Help with a mad biotech character


Advice


I am looking to make a character that is like a shadowrun body chop shop operator. Good with removing, applying, and altering all forms of biotech and cybernetics. Unfortunately the biohacker is not being allowed in this game as we all are new to starfinder and that class is in play-test at the moment.

Thanks for any help with this.


Try the Geneturge Mystic Connection.

http://www.aonsrd.com/MysticConnections.aspx?ItemName=Geneturge

Also helpful is the Augmented Archetype.

http://www.aonsrd.com/ArchetypeDisplay.aspx?ItemName=Augmented

And the Biotechnician Theme for a bonus biotech augment slot at 12th level.

http://www.aonsrd.com/Themes.aspx?ItemName=Biotechnician

And why not make them a verthani for a bonus cybernetics augment slot.

http://www.aonsrd.com/Races.aspx?ItemName=Verthani


Oddly the best way to represent that at this point would be a mystic with polymorphing his allies.


This is what I ended up going with.

Debbin Dela'Croix
Male android themeless mechanic (augmented) 1
LE Medium humanoid (android)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +0
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Defense SP 6 HP 10 RP 5
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EAC 15; KAC 17
Fort +2; Ref +5; Will +0
--------------------
Offense
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Speed 25 ft.
Ranged azimuth laser rifle +4 (1d8 F; critical burn 1d6)
Offensive Abilities combat tracking
--------------------
Statistics
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Str 10 (+0); Dex 16 (+3); Con 11 (+0); Int 18 (+4); Wis 10 (+0); Cha 8 (-1)
Skills Acrobatics +2, Computers +9 (1 ranks), Culture +5, Engineering +11 (1 ranks), Life Science +8, Medicine +8, Physical Science +8, Piloting +7 (1 ranks), Sense Motive -2
Feats Skill Focus (engineering), Weapon Focus (longarms)
Languages Castrovelian, Common, Dwarven, Elven, Shirren, Vesk, Ysoki
Other Abilities artificial intelligence, bypass, constructed, exocortex, memory module
Other Gear hidden soldier armor, azimuth laser rifle with 1 battery (20 charges), battery, field rations (1 week), flashlight, industrial backpack, mass produced tent, personal comm unit, sleeping bag, [i]starstone compass[/i], credstick (1 creditscredits); Augmentations custom rig

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A little more cybernetics than biotech, looks like. Just remember that your archetype will prevent you from getting a mechanic's trick until 8th level, so make sure you're using your augmentations to their maximum.

Surprised you didn't take the Cyberborn or Roboticist Themes with that build.

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