Gestalt?


Homebrew and House Rules


Was just wondering if Gestalt rules could work in this edition. Just brainstorming the following rules:

HP: You take the higher of the two classes.
Stats: You get stat bumps from both classes.
All Proficiencies (Including Saves and Perception): You take the higher of the two classes.
Skills: You get all automatic skills for each class, and gain a number of trained skills equal to the higher number of the two classes (For example, a wizard/rogue would get Arcana and Stealth automatically, and then 7+int skills because the rogue gets 7+int and wizard gets 2+int)
Everything Else: You get all other abilities of both classes (Including skill feats, skill increases, etc.)


Pathfinder Rulebook Subscriber

Coming up in the Gamemastery Guide, I think.


One way I plan to test running them is instead of PF1 style, instead I'll be handing out the minimum amount of Class Feats for archetypes. So a free level 2, 4, 6, 8, etc.

PF2 characters get a lot more than before, so full gain from two classes seemed a bit absurd in my games, bordering on mything if everyone is expert-master in everything.


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

My thinking was along the lines of Corvo, if I understand correctly.

At 1st level, they get a free Dedication feat for the chosen Gestalt class. (yes, this is earlier than normal) This class doesn't have the requirement that they take a certain number of archetype feats before selecting a new dedication.

Starting at level 4 and every 2 levels after that, players can select a free archetype feat from their gestalt dedication.


I would not give 2 sets of 4 ability boosts every 5 levels

rather a boost to each ability score every 5 levels.
That will still cover any possible MAD problem but prevent abilities going over 22/20.

Point of gestalt is versatility not pure power.

Also for HPs, I would use average HP per level from 2 classes.

But as Corvo stated, nice way is Extra class feats for multiclass every even level.


Hmmm...

I think I would do it like this.
-Averaged HP
-All ability boosts from both, with any overlapping boosts being converted to a free boost instead. Ie- if you get a STR boost from both, you instead get a single STR boost and a free boost.
-Highest proficiencies
-All specified skill trainings from both
-Higher number of free skill trainings
-Higher amount of skill increases
-All class features from both
-Higher amount of skill and class feats, ie the rogue's extra skill feats.
-Standard amount of ancestry and general feats. (I see these as being apart from your class.)
-Standard amount of additional ability boosts. (I see tbese as being apart too.)

Aside from that, I would remove the restrictions on dedication feats enturely as a houserule in general.


Pathfinder Rulebook Subscriber

I think mine would be...

Highest of hit points.
All initial proficiencies and the highest number of additional skills.
One instance of each class feature for the current level with class feats counting as a single instance.
No multiclass archetypes. Gestalt is basically super multiclass anyway.

So a 1st level Fighter Rogue would have: Ancestry and background, initial Fighter proficiencies, initial rogue proficiencies,a number of additional skills equal to 7 plus the Intelligence modifier, attack of opportunity, a single class feat feat, shield block rogue’s racket, sneak attack 1d6, surprise attack, and a skill feat.

At level 2 they would get: 10+con HP, class feat, skill feat, and a skill increase.


One plan I want to try, it's not a full Gestalt but the idea is to have everyone choose a secondary class, get the Dedication at 1st level, and get a feat from the MC archetype every even level, treating their level as two higher for the purpose of the feats they can take (including for what feats they can grab with "Advanced x").

Or something along those lines.

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