How do I move at full speed in medium armour?


Advice


I've been thinking about low-level mobility recently, and particularly about moving more than 20'. I think I have a pretty good grasp on the various options to increase base speed, but I'm not sure I've got all the options for moving at full speed in medium armour. So please internet hive mind, help me out. So far I have:
* Mithral armour. Obviously good, but not terribly practical at very low levels,
* three levels of Fighter (any archetype that keeps armour training),
* three levels of Yojimbo Samurai,
* one level of Emissary cavalier.

So... what else is there?


Barbarian.
Dwarf (doesn't keep 30', but keeps "full speed").
Travel Domain.


MrCharisma wrote:

Barbarian.

Dwarf (doesn't keep 30', but keeps "full speed").
Travel Domain.

I thought of barbarian and travel domain but is giving a speed increase the same as allowing you to move at full speed or is it just offsetting a penalty that other characters would simply not incur in the first place?

It depends on Lucy_Valentine's intent and definition.

Dorf is legit either way.


Pathfinder Card Game Subscriber; Pathfinder Roleplaying Game Superscriber
Lucy_Valentine wrote:

I've been thinking about low-level mobility recently, and particularly about moving more than 20'. I think I have a pretty good grasp on the various options to increase base speed, but I'm not sure I've got all the options for moving at full speed in medium armour. So please internet hive mind, help me out. So far I have:

* Mithral armour. Obviously good, but not terribly practical at very low levels,
* three levels of Fighter (any archetype that keeps armour training),
* three levels of Yojimbo Samurai,
* one level of Emissary cavalier.

So... what else is there?

Boots of Striding and Springing give a move speed bonus.


MrCharisma wrote:

Barbarian.

Dwarf (doesn't keep 30', but keeps "full speed").
Travel Domain.

Metal oracle, dance of blades

Flame oracle, cinder dance


It depends on what the goal is, are you trying go a certain speed while wearing medium armor or are you trying to specifically negate the penalty?

Penalty Negation
*Being a Dwarf. They have the trait slow and steady which negates all penalties associated with armor and encumbrance.
*The Feats Armor Trick and Combat Expertise. allows you to remove the reduction in speed, by reducing the AC it provides.
*Steelblood bloodrager can offset the penalty slightly at 2nd level
*Animal Companions can take the Charger archetype which removes the speed penalty for medium armor at 3rd level
*An oracle with the metal mystery can get the revelation armor mastery at 1st level that removes the speed penalty for metal medium armor.
*An oracle with the lame curse ignores speed reduction due to armor of all types at 10th level.

If you're willing to consider speed increases there's more options that will add to your base movement, which could be a way to simply counter act the effects of the penalty (eg. boots of striding and springing)


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Piecemeal Armor, as long as you don't pick any pieces with a move speed reduction, will do some work for you.

Hide, Scale, and Chain are the heaviest forms of Torso armor that don't have a move speed reduction. Chain, Hide, Steel Lamellar, and Scale are the heaviest forms of Leg armor that don't have a move speed reduction. There are no forms of Arm armor that have a move speed reduction.

Chain Torso + Horn Lamellar Arms + Studded Leather Legs = +7 Armor bonus, +4 Maximum Dexterity Bonus, -2 Armor Check Penalty, 35% Arcane Spell Failure Chance, and would weigh 33 pounds with no move speed reduction. It would cost 130 gp.


Wear Medium Armor that is really light armor. Mithril Medium Armor is treated as Light Armor


LordKailas wrote:
It depends on what the goal is, are you trying go a certain speed while wearing medium armor or are you trying to specifically negate the penalty?

Specifically remove the penalty. I believe I have a good grasp on the speed increases, but I don't think I have a good grasp on penalty removal.


Something not mentioned so far...play a small race with a medium sized mount. Wear heavy armor, it won't matter. Just don't ever get off the mount. Most mounts have a base speed of 40+, so even if they get slowed they generally move 30. Even better if you can start with a flying mount...but you need to worry about encumbrance with a flying mount so maybe not.


born_of_fire wrote:
MrCharisma wrote:

Barbarian.

Dwarf (doesn't keep 30', but keeps "full speed").
Travel Domain.

I thought of barbarian and travel domain but is giving a speed increase the same as allowing you to move at full speed or is it just offsetting a penalty that other characters would simply not incur in the first place?

It depends on Lucy_Valentine's intent and definition.

Dorf is legit either way.

In war, an army's speed is defined by its slowest unit. Unless you are willing to leave the slower members behind, you have to slow yourself down.

If you raise the character's speed to the point where your "weighed down" speed is the same as everyone's unarmored speed... you are going to do fine.


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lemeres wrote:
born_of_fire wrote:
MrCharisma wrote:

Barbarian.

Dwarf (doesn't keep 30', but keeps "full speed").
Travel Domain.

I thought of barbarian and travel domain but is giving a speed increase the same as allowing you to move at full speed or is it just offsetting a penalty that other characters would simply not incur in the first place?

It depends on Lucy_Valentine's intent and definition.

Dorf is legit either way.

In war, an army's speed is defined by its slowest unit. Unless you are willing to leave the slower members behind, you have to slow yourself down.

If you raise the character's speed to the point where your "weighed down" speed is the same as everyone's unarmored speed... you are going to do fine.

Yes, the end result is the same whether your speed is 30 because you eliminated the penalty or because you added a speed bonus that is equal to the penalty but the methodology is not. You really felt the need to Captain Obvious this one over three hours after Lucy_Valentine specified they were looking for ways to remove the penalty rather than add a speed bonus to offset the penalty? Thanks, I guess.


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For short term boosts there is the effortless armor spell.

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