Do you add weapon specialization to natural attacks gained through polymorph?


Rules Questions


4 people marked this as FAQ candidate.
Pathfinder Maps, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The rules for polymorph set the damage and indicate that equipment bonuses to strength do not apply except for personal upgrades. It makes no other exceptions, in regards to damage bonuses from other sources, however.

Since natural attacks and unarmed strikes are largely the same thing in Starfinder, can you add your level to the damage of your polymorph form's natural attacks? If you have the natural attack racial trait (such as that of a vesk), do you add x1.5 your level?

If I don't get Weapon Specialization to natural attacks, can I take up the Weapon Specialization (natural attacks) feat to obtain it?


Ravingdork wrote:
If I don't get Weapon Specialization to natural attacks, can I take up the Weapon Specialization (natural attacks) feat to obtain it?

I don't know about the other questions, but if they are a no, versatile spec has you covered here. Versatile spec & focus are some of my favorite new feats between PF and SF.


Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

While polymorph attackd are took weak without it, I think the answer is intended to be no. The CR damage tables look like they have specialization baked in.

As for whether it's written to be no, that's a harder question. It seems like versatile specialization might technically work by what's written.

I don't think there's any argument to be made that the Natural weapons racial ability would help you for these natural attacks that have their own damage and are not called out as working like an unarmed strike with modification.

Some natural attacks, like the bite from the Ring of Fangs, are defined as a modified unarmed strike. Others, like the bite attack granted by the carnivorous spell, are not.


Pathfinder Maps, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

I suspect that natural attacks and unarmed strikes are meant to be synonymous, with you using whatever immediate rules are relevant. But that's a topic for another thread.

And I agree, without the specialization bonus, there's not much point in ever getting a natural attack from this spell. Even with it, the low attack bonuses keep it from being terribly worthwhile.


Ravingdork wrote:

I suspect that natural attacks and unarmed strikes are meant to be synonymous, with you using whatever immediate rules are relevant. But that's a topic for another thread.

And I agree, without the specialization bonus, there's not much point in ever getting a natural attack from this spell. Even with it, the low attack bonuses keep it from being terribly worthwhile.

Depends on the caster's strength score, doesn't it? Seems like it can turn into a useful melee option for characters who would otherwise be quite terrible in melee.


It’s a tiny bit better attack bonus if you’re a 10 strength 3/4 BAB character. It’s in no way good.


Xenocrat wrote:
It’s a tiny bit better attack bonus if you’re a 10 strength 3/4 BAB character. It’s in no way good.

For a Level 4 Technomancer with 10 Strength, you can use it for a +6 Attack Bonus, with 1d4+3 damage. That's a pretty decent improvement versus the 1d6+4 at +2 to hit with a Dueling Sword or (with, say, 14 Dex) 1d4+2 and +4 to hit with a Survival Knife.

Progression's certainly uneven, though.

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