follow the edicts of both Athena and Ares without also committing each other's anathema.

I agree that monolatry or henotheistic worship shouldn't be the only way to handle religion in a setting, but I'm fine with the cleric class working in that manner. Pantheistic or animistic faiths could be better represented by a different divine class, like oracle or shaman.


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I'm pretty sure we're getting an Oracle and potentially a Shaman for that, but my big concern is that the Champion is weirdly pegged to one and only one deity, which is going to be tricky to extract. So we might need a brand new class for this.


PossibleCabbage wrote:
I'm pretty sure we're getting an Oracle and potentially a Shaman for that, but my big concern is that the Champion is weirdly pegged to one and only one deity, which is going to be tricky to extract. So we might need a brand new class for this.

I think that can be done easily as a new cause for champions, since they don't mechanically gain anything from having a deity, unlike the cleric's domains and alignment spells. All that's needed is edicts and anathema for each faith that replaces alignment tenets, and a few more thematic focus powers.

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