paizo.com Recent Posts in Twitch Rules Revelationspaizo.com Recent Posts in Twitch Rules Revelations2019-07-18T16:31:55Z2019-07-18T16:31:55ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationsgraystonehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#272019-07-19T01:16:02Z2019-07-19T01:15:42Z<div class="messageboard-quotee">citricking wrote:</div><blockquote><p> There is no focus cap.</p>
<p>No need to discuss it. It doesn't exist. </blockquote><p>This makes me happy. ;)citricking wrote:There is no focus cap.
No need to discuss it. It doesn't exist.
This makes me happy. ;)graystone2019-07-19T01:15:42ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationscitrickinghttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#262019-07-21T00:33:59Z2019-07-19T01:00:35Z<p>There is no focus cap.</p>
<p>No need to discuss it. It doesn't exist.</p>There is no focus cap.
No need to discuss it. It doesn't exist.citricking2019-07-19T01:00:35ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsGM OfAnything (alias of KingOfAnything)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#252019-07-19T11:10:01Z2019-07-18T18:33:45Z<p>If the focus cap <i>is</i> inherent, you could make a focus caster more focused by giving them actions to regain focus in combat, which is probably better balanced than just raising the cap.</p>If the focus cap is inherent, you could make a focus caster more focused by giving them actions to regain focus in combat, which is probably better balanced than just raising the cap.GM OfAnything (alias of KingOfAnything)2019-07-18T18:33:45ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsPossibleCabbagehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#242019-07-18T17:28:06Z2019-07-18T17:28:06Z<div class="messageboard-quotee">Edge93 wrote:</div><blockquote> Honestly I kind of assumed that Focus would cap at 3. Since Sorcerer kinda has a theme of being the main Focus class it seems odd if other classes can get more.</blockquote><p>Of the CRB classes, sure, but since as of yet unprinted classes may be even better at focus stuff than the sorcerer, it's best not to make a cap of 3 inherent to the system.
<p>Like the Occultist, whenever they print it, should be the best focus caster as the Occultist inspired all the mechanics and nomenclature for the various mechanics in the playtest which became focus. I fully expect the occultist to have scads of focus, which they must invest into implements up to a resonance limit.</p>Edge93 wrote:Honestly I kind of assumed that Focus would cap at 3. Since Sorcerer kinda has a theme of being the main Focus class it seems odd if other classes can get more.
Of the CRB classes, sure, but since as of yet unprinted classes may be even better at focus stuff than the sorcerer, it's best not to make a cap of 3 inherent to the system. Like the Occultist, whenever they print it, should be the best focus caster as the Occultist inspired all the mechanics and nomenclature for the...PossibleCabbage2019-07-18T17:28:06ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsThe Raven Blackhttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#232019-07-18T17:21:33Z2019-07-18T17:21:33Z<div class="messageboard-quotee">GM OfAnything wrote:</div><blockquote> I like how easy it is to adjust things like a Focus pool cap for groups that don't like to stop to heal and refocus. </blockquote><p>Best would be in the GMG variants with advice from the devs on what to expect if you double or triple or halve the cap.
<p>Come to think of it, the GMG might be best with a description of all the toggles you can adjust to customize the game and why they chose the values in Core</p>GM OfAnything wrote:I like how easy it is to adjust things like a Focus pool cap for groups that don't like to stop to heal and refocus.
Best would be in the GMG variants with advice from the devs on what to expect if you double or triple or halve the cap. Come to think of it, the GMG might be best with a description of all the toggles you can adjust to customize the game and why they chose the values in CoreThe Raven Black2019-07-18T17:21:33ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsGM OfAnything (alias of KingOfAnything)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#222019-07-18T16:04:08Z2019-07-18T15:51:48Z<p>I like how easy it is to adjust things like a Focus pool cap for groups that don't like to stop to heal and refocus.</p>I like how easy it is to adjust things like a Focus pool cap for groups that don't like to stop to heal and refocus.GM OfAnything (alias of KingOfAnything)2019-07-18T15:51:48ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsDante Doom (alias of Caio Henrique Di Giaimo Silva)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#212019-07-19T19:22:00Z2019-07-18T15:50:21Z<p>3 is a decent number unless you are a Bard...
<br />
Lingering Performance, Inspire Heroics and so many other powers...</p>3 is a decent number unless you are a Bard...
Lingering Performance, Inspire Heroics and so many other powers...Dante Doom (alias of Caio Henrique Di Giaimo Silva)2019-07-18T15:50:21ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsWatersLethehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#202019-07-18T18:42:39Z2019-07-18T15:11:31Z<div class="messageboard-quotee">masda_gib wrote:</div><blockquote>If anything I would like a general feat that gives +1 Focus for focused characters </blockquote><p>I like that better too.
<p>I think the problem is differences in campaign style will have a big difference in the effectiveness of different Focus caps. Differences in campaign style has a lot to answer for, though, so that's nothing new.</p>
<p>In our games, I tend to hussle because storming the castle, exploring hostile territory, saving the prince, etc all have in-world incentives to move quickly if at all possible, and I like to really get in my character's shoes.</p>
<p>Other groups might take care to ensure there's regular intervals for breaks.</p>
<p>I think 3 might be a decent number of focus points for the majority of groups, but mine might want to bump it to 4 or more. Or make sure there are magic items as loot that boost the focus pool.</p>masda_gib wrote:If anything I would like a general feat that gives +1 Focus for focused characters
I like that better too. I think the problem is differences in campaign style will have a big difference in the effectiveness of different Focus caps. Differences in campaign style has a lot to answer for, though, so that's nothing new.
In our games, I tend to hussle because storming the castle, exploring hostile territory, saving the prince, etc all have in-world incentives to move quickly if...WatersLethe2019-07-18T15:11:31ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationsmasda_gibhttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#192019-07-18T15:00:59Z2019-07-18T15:00:59Z<div class="messageboard-quotee">WatersLethe wrote:</div><blockquote> <div class="messageboard-quotee">masda_gib wrote:</div><blockquote> <div class="messageboard-quotee">WatersLethe wrote:</div><blockquote> Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily. </blockquote><p>Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
</p>
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before running out. Others are circumstantial enaugh that you probably can use them 1-2 time in every other encounter. Having a higher limit will make them no-brainers I fear.
<br />
The only worries I have are for stuff like Ki Strike that a monk probably would want to spam. But monks being ascetic as they are will understand that they can't have everything.
<br />
</blockquote><p>Keeping in mind that a 10 minute rest very much will not be guaranteed in many games. In Starfinder, for example, we average one rest per game session, which might include 4 or 5 fights.
<p>3 Focus sounds like plenty for your average character, even if you only get one rest per two to four encounters. However, if you're making a character who wants to go all in on Focus you're talking a very low ceiling.</p>
<p>Dipping into other classes to get more focus powers but not being able to get more focus points would essentially be like dipping to get more spells known, but not more spell slots.</p>
<p>I can see a cap of 3+1 per multiclass dedication feat being fairly reasonable, since I do see your point about making Focus a no-brainer "empty the clip" tactic. </blockquote><p>I guess it will only show after some playing if 3 Focus is enough.
<p>If you want to have a Focus-Powers-all-the-way character, it might be too low. But keep in mind that in PF2 there are many 10 minute activities so short rests to repair the shield, treat wounds and stuff might be common. Your Focus character then has time to recharge. Or you make it a sorcerer. Then you only have to walk around 10 minutes between fights... and that is something that will be doable (Otherwise you play really action packed games Oo).</p>
<p>The 3+dedication count is something I reeeaaally wouldn't like. Because it gives an incentive to multiclass for a bad reason and even having many Focus Powers from multiclassing doesn't give you more combat rounds to use them. If anything I would like a general feat that gives +1 Focus for focused characters.</p>WatersLethe wrote:masda_gib wrote: WatersLethe wrote: Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily.
Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before...masda_gib2019-07-18T15:00:59ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsEvilgmhttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#182019-07-18T21:59:20Z2019-07-18T14:22:36Z<p>3 Focus Points seems like a perfectly fine cap to me. You're supposed to be able to use a Focus power every fight, but you're not supposed to use every Focus power every fight, otherwise they wouldn't both with having Focus Points in the first place. It's a resource to manage, a choice to be made.</p>3 Focus Points seems like a perfectly fine cap to me. You're supposed to be able to use a Focus power every fight, but you're not supposed to use every Focus power every fight, otherwise they wouldn't both with having Focus Points in the first place. It's a resource to manage, a choice to be made.Evilgm2019-07-18T14:22:36ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsWatersLethehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#172019-07-18T18:41:43Z2019-07-18T14:22:01Z<div class="messageboard-quotee">masda_gib wrote:</div><blockquote> <div class="messageboard-quotee">WatersLethe wrote:</div><blockquote> Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily. </blockquote><p>Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
</p>
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before running out. Others are circumstantial enaugh that you probably can use them 1-2 time in every other encounter. Having a higher limit will make them no-brainers I fear.
<br />
The only worries I have are for stuff like Ki Strike that a monk probably would want to spam. But monks being ascetic as they are will understand that they can't have everything.
<br />
</blockquote><p>Keeping in mind that a 10 minute rest very much will not be guaranteed in many games. In Starfinder, for example, we average one rest per game session, which might include 4 or 5 fights.
<p>3 Focus sounds like plenty for your average character, even if you only get one rest per two to four encounters. However, if you're making a character who wants to go all in on Focus you're talking a very low ceiling.</p>
<p>Dipping into other classes to get more focus powers but not being able to get more focus points would essentially be like dipping to get more spells known, but not more spell slots.</p>
<p>I can see a cap of 3+1 per multiclass dedication feat being fairly reasonable, since I do see your point about making Focus a no-brainer "empty the clip" tactic.</p>masda_gib wrote:WatersLethe wrote: Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily.
Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before running out. Others...WatersLethe2019-07-18T14:22:01ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsKyronehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#162019-07-18T14:15:45Z2019-07-18T14:15:45Z<p>Considering that high level battles have an average of 4-5 rounds, 3 focus points is probably more than enough, if the ability is supposed to be spammed then it should not use a pool of points to begin.</p>Considering that high level battles have an average of 4-5 rounds, 3 focus points is probably more than enough, if the ability is supposed to be spammed then it should not use a pool of points to begin.Kyrone2019-07-18T14:15:45ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationsmasda_gibhttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#152019-07-18T14:47:12Z2019-07-18T14:05:30Z<div class="messageboard-quotee">WatersLethe wrote:</div><blockquote> Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily. </blockquote><p>Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
</p>
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before running out. Others are circumstantial enaugh that you probably can use them 1-2 time in every other encounter. Having a higher limit will make them no-brainers I fear.
<br />
The only worries I have are for stuff like Ki Strike that a monk probably would want to spam. But monks being ascetic as they are will understand that they can't have everything.</p>WatersLethe wrote:Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily.
Hm, since Focus Spells are supposed to be the once-or-twice per encounter-but-all-day-long powers, having 3 maximum with the 10 minute recharge seems fine to me.
Some Focus Powers like the draconic sorcerers claws have durations anyway so you can last 3 encounters before running out. Others are...masda_gib2019-07-18T14:05:30ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsWatersLethehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#142019-07-19T19:20:54Z2019-07-18T13:40:15Z<p>Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily.</p>Yeah, 3 seems laughably low as a cap on such an important subsystem. I definitely think someone who wants to Focus on Focus (haha) being able to break 3 pretty readily.WatersLethe2019-07-18T13:40:15ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationscitrickinghttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#132019-07-18T14:06:01Z2019-07-18T13:26:14Z<p>I listened to it. Logan made no comments that imply focus is capped. Focus is only capped by how many feats that increase the size of your focus pool you take.</p>I listened to it. Logan made no comments that imply focus is capped. Focus is only capped by how many feats that increase the size of your focus pool you take.citricking2019-07-18T13:26:14ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsDeadmanwalkinghttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#122019-07-18T14:28:38Z2019-07-18T13:25:56Z<div class="messageboard-quotee">WatersLethe wrote:</div><blockquote> Multiclassing for more focus feats... how does that work for recharging? Don't they add onto the same pool? </blockquote><p>They always have previously, and I doubt that's changed. That was the original idea behind Spell Points, after all, that there would be one pool for all such abilities a character had.
<p>As for recharging, I bet you can use whichever method you prefer, but we'll have to wait and see.
<br />
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<br />
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<br />
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<br />
Personally, I'd bet that getting more that 3 Focus is rare, but not forbidden by the rules. I could see Storm Order Druids with more that that, for example.</p>WatersLethe wrote:Multiclassing for more focus feats... how does that work for recharging? Don't they add onto the same pool?
They always have previously, and I doubt that's changed. That was the original idea behind Spell Points, after all, that there would be one pool for all such abilities a character had. As for recharging, I bet you can use whichever method you prefer, but we'll have to wait and see.
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Personally, I'd bet that getting more that 3 Focus is rare, but not forbidden by...Deadmanwalking2019-07-18T13:25:56ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsEdge93https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#112019-07-18T14:04:51Z2019-07-18T11:41:06Z<p>Honestly I kind of assumed that Focus would cap at 3. Since Sorcerer kinda has a theme of being the main Focus class it seems odd if other classes can get more.</p>
<p>I feel like 3 is plenty, I feel like more would just toss any need to think about whether or not to use Focus. Even three points is pretty loose. Yeah it takes 10 minutes -per- to recover but still.</p>Honestly I kind of assumed that Focus would cap at 3. Since Sorcerer kinda has a theme of being the main Focus class it seems odd if other classes can get more.
I feel like 3 is plenty, I feel like more would just toss any need to think about whether or not to use Focus. Even three points is pretty loose. Yeah it takes 10 minutes -per- to recover but still.Edge932019-07-18T11:41:06ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsAnCap Dawg (alias of tuffnoogies)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#102019-07-18T14:04:41Z2019-07-18T11:20:20Z<div class="messageboard-quotee">Captain Morgan wrote:</div><blockquote><br />
<br />
<b>Focus</b> pools may be capped at 2 or 3 points? Not sure what the deal is there, but Logan made a comment that seemed to imply it. </blockquote><p>My first thought when he said this was maybe he was thinking of hero points. I think in Oblivion Oath they're limited to 3, but that may be because they have so many Jason didn't want them spending 5-6 on stabilization rolls. I also seem to remember something being said about a focus power that cost 5 focus at one time.
<p>Or maybe Logan just worded it funny and we're reading too much into it.</p>Captain Morgan wrote:Focus pools may be capped at 2 or 3 points? Not sure what the deal is there, but Logan made a comment that seemed to imply it.
My first thought when he said this was maybe he was thinking of hero points. I think in Oblivion Oath they're limited to 3, but that may be because they have so many Jason didn't want them spending 5-6 on stabilization rolls. I also seem to remember something being said about a focus power that cost 5 focus at one time. Or maybe Logan just worded...AnCap Dawg (alias of tuffnoogies)2019-07-18T11:20:20ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsWatersLethehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#92019-07-18T11:00:37Z2019-07-18T11:00:37Z<p>Multiclassing for more focus feats... how does that work for recharging? Don't they add onto the same pool?</p>Multiclassing for more focus feats... how does that work for recharging? Don't they add onto the same pool?WatersLethe2019-07-18T11:00:37ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsEonihttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#82019-07-18T10:46:12Z2019-07-18T10:46:12Z<p>A max 3 cap makes sense for a Sorcerer since they don't need to refocus. That 30 minutes would just happen while they're adventuring (really just 20 minutes since the others would likely want to refocus/treat Wounds/identify loot after combat anyway). I was the one who asked about the all day blasting sorcerer cause I was wondering how their focus pool and feature work. I think it's a good balance for a class that still gets their baseline spell slots for everything else. I'm really excited to make a pseudo kineticist now with the elemental bloodline.</p>A max 3 cap makes sense for a Sorcerer since they don't need to refocus. That 30 minutes would just happen while they're adventuring (really just 20 minutes since the others would likely want to refocus/treat Wounds/identify loot after combat anyway). I was the one who asked about the all day blasting sorcerer cause I was wondering how their focus pool and feature work. I think it's a good balance for a class that still gets their baseline spell slots for everything else. I'm really excited...Eoni2019-07-18T10:46:12ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsThe Raven Blackhttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#72019-07-18T14:04:12Z2019-07-18T07:17:43Z<p>Not keen to have dilemna similar to which of my many Swift actions should I use.</p>
<p>Also Sorcerers have cantrips and spells. Martials with focus powers only have those to show how magical they are.</p>Not keen to have dilemna similar to which of my many Swift actions should I use.
Also Sorcerers have cantrips and spells. Martials with focus powers only have those to show how magical they are.The Raven Black2019-07-18T07:17:43ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsBlavehttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#62019-07-18T18:01:37Z2019-07-18T07:13:52Z<div class="messageboard-quotee">Data Lore wrote:</div><blockquote> Dunno, 3 seems fine to me. You get them all back after a fight anyways. We'll see I guess. </blockquote><p>Some of the Sorceer feats allow you to regain more than 1 focus point per 10 minutes. That implies a 10 minute rest will usually only give you one focus point back. So if you're max is 3 (and you don't have those feats), you'd need a 30 minute rest to regain them all, which might be a bit harder to do than just taking 10 minutes.Data Lore wrote:Dunno, 3 seems fine to me. You get them all back after a fight anyways. We'll see I guess.
Some of the Sorceer feats allow you to regain more than 1 focus point per 10 minutes. That implies a 10 minute rest will usually only give you one focus point back. So if you're max is 3 (and you don't have those feats), you'd need a 30 minute rest to regain them all, which might be a bit harder to do than just taking 10 minutes.Blave2019-07-18T07:13:52ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsData Lore (alias of Datalore)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#52019-07-18T05:03:55Z2019-07-18T05:03:55Z<p>Dunno, 3 seems fine to me. You get them all back after a fight anyways. We'll see I guess.</p>Dunno, 3 seems fine to me. You get them all back after a fight anyways. We'll see I guess.Data Lore (alias of Datalore)2019-07-18T05:03:55ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules Revelationscitrickinghttps://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#42019-07-18T04:49:06Z2019-07-18T04:49:06Z<p>Sorcerers only have 3 focus powers, so they can only get a focus pool of 3.</p>
<p>Paladins and monks both should be able to get more than 3 focus powers, I'd be very disappointed if they were capped at 3. The feats that grant a focus point don't give any indication of a cap. </p>
<p>I think he was just saying how many focus powers a sorcerer could have.</p>Sorcerers only have 3 focus powers, so they can only get a focus pool of 3.
Paladins and monks both should be able to get more than 3 focus powers, I'd be very disappointed if they were capped at 3. The feats that grant a focus point don't give any indication of a cap.
I think he was just saying how many focus powers a sorcerer could have.citricking2019-07-18T04:49:06ZRe: Forums/Pathfinder Second Edition: General Discussion: Twitch Rules RevelationsData Lore (alias of Datalore)https://paizo.com/threads/rzs42n2q?Twitch-Rules-Revelations#32019-07-18T04:42:21Z2019-07-18T04:42:21Z<p>Seifter said something similar in a previous stream. He used a Sorceror as an example and stated that a Sorc could get like 3 focus by level 18 or some such.</p>Seifter said something similar in a previous stream. He used a Sorceror as an example and stated that a Sorc could get like 3 focus by level 18 or some such.Data Lore (alias of Datalore)2019-07-18T04:42:21Z