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Sovereign Court 2/5 Venture-Agent, Alaska—Anchorage aka 1bent1

Question on the Choker's Yank ability, How do I calculate the Athletics check the choker has to make for check to have someone target the person they have gripped?

Liberty's Edge 3/5 Venture-Lieutenant, California—San Francisco Bay Area South & West

Bestiary page 39 wrote:

Yank (manipulate)

Trigger An enemy targets the choker with an attack.
Effect The choker attempts to pull a creature it has Grabbed or restrained into the path of the attack. The choker attempts an Athletics check. If it succeeds against both the grabbed or restrained creature’s Fortitude DC and the attacker’s attack DC, the choker redirects the attack to the grabbed or restrained creature. The attacker rolls to hit the grabbed or restrained creature instead of the choker.

If the triggering attack is a melee attack, the choker must pull the creature into a space adjacent to itself and within the attacker’s reach. If the triggering attack is a ranged attack, the choker must pull the creature into a space adjacent to itself and in a line between it and the attacker. The choker can’t use the triggering enemy to block the attack, even if it’s grabbing or restraining that enemy.

Roll a single Athletics check as a reaction (+5). If this check beats the grabbed creature's opposed Fortitude DC (10 + the creature's fortitude modifier), and a second DC equal to the attack roll, then the choker succeeds at yanking the grabbed creature.

That's how I understand it. Hope this helps!

Sovereign Court 2/5 Venture-Agent, Alaska—Anchorage aka 1bent1

Thanks!
I'm not up to speed on PF2 and I wan to put forth a decent go of running the scenario tomorrow.

Grand Lodge 4/5 Venture-Agent, Australia—NSW—Newcastle aka Tim Schneider 908

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Attack DC would actually be 10 + attack bonus not their actual attack roll. I ran it how you said myself but afterwards realised that was probably a mistake.

Playtest has a habit of not having opposed rolls but attack DC is a pretty weird one.

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