Planning a level 20 Swashbuckler / Devoted Muse (Advice is needed)


Advice


I am Switching From Magus to Swashbuckler - Bravo / Devoted muse

My request is Advice on Feats

This character is a Cape / cloak wearing , Dueling Sword Swinging Type of Hero

I want to build him to take advantage of the Dazzling Display Feat he Gains for being a Bravo and for the Feinting bonuses he gets via bravo and Devoted muse

He is to be a an expert Swords men who has been trained since birth and so his skill can strike fear in a foe

I'd like advice on my feats for this character

My first 3 levels (where i am starting is)

Race is Human

Weapon focus , EWP (Dueling sword) , Weapon Finesse , Slashing Grace
Dazzling Display (via Bravo) and Combat expertise
I of course plan to take Improved Feint at level 5


Traits
(1) Dueling Cloak Adept. While wearing a cloak and using a dueling sword, you gain a +2 trait bonus on Bluff checks made to feint. Additionally, every time you successfully feint while wearing a cloak, you gain a +1 dodge bonus to your Armor Class until your next turn.
(2) Memorable When you modify a character’s attitude with the Diplomacy or Intimidate skill, the attitude change lasts 1-1/2 times longer than it otherwise would. Whenever you create a fear or mind-affecting effect that imposes a penalty or bonus with a duration of at least 2 rounds, it lasts 1 additional round after it would normally end.


Some feats to note are the swordplay style line, shatter defences, greater feint, twinned feint, violent display and equipment trick (cloak).


avr wrote:
Some feats to note are the swordplay style line, shatter defences, greater feint, twinned feint, violent display and equipment trick (cloak).

wbat order would be good to take them in?


also should i take levels in any other class?


@ AVR also would a 3 level Dip in Un-rogue be good?


A swashbuckler, unlike a magus, doesn't have a pressing use for that off-hand. They can just use slashing grace and don't have a desire to go UnRogue 3 for dex to damage.

There's lots of classes you could dip into (e.g. thug rogue 1 for serious intimidation) but none you have to. Your call.

For feats break it down this way. The devoted muse feats (levels 3, 6, 9 in the PrC, probably character levels 8, 11, 14) are the most restricted so pick those first. You can get greater feint there with the first, twinned feint with the second & I don't know, maybe skill focus (bluff) with the third and last.

Next the feats you get from character level. There's a whole bunch you probably want to take first; violent display & shatter defenses likely top the list. Violent display helps enable shatter defences so take it first, violent display at 7, shatter defences at 9. Then you can fill up the list with the equipment trick and/or swordplay feats, until you get critical focus and whichever critical feats you like.

You've made a few characters now, you should be good enough at doing this.


For potential dips.

Warrior Poet Samurai 1/2, let's you feint as part of a move action (+minor AC boost).

Spear Fighter 1, gives you dodge and a bonus feat.

Paladin 2, Cha to saves + smite 1/day

Master of Many Styles Monk, gives you a head start on style feats + you can combine them. Ex: Bluff style feats + swordplay style.

Swordlord PRC at least 1, dex to dmg with dueling sword (even when 2-handing) + quick draw.


I see o.o
Well I do like swordplay upset it has the image i like in my head

@ Avr i'm sorry i ask for help all the time. idk why i bother most my friends don;t read the rules to much, lol guess i must be lawful xD


If you want to take swordplay style at 7, upset at 9 that's perfectly doable. I was trying to lay out a process there rather than an immutable plan.

If you're making a lot of characters - and you do Julius - it's a lot faster when you can do an outline yourself than when you have to go back and forth with random people on the internet to get that far. Time's better spent getting either ideas from said randos before that point or polish on the outline from them after that I think.


I'd grab shatter defenses at 7, you'll have qualified for it a long time before.

Also pick up a cruel weapon enhancement while you're at it. It will debuff people to be basically useless to fight back, and at the same time give you some temp hit points for downing them, so that even if you get hit you'll come out ok. For obvious reasons max that intimidate.


@ AVR I'm thinking of switching to Regular Slayer so i can Deal some Extra DMG when I Feint my Foes

I know I want to sword play Style line
and I'd like to use a Dueling sword so i can use the Dueling cloak Adept Trait

is the Trait worth it or should i switch to a Reg Martial weapon

Also I've heard various things. If I take Ranger COMBAT STYLE for a second time At level 6 do i get the feat?

some say i do and some say no


If you take ranger combat style a second time at level 6 then you get a feat from the level 6 list from that combat style. Is that what you're asking?

A dueling sword isn't worth the EWP feat on its own, a rapier has equivalent stats and an identical social role and is a martial weapon. So, is the dueling cloak adept trait worth 1.5 feats? Not IMO. You can't feint everything unless you're a mesmerist and pay a feat tax, and you can't feint every round either.

Slayer / devoted muse or just slayer?


Just to make sure, there are ways to feint every round. But it usually means losing damage, whether it's due to moving or using up your highest BAB attack.


avr wrote:

If you take ranger combat style a second time at level 6 then you get a feat from the level 6 list from that combat style. Is that what you're asking?

A dueling sword isn't worth the EWP feat on its own, a rapier has equivalent stats and an identical social role and is a martial weapon. So, is the dueling cloak adept trait worth 1.5 feats? Not IMO. You can't feint everything unless you're a mesmerist and pay a feat tax, and you can't feint every round either.

Slayer / devoted muse or just slayer?

I'm thinking just slayer

also why can't i Feint every round?


It is normally a standard action.


Feinting may require a move action, or one attack of a full attack (swift action feints are situational when you can do them at all), but sometimes you'll want to move and attack or to charge or something else which takes up actions and then you can't generally feint. For a slayer there's activating studied target (a move action at first) too.

A slayer certainly does come with the feats necessary for feinting and dabbling in some other stuff. There's a bunch of other differences which more or less even out - it's not a stronger or weaker choice IMO.

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