Feeling a little melancholy


Pathfinder First Edition General Discussion

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I completely agree.


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CorvusMask wrote:

I mean, I understand quitting hobbies because work or family takes too much time, but I thought they said that groups were going to disband because they arbitrarily decided that ending of edition means they need to change edition as well or change to 5e? That is what seems depressing to me

...I guess I just don't really understand idea of losing enthusiasm for gaming or playing because there isn't news anymore? Like, sure I get hyped for new product and new news, but I consider that seperate from playing and running games. I'd feel as excited running pathfinder as if I run D&D 2e or obscure system nobody ever plays like numenera(I say this as very sad numenera gm who never gets any players for it :'D)

Is it part of some sort of peer pressure thing or social culture that I have hard time grasping? To me playing and running games is biggest part of the hobby and always has been...

Id run lots if I could. My players can barely manage 3 hours a werk though.

That leaves me twiddling my thumbs in the intervening days. There's only so many times I can read a PF1 book though and I'm sure there'll be fewer and fewer rules discussions to read.

Gaming has shifted in my case - not by choice but rather through getting older. Ongoing support and debate is what I have so I'll follow where that is.


I honestly never paid any attention to new releases I just get suddenly caught by surprise when there’s a cool new spell or something.

The reason I’m sad is because a small circle will get smaller as people leave PF1 for whatever reason.

I also tried making a PF2 character and I got overwhelmed again. Although I do have a habit of doing all from 1-20 when I make a character.

Perhaps when I get the book, it’ll work.


I will still play pf1e, but I doubt I will gm anything more than short games ever again from it.

As someone who was running 3.0 back in 2001 and has been running some form of 3.x from then onwards it may put me in a different space than some of the others here though.

Also helps thst in recent years I have become hugely system flexible and intentionally learn/run multiple new systems each year to improve my game design knowledge and gm skill.

I will likely be playing pf1e for years to come though, I only recently managed to convince a GM to run with pf1e rather than 3.5 -laughs-

Grand Lodge

I’ll continue to play and GM PF1/PFS via PBP here on the forums as long as there are players. Playing face to face locally isn’t an option as there are no groups around here that I’m aware of. I won’t be making the jump to PF2; wasn’t a fan during the play test sessions I was in and the official release kept most of the things I disliked intact.

Kinda ironic in a way. From my early RPG days, my favorite character to play has always been an Elf Ranger whose preferred weapon is a longbow (PF1’s Ranger has been my favorite version). To me PF2 has nerfed all three, the Elf, the Ranger, and the longbow. I tried it out in the play test, didn’t feel like I was playing a ranger; built one with the official rules when it was released but had no desire to play it...

I hope PF1 has a long PBP life...if it dries up before I’m ready to give up PBP, I’ll probable go to 5e. While I don’t like it as much as PF1, I like it better than PF2 and its rangers at least feel like rangers to me...

Liberty's Edge

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Feeling a little sad as well as I continue working through 2e. Not liking a majority so far. Multiclassing, spells, etc. To me it feels they took alot from 5e but didn't make it better. They could have taken the saves from 5e. That would have been a nice change. Most likely will continue to buy the 1st edition mini books and play with what 3pp bring out and start converting to 5e. Although on a bright side, this gives me a reason to try a level less game. Thanks for listening to me rant. So much anticipation and I feel it was dashed.


MercLordDeadboy wrote:
Feeling a little sad as well as I continue working through 2e. Not liking a majority so far. Multiclassing, spells, etc. To me it feels they took alot from 5e but didn't make it better. They could have taken the saves from 5e. That would have been a nice change. Most likely will continue to buy the 1st edition mini books and play with what 3pp bring out and start converting to 5e. Although on a bright side, this gives me a reason to try a level less game. Thanks for listening to me rant. So much anticipation and I feel it was dashed.

+1


Things feel even more sad here at Spain. Our translated version barely scratched the surface (we still have hope Ultimate Magic is published at some point this year).

We only have 9 of the 24 Adventure Paths officially published in a language I can comfortably GM to my friends or any average gaming group in the country. No module has ever been translated (besides the free RPG day ones).

The licensing company (Devir) has already stated they are stopping the translation process to focus on PF2 (I just talked with their translator coordinator as of yesterday). While I understand why they are following Paizo to PF2, I despise our luck that we are losing all the good content you have enjoyed through the years.

The depressing feeling is even higher when you know Ironfang Invasion, Ruins of Azlant, Iron Gods, Reign of Winter or Tyrant's Grasp is not being released in a way you can feasibly play at the table.

It gets even deeper when you think about the fact Pathfinder is way better established here than D&D5, whom only recently allowed translations.

I do believe we still have enough translated APs to easily endure it for a couple of years. But as it happens to you one of my groups is already splitting up between going to PF2 or jumping to D&D5 as we finish the last book of Crimson Throne. And so far its winning D&D5 as that's the preference of our GM.


I say this without any bias.... I genuinely don't think PF2 will have the required longevity for Paizo.

In the short - medium term it will be profitable as it will keep a sufficiently high % of its client base and they will in turn buy up the books as they get released. However, I think Paizo is counting on getting back customers from D&D5.... and I just can't see that happening. D&D5 hits the "plug in and play" market perfectly and that seems to be where the market is going.

In short.... the market can only handle 1 game being properly successful.... any others will just be fighting for leftovers. D&D5 has the enormous advantage of being backed by Hasbro.

Dark Archive

doc roc wrote:
In short.... the market can only handle 1 game being properly successful.... any others will just be fighting for leftovers. D&D5 has the enormous advantage of being backed by Hasbro.

On the one hand, I remember a time when GURPS was doing well enough, to be considered 'the other game' and later, when it was Vampire, so I think it's possible for there to be two 'big games' doing okay for themselves on the market. (Then again, it depend on your definition of 'properly successful.' Depends on how many mouths to feed they have over there at Paizo these days. What was ragingly successful when they were half the size, just isn't going to keep the lights on and bellies full, these days.)

On the other hand, it's gonna be a fight for PF2.0. It's got to be streamlined and 'fast to play' enough to attract new players, who aren't going to want Hero 5th edition / Star Fleet Battles level entry rules. And yet it's got to be familiar enough to fans of PF1.0 to not lose too many of those older customers. That line is going to be in different places, for different folk, obviously.


There is no market for PF2. It was written to appeal to casual players playing Dungeons & Dragons. Those players won't be in the hobby long enough to migrate to Pathfinder.


Hi, Balacertar--did you say you were in Spain? Very sorry to hear about your troubles with Devir; they're not popular with players in Brazil either.

As for the rest of South America, do you know if Devir has done a different translation for that region as opposed to Spain? Or have they just done a single Spanish translation?


For all I know there is a single Spanish version, and still they are struggling with that one as they barely have resources to translate the main line of books and adventures (the RPG and AP lines). Ultimate Magic has been for 2 years on the making now for example. The main problem is the RPG line is perpetually making loses in comparison with their board-games line which is quite profitable. They keep telling me they make it for love to roleplaying and desire to bring it around the country. But of course, it is not among their priorities when promoting it, solving client needs, or ensuring the quality of the final product. They don't have a release schedule, and when they have given any release date they have missed it (except for the APs which they are doing a better job, at least at large cities). They pay so little attention they don't even have a full catalogue of what have they released; their official Pathfinder page is missing Ultimate Combat and the pocket editions, and half the published APs for example.

From talks with their translations coordinator I know they make a great effort to use neutral Spanish, but that is very complicated as there is no such a thing, specially when you go to a specific field as medieval themes and fantasy monsters.

What names appear on your Core book for the translators?

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