The core rulebook is a bit vague about the details of how improvised weapons work with respect to proficiency, damage, traits, and other statistics. It leaves it entirely on the GM to figure out the details.
What is the Society's stance on this? Are there plans to add guidelines for improvised weapons? If I want my character to wield a broom or chair, can I just take an existing weapon from the Equipment chapter and reflavor it?
I want to convert my barrel-wielding brewmaster from 1E to 2E.