The story leading to 2nd edition.


Lost Omens Campaign Setting General Discussion


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I read that there would be a world shaping event that would push Golarion into a new age and that is where 2nd edition will start. I have no idea if this is true or not. Is this going to be just a complete re imagine or is there a story reason for a change to the world? Also, I have not been able to keep up on 2nd edition or paizocon so if you have some useful links that you think someone could read to get more hyped for the world I would appreciate it.

I have pre ordered the core and bestiary and went all in on the kingmaker remake along with my AP subscription for second edition. Is there a must have out there that others have seen? I did not grab the adventures that are offered or the world guide. Honestly never purchased a world guide before other then the one focusing on technology.

I am trolling through the boards but there is a lot of info and specific questions about reveals going on so its hard to find out general info for 2nd edition. Thanks for your time.


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It is basically the same world, just updated to take into account previous APs. No Time of Troubles or anything hugely world shattering.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Stone Dog wrote:
It is basically the same world, just updated to take into account previous APs. No Time of Troubles or anything hugely world shattering.

Ok, thank you very much.

Liberty's Edge

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Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber; Starfinder Charter Superscriber

The Lost Omens World Guide is going to cover the current state of affairs, so I'd start there.


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I think even things like the World Wound closing aren't supposed to be that big, since there are still a bunch of demons running around (they just can't get reinforcements easily)-which may be balanced out by the lessening of support to the crusaders from distant lands who might see less threat to their survival by a finite number of demons a long ways away than from infinite demons (and possibly demon lords) coming out of the Abyss.


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Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Maps, Rulebook Subscriber
Alenvire wrote:
I read that there would be a world shaping event that would push Golarion into a new age and that is where 2nd edition will start. I have no idea if this is true or not.

From the Playtest FAQ:

Quote:

Will world-shattering events change the basic assumptions of the setting?

People familiar with Andoran, Cheliax, Osirion, Qadira, Taldor, and all the rest will still recognize these nations in their Second Edition iterations. No global cataclysm will alter the fundamental assumptions of the setting, and we aren't planning on killing off your favorite deity. However, some plot points from past Adventure Paths will become part of the setting's core assumption, like new rulers in Korvosa and Taldor, and a shifting political landscape in northwestern Cheliax. The forthcoming Return of the Runelords Adventure Path and the as-yet-unannounced final First Edition Adventure Path will plant new seeds for the setting going forward; any significant changes to the setting will happen "on screen" so players can participate in them at the table.

There is a new deity, and, as you can see from the updated map, some countries are added, missing, or renamed.


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10 years have passed.
Some APs had world-shaping consequences (and one or two changed the map a bit).
That's enough change.


Yeah, as others have said. There isn't going to be a Time of Troubles or Spellplague style event to explain different mechanics. Entire classes aren't going to all be killed because their god died or anything. Most of the setting updates are from the Adventure Paths. Some APs have pretty big consequences. New nations have risen, some have fallen, borders changed a bit. The final AP of PF1, Tyrant's Grasp, is still ongoing, so we don't know how it'll end, but it does look like it might be one of the more dramatic ones. But not on the scale of the cosmology changing or anything.

Some Adventure Path Spoilers:
Wrath of the Righteous has the Worldwound being sealed and possibly a demonlord or two being killed. My party killed Baphomet during the AP but Discari got away (until a later after the AP thing), but I think the default assumption might be the other way around. Also Iomedae's herald might be dead and replaced with one of the PCs. Hell's Rebels apparently results in a new country splitting off from Cheliax (I haven't played it so don't know specifics). Return of the Runelords has a New Thasalon rising in the northern portion of Varissia and I believe Nocticula completes her foreshadowed transformation from a Demon Lord to a CN goddess. Tyrant's Grasp is ongoing, but Tar-Baphon breaks free and at the very least it seems Lastwall is destroyed and the knights relocate to Absalom. Not sure if Tar-Baphon is going to stay active after it or not. Arazni might be having something happen too, but I'm uncertain of what. The hobgoblin nation of Oprak seems to have formed from the remnants of the Ironfang Legion from The Ironfang Invasion. And a few others have major effects of some kind or another, but often more local. Like Second Darkness gets rid of the Winter Council in Kyonin and I think Drow become a bit more known. The leadership of Korvosa changes due to Curse of the Crimson Throne, etc.

The Adventurer's Guide for PF1 actually starts with fallout from some of the 3.5 adventure paths.


Doktor Weasel wrote:

Yeah, as others have said. There isn't going to be a Time of Troubles or Spellplague style event to explain different mechanics. Entire classes aren't going to all be killed because their god died or anything. Most of the setting updates are from the Adventure Paths. Some APs have pretty big consequences. New nations have risen, some have fallen, borders changed a bit. The final AP of PF1, Tyrant's Grasp, is still ongoing, so we don't know how it'll end, but it does look like it might be one of the more dramatic ones. But not on the scale of the cosmology changing or anything.

** spoiler omitted **

The Adventurer's Guide for PF1 actually starts with fallout from some of the 3.5 adventure paths.

Spoiler:
Tar-Baphon appears to be active in some way on an island in the middle of Lake Encarthan.

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It's basically the sort of setting/continuity housekeeping you would want to do after 10 years of adventure paths some of which were direct sequels or companions to others and about half of which had geopolitical ramifications.


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I suppose some of the Society scenarios were also taken as canonical to the setting advancement, as we could see in the Absalom preview.

Season 8 Spoiler:
One of my favorite outcomes from the society actions was Ranginori being freed from his imprisonment. I hope there's space for future adventures, hopefully an AP or a high level module, in which we set the other good elemental lords free. I still want to see them all.


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The Gold Sovereign wrote:

I suppose some of the Society scenarios were also taken as canonical to the setting advancement, as we could see in the Absalom preview.

** spoiler omitted **

Agreed. Gotta catch 'em all.


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Roswynn wrote:
The Gold Sovereign wrote:

I suppose some of the Society scenarios were also taken as canonical to the setting advancement, as we could see in the Absalom preview.

** spoiler omitted **

Agreed. Gotta catch 'em all.

I knew my youth had something to do with it *curl up in a corner* I have been playing poketgods all this time...


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Awww, Sovereign, don't do that. Here, I'm gonna play pokegods with you.

"DESNACHU, I CHOOSE YOU!"

Silver Crusade

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Pathfinder Pathfinder Accessories, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber
Cyouni wrote:
Doktor Weasel wrote:

Yeah, as others have said. There isn't going to be a Time of Troubles or Spellplague style event to explain different mechanics. Entire classes aren't going to all be killed because their god died or anything. Most of the setting updates are from the Adventure Paths. Some APs have pretty big consequences. New nations have risen, some have fallen, borders changed a bit. The final AP of PF1, Tyrant's Grasp, is still ongoing, so we don't know how it'll end, but it does look like it might be one of the more dramatic ones. But not on the scale of the cosmology changing or anything.

** spoiler omitted **

The Adventurer's Guide for PF1 actually starts with fallout from some of the 3.5 adventure paths.

** spoiler omitted **

Tyrant's Grasp Spoiler:
As of now (still waiting on the last two books for final resolution): The Whispering Tyrant has destroyed a small town AND the city of Vigil in Last Wall, and with Vigil a vast majority of the Knights of Ozem went too. A small battalion of knights remain, including Lord Watcher Ulthun II, and if your PC's do their job, they won't charge headlong into an unwinnable battle with two mythic liches. That will likely be the assumption of PF2, so Ulthun and his small band of knights are now in Absalom with Last Wall dead and gone. Arazni is a mystery, with either being completely destroyed or just back to her phylactery in Geb. I'm betting the latter, and would love an AP set to free her once and for all from her unwanted servitude.

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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I can't say what I want to say because of spoilers, and not know how to make a spoiler section. lol. But yeah, I understand the story fairly well now.

I did however Pick up the World guide after all. After this one I will probably stick with my normal way of doing it by picking up all the major books as PDF since they are rarely books I reference to need a physical guide. Gotta support the devs so they support my addiction.

On a side note, anyone know if we pick up the kingmaker kickstarter if it will be just a remake, or if they are pulling it into the current time line along with it being 2nd edition? Meaning will the map say savage lands, or some country from the end of pf1 kingmaker?


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It will be set in the original years, and while it will include a couple extra bits here and there it’s vastly a remake. The new status of the Stolen Lands is canon in P2.


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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Alenvire wrote:
not know how to make a spoiler section.

Below the box where you type your reply, there is a button that says "show"

Clicking that will show you how to make a spoiler section

Essentially you use square brackets [] around the word 'spoiler', then type what you need to keep hidden. End the section with square brackets around '/spoiler' (the word 'spoiler' with a backslash in front of it)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Ok. Someone had said that on the comments section of the crowdfunder. I just wanted to check in here if others had heard otherwise.

I can always change that if I want kingmaker in the same time frame as the new AP's.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
CrystalSeas wrote:
Alenvire wrote:
not know how to make a spoiler section.

Below the box where you type your reply, there is a button that says "show"

Clicking that will show you how to make a spoiler section

Essentially you use square brackets [] around the word 'spoiler', then type what you need to keep hidden. End the section with square brackets around '/spoiler' (the word 'spoiler' with a backslash in front of it)

Thank you. For now I don't think it worth the risk of messing up a spoiler. And it really does not matter too much since people will see what I saw on the info of the world guide that relates to the current AP. I think it may have been in a DevBlog and not the lost omens description. Or somewhere. Not a big deal either way.

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