Level one sorcerer.


Advice and Rules Questions

The Exchange

Making a linnorm bloodline Sorcerer. Trying to decide between: magical lineage (shocking grasp) + reach spell + shocking grasp ...or... magical lineage (magic missle) + magic missle + toppling spell ...or... magical lineage (fireball) and wait to metamagic when I get fireball. Thoughts?

The Exchange

My kids changed where I was posting... This was not supposed to be in the playtest forums.

Customer Service Representative

Moved to Pathfinder RPG Third Party Advice and Rules Questions.

I realize there are is Linnorm content in Ultimate Magic, as well as third-party Wayfinder content. Just flag again if you're not using the third party content version.


Neither the 3PP nor Paizo version offers any real abilities that are relevant to this build, so it's actually not a significant consideration regardless of which one he means.

All three of these approaches are tenable. Although I can understand the attraction of picking a 1st level spell so you can start using metamagic early, I'd personally lean towards the fireball route. Tripping is inconsistent since there are a lot of situations you can't do it (even moreso that fire resistance), and the fact that you absolutely need to use reach metamagic to make shocking grasp work is a big issue at low levels. The Spell Specialization feat will help tide you over until you get metamagic-boosted fireballs.

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