Mythic Vital Strike


Rules Questions


Ok guys. I know this topic has already been beaten down so many times but i still have questions.

"Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by the number of weapon damage dice you roll for that feat."

This is for only when you critically hit your enemy. Now my question is this: Is this math done before or after, your original Criical multiplier?

Eg. Fighter with 21 Str with a +5 bastard sword and all the Vitals..

2(1d10+11) would be his normal critical damage. With all Vital Strikes and Mythic Vital Strike what would that look like?
2(1d10+44)+3d10??


What it means, is that when you roll the damage for vital strike, all the bonuses to damage you would multiply on a critical hit (e.g. weapon specialization, enhancement bonus), is multiplied by the number of weapon damage dice you roll.

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Example:
If you're using a bastard sword in two-hands with -1/+2 power attack and a Strength score of 18 for a normal attack you would deal 1d10+(2+4)*1.5 or 1d10+9 damage.

With regular vital strike you would instead deal 2d10+9 damage.

With mythic vital strike you instead deal 2d10+(9)*2 or 2d10+18 damage.

With mythic vital strike and improved vital strike you would dead 3d10+(9)*3 or 3d10+27 damage.

If you were to crit while using mythic vital strike and improved vital strike you would deal (3d10+27)*2 damage.

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Essentially your critical modifier has nothing to do with Mythic Vital Strike, you simply multiply the bonus damage by the number of weapon damage dice you roll, if that bonus damage would be multiplied on a crit (e.g. sneak attack extra damage is the same regardless of how many weapon damage dice you roll).


Note that the extra damage from Vital Strike is NOT multiplied on a critical hit. The same goes for the extra damage from Mythic Vital Strike.


Oh ok but what happens when you do crit? What would that math look like? My GM's rules are just doubling damage and no rolling twice.

Would it look like this? Using the example i gave above. All vital strike feats, 21Str, +5 bastard sword.
2(1d10+10)+30+3d10?


Someone answered thank you.

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