Magic to locate elves


Advice


Hi there,

So in a game i'm playing in my character is an elven asylum seeker trying to escape a tyrannical dictatorship. They hide their elven features with a hat of disguise but are super paranoid about spies from their homeland finding them.
So my question is:

Is there a magic item or spell that allows you to specifically locate a particular type of creature (in this case elves). I know that a permanent 'detect magic' could work if they are using illusions as well and can't mask the aura, but assuming they can mask the magic aura or they are using traditional disguises, any suggestions?

Thank you


Locate Creature

It can be fooled by some spells, but Disguise Self and Magic Aura are not enough. They'd have to use at least Nondetection.


That is some confusing verbiage:

Locate Creature wrote:
The spell can locate a creature of a specific kind or a specific creature known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once.

It can find a kind of creature, but not a type of creature? What's a "kind" and how does it differ from a type, exactly? Did we just stumble into a creationist diatribe?


We need an FAQ for that.


blahpers wrote:

That is some confusing verbiage:

Locate Creature wrote:
The spell can locate a creature of a specific kind or a specific creature known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once.
It can find a kind of creature, but not a type of creature? What's a "kind" and how does it differ from a type, exactly? Did we just stumble into a creationist diatribe?

Type would likely be Humanoid, Outsider, Elemental, while Kind of Creature would likely be a Sub-Type: Elf, Human, Tiefling, Aasimar, Fire-Elemental, ect...

I agree, clarification is needed with the way it was worded, though it possibly exists with in one of the Bestiary printings.


Perfect, thank you!


I believe "kind" is even more specific than "sub-type". Generally every monster entry in Bestiary is its own kind. So for example I believe you can detect elves specifically, without detecting half-elves. On the other hand, you wouldn't be able to detect elves and half-elves with one casting of the spell.

I would put some exceptions for that one entry-one kind rule. For example differently sized fire elementals would still be the same kind. A magmin (also an outsider with elemental and fire subtypes) would still be a different kind of creature.


Adjoint wrote:

I believe "kind" is even more specific than "sub-type". Generally every monster entry in Bestiary is its own kind. So for example I believe you can detect elves specifically, without detecting half-elves. On the other hand, you wouldn't be able to detect elves and half-elves with one casting of the spell.

I would put some exceptions for that one entry-one kind rule. For example differently sized fire elementals would still be the same kind. A magmin (also an outsider with elemental and fire subtypes) would still be a different kind of creature.

Wouldn't that mean you'd detect a specific species of elf? Like you'd detect a common elf, but not a Dark Elf, or even an Artic Elf (which is just a set of racial traits)?


Meirril wrote:
Wouldn't that mean you'd detect a specific species of elf? Like you'd detect a common elf, but not a Dark Elf, or even an Artic Elf (which is just a set of racial traits)?

The line has to be set somewhere and since the term isn't defined by the rules, the GM is the final arbiter. The closest to definition I've found is the nature's oracle Speak With Animals mystery, that lists several kinds of animals:

Quote:
Speak with Animals (Ex): Choose a specific kind of animal (eagle, fox, dog, and so on).

Either way I definitely think that it should be more specific than the subtype.


Scrapper wrote:
Type would likely be Humanoid, Outsider, Elemental, while Kind of Creature would likely be a Sub-Type: Elf, Human, Tiefling, Aasimar, Fire-Elemental, ect...

My initial reading was that "kind" would be species--e.g., not "humanoid" (type) nor "giant" (subtype) but "stone giant". Frankly, I don't know of any indication that either of our interpretations is any more valid than some other interpretation unless there's some text defining "kind" somewhere in a manner less vague than the plain English definition.


Adjoint wrote:
Quote:
Speak with Animals (Ex): Choose a specific kind of animal (eagle, fox, dog, and so on).
Either way I definitely think that it should be more specific than the subtype.

You know, at least that's something to work with. Nice find! I'll go with that if this ever comes up.

Elf is probably specific enough for this situation, then, though if you look for elves as a "kind" rather than a subtype, you might not find half-elves, drow, etc.


Gate will definitely get the job done.

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