Fighter archetype and armor


Rules Questions


The first line of the fighter multiclass says, "You have spent time learning the art of warfare, increasing your skill with martial arms and at wearing armor. "

Yet as far as I can tell nothing in the multiclass gives you much in the way of armor (short of taking parry or a shield feat). What am I missing?

Champion offers armor, but you have to play as a Paladin. The general armor feat only gives you one armor and never upgrades. Seems like something is missing here.


You are right. I think they mean the possibility to take a Fighter feat. Why do you think you have to play as Paladin by taking archetype feats of a Champion?


Not as a Paladin, meant Champion. You have to play a religious character to get armor from a multiclass.

"You are bound by your deity’s anathema and must follow the champion’s code and alignment requirements for your cause."

Would have been nice to have an option to get armor from a multiclass without this condition.


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valdis43 wrote:

Not as a Paladin, meant Champion. You have to play a religious character to get armor from a multiclass.

"You are bound by your deity’s anathema and must follow the champion’s code and alignment requirements for your cause."

Would have been nice to have an option to get armor from a multiclass without this condition.

Totally agree though at least RAW if you just take the champion multiclass for armor proficiency you don't actually loose anything by violating the anathema as that just makes you loose your focus pool and divine ally. It sucks for RP though. Hoping for a goo errata but working on a homebrew myself.


valdis43 wrote:

Not as a Paladin, meant Champion. You have to play a religious character to get armor from a multiclass.

"You are bound by your deity’s anathema and must follow the champion’s code and alignment requirements for your cause."

Would have been nice to have an option to get armor from a multiclass without this condition.

You don't actually lose the proficiences if you break the code and become unreligious though. If you want just armor perks, become a fallen champion with edgy story.


Nothing is missing . In the core fighters boost weapons and champions boost armour

There will surely be archetypes or class pathways later that give access different armour options later in the way that ruffians and warpriests get them. There is clearly design space but not in core

The general feat does not scale but the design spaces seemingly offered by archetypes and pathways point to this being intentional. They give you a “+2 + your level” boost to using something not connected to your class. This does not go away at any point

Liberty's Edge

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Pathfinder Accessories, Rulebook Subscriber

IIRC the playtest Fighter MC improved proficiencies for both armor and weapons. Maybe the text you quoted originated then and was not updated later.


Corvo Spiritwind wrote:
valdis43 wrote:

Not as a Paladin, meant Champion. You have to play a religious character to get armor from a multiclass.

"You are bound by your deity’s anathema and must follow the champion’s code and alignment requirements for your cause."

Would have been nice to have an option to get armor from a multiclass without this condition.

You don't actually lose the proficiences if you break the code and become unreligious though. If you want just armor perks, become a fallen champion with edgy story.

This solution, while it works, is unsatisfactory. Hopefully we get a more satisfying option in the lost omens world guide.

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