Would love to see Runelords 2e hardcovers


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Pathfinder Adventure, Rulebook Subscriber

The Kingmaker 2e crowdfund looks like a smashing success. But as someone looking for a less sandboxy campaign, I am really hoping for other AP collections, especially Rise of the Runelords, Return of the Runelords, or even a trilogy boxed set with that whole storyline. If that showed up as a crowdfund, I'd back it.

What about you guys? What 2e adventure content do you want to see?


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Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

For me, I want to see new stuff.

I get the desire for compilations, but whenever Paizo produce one of them it takes a huge amount of resources away from other projects. For me, I'd rather they spend a year making something brand new - a big Absalom boxed set (in concept, even if not in an actual box) for example.

Especially in the case of Runelords or Curse of the Crimson Throne, I suspect the wow factor would be slightly offset by the ho-hum factor. If they were to do a compilation of old APs for PF2 besides kingmaker, I think it would be best to update some of the earlier ones in line with what they've learned over the years.

Second Darkness remains the "obvious" choice, to me. However, I think Legacy of Fire, Jade Regent and Serpent's Skull could also all benefit from a second pass. Council of Thieves would improve with a retweaking too, I think but I think of Hell's Rebels as already filling that niche.


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Superscriber

I agree with Steve. Especially in the first couple of years of PF2, getting a robust offering of new rules & adventures is going to be critical.


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Pathfinder Adventure, Adventure Path Subscriber

Yup. If I/we badly wanted to play a particular AP, we would have by now. Every time we start a campaign, we pick the most appealing one to do. By definition we've done the ones we want to most.

I agree with Steve that Second Darkness is most obvious because it had huge issues... it's one of two we never completed, and the other was just because TPK fatigue set in and I'd love to take another shot. But other than SD, I don't know that I'd actually buy another compilation. I'm on in on the Kingmaker compilation because it's getting expanded.

If we're ever going to switch to PF2, it'll require new material, and it'll have to be pretty compelling.

Silver Crusade

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Pathfinder Adventure Path Subscriber

No, thanks, the fact that they're rewarming an old steak with Kingmaker is enough, let's have some original, new stuff.


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The other thing is converting to 2e is really easy. I'm running it in the playtest rules and it works fine. It helps that Rise is an early book with early monsters, so most of them are already in the bestiary.


Isn't the whole plot of Runelords completely spoiled by the timeskip in a way that Kingmaker doesn't have to suffer?

The Runelords are back and I assume Karzoug is dead, but there is only news and rumors of an upstart kingdom in the Stolen Lands, which gives PCs more freedom to affect events.

Silver Crusade

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Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I mean, both AP's are set in the past from the present day of the campaign setting. The Kingmaker reprint doesn't change what year Kingmaker takes place in, just as the RotRL one didn't years ago.


The year isn't important, I'm talking about how locked in the events that happened are.

From what I understand, what happened in Runelords is locked in and known. Heroes won, villain is dead, change to these events invalidates metaplot.

In contrast, Kingmaker is nebulous. Some new nation is over there in a frontier. It could be the PCs, it could be the villain, it could be custom territory that the GM can fill in.

So if I have the right information, they aren't as likely to publish a campaign that could conflict with their own history as they are to publish on that only fills in the map with uncertainty and potential.

Silver Crusade

Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I mean, all the APs are assumed to have happened. That's why they have set years. If you want to run a past AP you just need to either not allow your players to research current events in Golarion or assume that you have good enough players to not metagame that knowledge.


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Pathfinder Adventure, Rulebook Subscriber

All good points. I guess as a 5e DM planning to pick up Pathfinder 2e, I would like more 2e adventure paths to choose from. I've never played PF1 due to the ruleset. But as adventures go, WOTC has me spoiled with a bunch of big hardcover campaigns. The 6-part softcover adventure paths are less compelling to me, doubly so if I still have to convert them from 1e. I like the Golarion world setting though and already use it for my 5e and Dungeon World games.


New Thassilon is right out in the open, so it will have to be something like, "alright everyone. For this campaign, don't read the setting chapter of the corebook or look at the world map or you'll spoil the ending."


Stone Dog wrote:

New Thassilon is right out in the open, so it will have to be something like, "alright everyone. For this campaign, don't read the setting chapter of the corebook or look at the world map or you'll spoil the ending."

Maps have always tended to have a certain level of spoilers. The GM should be providing the maps to avoid this, and luckily all the PF1 maps are still easy enough to obtain.

Silver Crusade

Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

And like I said, setting information is going to have spoilers for a bunch of campaigns, so read at your own risk. For one, the Worldwound is closed and things happen in Tyrant's Grasp that drastically alter the landscape as well.


Cori Marie wrote:
And like I said, setting information is going to have spoilers for a bunch of campaigns, so read at your own risk. For one, the Worldwound is closed and things happen in Tyrant's Grasp that drastically alter the landscape as well.

Yes, which makes reprinting adventures about those clearly resolved plotlines to be less likely than an AP based on a plot line is not so neatly tied up.

I am not saying that such a book is unplayable or even unpublishable, but I don't believe that a company that has made a decision to publish a medabots complete with time skip is going to roll back the clock and republish adventures based on events that have already clearly happened.

kingmaker, unless I am completely wrong about how the stolen lands are set up, is in a unique position because the setting books are leaving the state of the area relatively up in the air.


Now, despite what I've just said, what I do think would be more likely would be a series of campaign updates. They could produce stats & information about creatures and magic items and other such things that were introduced in these campaigns, but not necessarily the full adventure series itself.

Giving second edition players official version things that have gone before and are unlikely to be produced in larger sourcebooks? That sounds more likely than we passing events that they have basically already tied the ribbon on. Sort of like what they're doing for the kingmaker supplements that are not second edition.

Also, accept my apologies for the lack of clarity. Voice recognition post are not as successful as I would like them to be. I will edit this later.

"Runelords Revisited" would be a fun title for such a book!

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