Reincarnated Character - Human Ranger to Gnome - What should I do?


Advice


So tonight in the Mummy's Mask campaign that I play in, my LG Human Ranger(Skirmisher) 6 died. And my party members were too cheap to pay for the full Raise Dead, so they opted for Reincarnate instead. After rolling on the table, I am now a gnome. We also leveled up to 7, so I am trying to decide which path to pursue for my new gnome. She is currently focused on Rapid Shot/Deadly Aim/Many Shot archery with a +1 Holy Longbow (+2 Str). Prior to death, my human ranger was very suspicious of everyone and had the Skirmisher archetype for Ranger (no magic). She also took an animal companion (leopard) who has become a beloved character. The leopard is basically ineffective for damage, but his occasional successful trip is fantastic.

Human stats:
Str 14
Dex 19
Con 12
Int 10
Wis 14
Cha8

Gnome Stats:
Str 12
Dex 17
Con 14
Int 10
Wis 14
Cha 8

Any suggestions about what would be fun and different? I'm hoping to beg my GM to let us resize her longbow and possibly take something with an animal companion level so that I can increase the size of the leopard and ride it around the battlefield shooting arrows. But we're mostly tomb exploration, so combat movement isn't that important. I intended that she wouldn't use any magic, but now that she is a gnome, I'm thinking some spellcasting would be interesting (I'm also hoping to beg for the gnome racial spells even though she won't qualify, because they're fun and I can't imagine the harm).


Have you hugged an owlbear today~


Perhaps I'm missing something, but something seems up with your ability scores. Wouldn't your CHA go up by 2 as well?


One's mindset doesn't change along with their body when they're reincarnated. Alignment, disposition, etc all stay the same. You should be able to play just as you did before, albeit small. If you want to roleplay a personality change, that's fine, but not really a required thing.


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Artofregicide wrote:
Perhaps I'm missing something, but something seems up with your ability scores. Wouldn't your CHA go up by 2 as well?

My understanding of the spell is that mental attributes don't change but physical attributes do. " Strength, Dexterity, and Constitution scores depend partly on the new body. First eliminate the subject’s racial adjustments (since it is no longer necessarily of his previous race) and then apply the adjustments found below to its remaining ability scores." Reincarnate.

TheGreatWot wrote:
One's mindset doesn't change along with their body when they're reincarnated. Alignment, disposition, etc all stay the same. You should be able to play just as you did before, albeit small. If you want to roleplay a personality change, that's fine, but not really a required thing.

I'm considering sticking with the Ranger plan too, but I thought it would be fun to try something different. Plus I've been a little bored with my one-trick pony of "I shoot three times" every turn, so I figured this would be a good reason to mix it up.


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Your physical stats are wrong. One the reincarnation table, a human is treated as having +2 to Con even though you obviously put the original bonus into Dex. As a result, your Con is unchanged (as both races are listed as having +2 to Con) and your strength is reduced by -2 to 12. Your Dex should still be 19.


David knott 242 wrote:

Your physical stats are wrong. One the reincarnation table, a human is treated as having +2 to Con even though you obviously put the original bonus into Dex. As a result, your Con is unchanged (as both races are listed as having +2 to Con) and your strength is reduced by -2 to 12. Your Dex should still be 19.

Pretty sure that is incorrect, per James Jacobs in this thread.


https://www.d20pfsrd.com/magic-items/

PFSRD wrote:
"When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items."

Same logic could be to make the argument that when spells like enlarge or reduce person all your gear is resized. So when you are brought back, in the wrong form, all your gear is appropriately sized.

Fluff wise you could over time get a little more curious. Gnomes need new things or risk the 'bleaching'. But at the beginning I would lean into being pissed at the other members of the party. Make them feel bad. And shame them anytime they indulge with money. Right along with having a new goal of getting your normal form back. You are in the desert so genie are not unheard of. Wishes are beautiful things.

No need to change the class unless the GM is being a jerk about your gear. If they are I would have the character pitch a well earned and thoroughly deserved fit and leave. Then bringing in something new. But that is what I would do if all your stuff is taken.


I think you're doing it right. Roll with the punches and figure out how your character deals with these new feelings, both toward the party and gnomish curiosity. I wouldn't re-human yourself. You're a gnome now.

Consider a class dip in cleric or something even if it's not mechanically advantageous.


Recently I died in Rise of the Runelords. Reincarnated from a dwarf to a Halfling. The strength loss and smaller size hurt a lot. I was planning on being a tanked out Eldritch knight. Losing the dwarf racial traits hurt a lot too. I could wear full plate and move full speed. I can't as a Halfling since I'm not going up as a fighter to seventh. I've had to rethink my character a little.
If your GM is nice like mine was your equipment resized to your new smaller size. If he did you are okay. The strength loss hurts but the smaller size can be overcome with the spell Gravity Bow. If you need more damage potential switch to an Orc Hornbow. It's an exotic but it's worth the extra damage.


A Divine Commander Warpriest might be interesting, if the GM approves your leopard as a mount (I would.) It would add some interesting abilities.


This is why we decided to just replace the entire race rather than bits of it for our games.

Just try it out. A -2 in a couple of stats won't break you. And enjoy your extra hit points.


Leopards get medium at level 7. You're now small. Grab Mounted Combat/Mounted Archery and ride your leopard into battle.


Dave Justus wrote:
A Divine Commander Warpriest might be interesting, if the GM approves your leopard as a mount (I would.) It would add some interesting abilities.

Ooh, that’s the kind of fun I’m talking about. Too bad the Divine Commander loses the Blessings for the Mount. Maybe I’ll take 7 Ranger and dip into normal war priest at 8 to get those sweet sweet blessings


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DM ATX wrote:
David knott 242 wrote:

Your physical stats are wrong. One the reincarnation table, a human is treated as having +2 to Con even though you obviously put the original bonus into Dex. As a result, your Con is unchanged (as both races are listed as having +2 to Con) and your strength is reduced by -2 to 12. Your Dex should still be 19.

Pretty sure that is incorrect, per James Jacobs in this thread.

Per RAW, I would stand by what I said. But there is clearly no consensus in this matter.


You could try Hunter or sacred huntmaster (inquisitor) and share teamwork feats with your mount.

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