Val'bryn2 |
Starting a one-shot tonight, a team of 3 18th level characters. Currently have a power armor soldier, an envoy, and myself, a human technomancer. I would like opinions as to gear, because I purchased most of what I think I'll need, I have a laser rifle, a shock rifle, a dagger (all, if not top of yjr line, 2nd best), light armor, personal upgrades for both intelligence and dexterity (+6 and +4, respectively), aeon stones to grant a +1 caster level and negate my need for food/water. I have the official Starfinder society backpack, I even got the cybernetic Darkvision eyes,and the complete leg replacements for double my move speed. I have roughly 5-600000 credits left, so could use some suggestions. If it fits my character idea of a veteran starfinder, lately a professor of astromysticism and astrophysics, so much the better
Ravingdork |
Lots and lots of spell gems, spell chips, and spell ampuoles. Get a computer and AI that can use its own actions to activate the spell chips in combat.
Maybe a tiara of translocation or two as well for when escaping becomes a necessity (or just for travel convenience).