Starfinder has the same problem.
It used to be that only mage classes had to have a ton of dice for rolling damage on high level spells. Well, and rogues get sneak attack damage to throw a handful of d6 at the table.
Now everyone needs a small pile of d8 and d10 and such for normal weapon damage.
Except for the 10d10 half of the percentile dice. That die gets to cry itself to sleep every night in favor of flat checks.
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A standard 7-die fantasy set is sufficient. If you find yourself rolling a pile of dice repeatedly, you can pay attention to that and get more of one thing. But "roll one die 6 times" isn't really more time consuming than "roll six of one kind of dice at once".
Like I only personally own 6d6 before I start raiding board games.
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"roll one die 6 times" isn't really more time consuming than "roll six of one kind of dice at once"
I would have to write down all the values that I rolled though. I can't do the addition in my head as I roll them. Not sufficiently well to be certain of the accuracy of the result anyway. And that would be irritating.
We solved the problem by buying a bag of 20 sets of dice off Amazon for about $25. Now each of us has two sets of matching dice, and we have a pile of community dice to pull from when needed.
|Caught in a Landslide|
|Joe Wells RPG Superstar 2010 Top 32|
|Some Kind of Chymist|
15d4; for all of the times you cast magic missiles heightened to 10th level.
More seriously as others have said; one set of polyhedral dice should be fine for starting out; 3 of each should cover you for most situations (having 2 d20 of different colours for making attack roll and miss chance check at the same can be super handy). If your playing a caster though you might want to invest in a cube of d6a and a few more caltrops (d4s). The one dice you almost certainly wont need lots of are d12's unless your playing a specific kind of martial character.
Honestly though; once you've started collecting dice it gets kind of hard to stop. Chessex is an evil company that tempts me always with there sweet, sweet, dice