paizo.com Recent Posts in Mechanic Remote Hack, and modulespaizo.com Recent Posts in Mechanic Remote Hack, and modules2019-05-05T15:33:08Z2019-05-05T15:33:08ZRe: Forums: Dead Suns: Mechanic Remote Hack, and modulesPantshandshakehttps://paizo.com/threads/rzs42jxs?Mechanic-Remote-Hack-and-modules#32019-05-14T20:47:17Z2019-05-14T20:47:17Z<p>Well, I agree that it probably needs line of sight to work.</p>
<p>Also, it has a pretty limited range, and this bit:
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A target of this ability (or a creature attending or observing your target) can attempt a Perception or Sense Motive check (DC = 10 + 1-1/2 × your mechanic level + your Intelligence modifier) to determine that you are the origin of this activity.</p>
<p>So, you have to be well within weapons range to use this on something, and potentially plenty of NPCs to start rolling checks to find you.</p>Well, I agree that it probably needs line of sight to work.
Also, it has a pretty limited range, and this bit:
A target of this ability (or a creature attending or observing your target) can attempt a Perception or Sense Motive check (DC = 10 + 1-1/2 × your mechanic level + your Intelligence modifier) to determine that you are the origin of this activity.
So, you have to be well within weapons range to use this on something, and potentially plenty of NPCs to start rolling checks to find you.Pantshandshake2019-05-14T20:47:17ZRe: Forums: Dead Suns: Mechanic Remote Hack, and modulesPogiforcehttps://paizo.com/threads/rzs42jxs?Mechanic-Remote-Hack-and-modules#22019-05-14T18:18:55Z2019-05-14T18:18:55Z<p>Remote hack calls the computer being hacked a designated target, which to me means remote hack is a targeted ability and so you need LoS.</p>Remote hack calls the computer being hacked a designated target, which to me means remote hack is a targeted ability and so you need LoS.Pogiforce2019-05-14T18:18:55ZForums: Dead Suns: Mechanic Remote Hack, and modulesZilvar2k11 (alias of Christopher Fannin)https://paizo.com/threads/rzs42jxs?Mechanic-Remote-Hack-and-modules#12019-05-05T15:33:08Z2019-05-05T15:33:08Z<p>As a GM, I feel like the Mechanic's ability Remote Hack isn't really taken into account well enough in the modules, or is written to be too open-ended.</p>
<p>[Spoiler omitted]</p>
<p>I'm curious what level of agency and what forms of restriction other GMs and players have experienced with Remote Hack. I've considered requiring LOS or LOE to a target, or restricting by intervening material thickness, but I don't want the ability to feel useless either.</p>
<p>As a side question, do later AP's do a better job of suggesting responses to potentially troublesome class abilities? Seriously, as written, there's nothing stopping a drone mechanic from climbing on top of most buildings and walking around the top remote hacking every computer and robot with impunity. It's like playing Watch Dogs, but better.</p>As a GM, I feel like the Mechanic's ability Remote Hack isn't really taken into account well enough in the modules, or is written to be too open-ended.
[Spoiler omitted]
I'm curious what level of agency and what forms of restriction other GMs and players have experienced with Remote Hack. I've considered requiring LOS or LOE to a target, or restricting by intervening material thickness, but I don't want the ability to feel useless either.
As a side question, do later AP's do a better job...Zilvar2k11 (alias of Christopher Fannin)2019-05-05T15:33:08Z