Sorcerer Dedication - How many spells?


Rules Discussion


Sorry if this has been answered elsewhere, I couldn't find it.

I'm making a 5th level fighter, with Sorcerer Dedication. I get 2 Cantrips as standard. Then with the Basic Spellcasting feat I get one 1st level spell slot and spell.

But can I add additional spells to give me options?

As we all know, the Sorcerer class gets a number of spells, a number of slots and the ability to choose what to cast during the day, as required. Hence the benefit of being a Sorcerer over a Wizard/Cleric/Druid.

If I take Wizard Dedication, it reads that I get more spells than slots, allowing me to pick from a range each day when memorising. "You gain the basic spellcasting benefits. Each time you gain a spell slot of a new level from the wizard archetype, add two common spells of that level to your spellbook."

But I don't see the same for Sorcerer, thus eliminating the benefit of choosing Sorcerer Dedication over Wizard for example. "You gain the basic spellcasting benefits. Each time you gain a spell slot of a new level from the sorcerer archetype, add a spell of the appropriate spell level to your repertoire: a common spell of your bloodline’s tradition, one of your bloodline’s granted spells, or another spell you have learned or discovered."

Any clarification would be appreciated.


No, spontaneous spellcaster can't add spells to their repertoire beyond those granted archetype.


Blave wrote:
No, spontaneous spellcaster can't add spells to their repertoire beyond those granted archetype.

Other than the Breadth feat at 8th level, I assume.

If this it the case, Sorcerer Dedication is a poor choice.

Guess it's time to look at Wizard or Cleric instead.


If you want to pick different spells each day, that is what Wizard and Cleric do, but they have decide their slots for whole day.
Sorceror doesn't really change their capability day-to-day, but they have tactical spontaneity to cast ABC or AAA or BBB.
Obviously one shouldn't expect one to work like the other, that is why they are different classes after all.

That is the baseline, there is a few tricks to blur things at the margins.
You can take Sorceror Feat Arcane Evolution (or Occult or Divine) at Level 8 (normally 4 for Sorcs, but MC qualifies at 1/2 Level)
which gives you a spellbook which you can put spells in like a wizard, to swap into whatever you want for the day.
That's in addition to your basic repertoire, and that chosen spell for day also has tactical flexibility to cast ABC or AAA or BBB etc.

Also, although I don't think it directly says this for MC, it does say you cast spells like a sorceror,
so I expect you should be able to retrain spells like them as well, which happens when you level up and gain a spell (or downtime).
That isn't going to be a day-to-day change like Wizard or Cleric, but you aren't literally locked into same spells forever.

But if totally different spells each day is your priority, a Wizard or Cleric is probably better for you.


Quandary wrote:
But if totally different spells each day is your priority, a Wizard or Cleric is probably better for you.

This doesn't make sense to me. Sorcerer class at 1st level gets 3 slots and 2 first level spells. They decide at time of casting which of the 2 spells they use. So can cast in the following orders 111, 112, 121, 122 etc

Through Dedication you get 1 slot and 1 spell. None of the flexibility the Sorcerer normally gets.

The wizard class starts with 2 slots and 5 first level spells. They decide at the start of the day which to memorise. More spells options, less flexibility at time of casting.

Through Dedication you get 1 slot and 2 spells. Still have the benefit of more spells in trade for no flexibility.

So in comparison, the classes are each good in their own way. The dedication feats not so much. Sorcerer just sucks compared to the others.


By Core from what I can tell Sorcerer Dedication only gives 1 spell with 1 slot, which I found to be a bit too limiting compared to prepared casters multi-class. You would not even have the advantage of heightening the sorcerer spells so until you can take breadth feat you are at a strict disadvantage and only a mild advantage much later with the breadth feat.

I have house ruled sorcerer dedication to give the bloodline spell + a spell of your choice (still only a single cast though). At least then at all times you an chose between the 2, and a bit more of the bloodline flavor comes through.


Lady Melo wrote:

By Core from what I can tell Sorcerer Dedication only gives 1 spell with 1 slot, which I found to be a bit too limiting compared to prepared casters multi-class. You would not even have the advantage of heightening the sorcerer spells so until you can take breadth feat you are at a strict disadvantage and only a mild advantage much later with the breadth feat.

I have house ruled sorcerer dedication to give the bloodline spell + a spell of your choice (still only a single cast though). At least then at all times you an chose between the 2, and a bit more of the bloodline flavor comes through.

I would be more inclined to house rule getting 2 spells, but not Bloodline spell, leaving it at taking the feat for that. But either way, yes it seems a poor choice that never really makes up for it later on.

Unfortunately, as a player, I don't get to house rule anything. Will need to speak to DM. Until then, I'm looking at taking either Wizard or Cleric Dedication, depending on the choice of magic I want.

Grand Lodge

Don Raccoon wrote:


I would be more inclined to house rule getting 2 spells, but not Bloodline spell, leaving it at taking the feat for that. But either way, yes it seems a poor choice that never really makes up for it later on.

I think he meant the "Bloodline granted spell".

I'd suggest add the following line to Sorcerer Dedication:
> You also expand your repertoire with the Bloodline granted cantrip.

And in the Basic Sorcerer Spellcasting feat, change this sentence:
> Each time you gain a spell slot of a new level from the sorcerer archetype, add a spell of the appropriate spell level to your repertoire: a common spell of your bloodline’s tradition, one of your bloodline’s granted spells, or another spell you have learned or discovered.

Into:
> > Each time you gain a spell slot of a new level from the sorcerer archetype, add two spells of the appropriate spell level to your repertoire: Your bloodline's granted spell of that spell level, and a common spell of your bloodline’s tradition or another spell you have learned or discovered.


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Lady Melo wrote:
You would not even have the advantage of heightening the sorcerer spells so until you can take breadth feat you are at a strict disadvantage and only a mild advantage much later with the breadth feat.

From what I have learned, you can heighten the spells as normal. Counting your Character's level as your Sorcerer's level. You're already at a disadvantage for having less appropriate spells, spell choices, and spell casts per day. Hampering the spell's heightening would render a multiclass Sorcerer useless at any meaningful point.


Sorc and bard dedication should work the same way, isn't it?

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