How does Trip work with Wolf Jaw?


Rules Discussion

Liberty's Edge

2 people marked this as a favorite.

The Wolf Jaw attack that come with the Wolf Stance gains the Trip trait when you are flanking your enemy. However, the text of the trip trait doesn't seem to give any benefits:

Quote:
You can use this weapon to Trip with the Athletics skill even if you don’t have a free hand. This uses the weapon’s reach (if different from your own) and adds the weapon’s item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.

A Wolf Jaw attack is an unarmed attack, so you have a free hand. It won't have an Item bonus, and you can't drop it to avoid the critical failure.

I'm not seeing any benefit from the Trip trait. Am I missing something?


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If you have Handwraps of Mighty Blows with a Striking Rune, or someone cast Magic Fang on you, you would have an item bonus.


Item bonuses to unarmed attacks are also applied to the Athletics check to Trip. Handwraps of Mighty Blows and other item bonus sources would therefore improve your success rate.


OK, so the only benefit is a possible item bonus from Handwraps. I was hoping for a little more, but that's at least something. ;-)


Well, the item bonus from the Handwraps is by far the most significant reason you'd want a weapon with the trip property. A total +3 to your trip rolls is a very large bonus compared to someone who isn't using a trip weapon, to the point where I can say with some confidence that if you want a combat maneuver to be your main thing then you want a weapon with the appropriate property.


Oh sure, I was just trying to figure out what benefit you get from adding "trip" to an unarmed strike.


The bonus to trips that Wolf Stance gives you if you have Handwraps is nice and all, just kind of lame that it doesn't apply at 1st level when you'll probably be getting it.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Well... do you have a friend who knows Magic Fang? That applies at level 1.


4 people marked this as a favorite.

Apparently, since wolf jaw strikes also have finesse, it's meant to allow dexterity for the Athletics to trip. No confirmation on that, so take it or leave it.


1 person marked this as a favorite.

If you are talking about Wolf Drag, It causes anyone you hit with it (Wolf Drag, not Wolf Stance) to go Prone. This is not a trip. It is an attack that causes any creature it hits to go prone. You could use this to make creature of any size go prone, and you go against their AC instead of their Reflex Save.


T'Challa wrote:
Apparently, since wolf jaw strikes also have finesse, it's meant to allow dexterity for the Athletics to trip. No confirmation on that, so take it or leave it.

This is correct, this was said by a Dev in the Playtest, it has not been restated for the CRB but combat maneuvers havent really changed so it's likely still intended.

Dark Archive

I have a question use this threat.

If you’re flanking a target while in Wolf Stance, your wolf jaw unarmed attacks also gain the trip trait.

But my question is, the trip is in the same action when i attack or spend another action?


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

They gain the trip weapon trait (which is quoted in the 1st post of this thread), not a free trip with the attack. Any trip attempt is completely separate from attacks.

Dark Archive

thanks hammer


HammerJack wrote:
They gain the trip weapon trait (which is quoted in the 1st post of this thread), not a free trip with the attack. Any trip attempt is completely separate from attacks.

Thinking this is meant to be knockdown or improved knockdown.


Alchemy_Dad wrote:
HammerJack wrote:
They gain the trip weapon trait (which is quoted in the 1st post of this thread), not a free trip with the attack. Any trip attempt is completely separate from attacks.
Thinking this is meant to be knockdown or improved knockdown.

No.

You use Wolf Stance to make wolf jaw attacks.

If you flank, your wolf jaw attacks (unarmed) gain the trip weapon trait so you can use the Trip action with the Athletics skill.

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / How does Trip work with Wolf Jaw? All Messageboards

Want to post a reply? Sign in.