GM Gyrwynt- "A Flower for Arianell" Looking for 5th level adventurers!


Recruitment

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Hey all!
I am making this post because Gyrwynt is unavailable for the next few hours, but he wanted to give fair warning ahead of time.
The deadline for character submissions has been moved to 12:00 (noon) Mountain Daylight Time on Friday.
(This post should be roughly 17 hours old).
There's been a number of pretty enticing submissions so far, and Gyrwynt is afraid that leaving submissions open for a full week will make his (already difficult) choice even harder.

By my count, the list of submissions so far is as follows:

@Simeon: Cleric/Exalted of Abadar (completed)
@MattZ: Empiricist Investigator (completed)
@Djack: Human Evoker Wizard with some other stuff mixed in(completed, but will need to be moved to Mythweavers at some point)
@Storm Dragon: Name Keeper Shaman (not complete, but you seem to have a pretty good idea of what you want to do with it)
@LetcherMan69: Drunken Dwarf Alchemist Monk (not completed)

This is not a final list, just a summary of who's thrown their hat in the ring so far.

Note that if you're selected, you should be able to make tweaks to your character until it's officially approved on the discord server.

Silver Crusade

Character level-up complete


Character sheet.

Stuff:
Celeste (no last name) woke up in the woods 5 years ago with no memory of her past life. The only thing she had on her was a burnt out Wayfinder, and a sense that it was very important to her somehow.

It took time for her to get her footing in society, needing over a year to remember how to do basic things like talk; thankfully she was taken in by an innkeeper's family, and worked as a (mostly mute) serving girl for a time.

Once she could speak coherently again, she was able to start asking about the Wayfinder, learning what to I was and the organization it was associated with. Ecstatic, she joined the Pathfinders, hoping somebody could tell her about herself, or who might have been important to her.

Alas, no one knew either of those things. She joined the organization with the sole purpose of finding her past, and after nearly 4 years in the organization, she is no closer to it than when she started. I am unclear of the context for the Pathfinder Lodge the players interacted with before, so am leaving this a bit open ended to make it easier to tie into that.

Personality-wise Celeste is a kind-hearted and grounded person, but has grown frustrated of working for years with nothing (from her perspective) to show for it. This has left her a bit short-tempered recently, and has left her more aggressive than she would have been even a year ago.

Mechanically Celeste is statted primarily as a summoner, though I can gladly change that if there's an issue with the playstyle. I saw the Summoner class and cohorts were banned, but am not sure if that's due to an unstated moratorium on summoning in general or not. If so I can quickly retool to a battlefield control/mild blasting specialist just by changing the Feats real quick.


@Storm Dragon I would definitely prefer a battlefield control/blaster caster to a summoning build, so unless your looking to prestige into a class that needs those feats as pre-requisites, I'd recommend you swap out your feats...

...And while you swap out your feats, I would also recommend you swap out your mythweavers template as well: I noticed you are using the experimental Pathfinder template as opposed to the regular Pathfinder template (The later being the template everyone has been using up to this point.)

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@Mattz Character level up looks good... With Two exceptions: Are your feats and class features merged into the same column? Most of the current players have their feats listed with the level they where gained, and everyone has their feats listed in an easy to notice block of text. I would be grateful if your character sheet offered greater clarity on that front: AoN can tell me what class features do, but it can't tell me what options you have picked.

Additionally- Sorry for another bit of nitpicking- Perhaps you could move your combat gear down to the same section as your normal gear? I'm noticing your first section of listed gear all has mechanical implications that effect your character... But I feel there is room for improvement on managing and organizing your "real estate" for the character sheet.

(Though, I will admit high-leveled characters on mythweavers tend to clutter the sheet greatly, and recognize that a universal solution will be needed near the end of the campaign.)

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All

Thank you all for the submissions so far: As @NewXToa mentioned, The Deadline for submissions will be at "high noon" (Mountain daylight time)... Though I will admit I will likely be sleeping. These four 'crunchy' submissions I have received are all really good, and I realized if I didn't establish an immediate deadline I would likely find myself wanting to run a second table- Something I cannot properly run with my current IRL obligations.

Anyway: I will likely make my decision later tomorrow (Today?) evening. If you haven't posted a submission yet, and can manage to quickly squeeze in a fully stated character with a complete backstory and explanation of their campaign trait and future crunch plans... Bless your heart, and best of luck getting it all typed out and submitted before I wake up.


NewXToa wrote:
...@Djack: Human Evoker Wizard with some other stuff mixed in (completed, but will need to be moved to Mythweavers at some point)...

Does this need to happen before selection? I registered, but have never used Myth-Weavers before. Taking some time.

Wizbang on Myth-Weavers (under construction) <<< link


Gyrwynt wrote:

@Storm Dragon I would definitely prefer a battlefield control/blaster caster to a summoning build, so unless your looking to prestige into a class that needs those feats as pre-requisites, I'd recommend you swap out your feats...

...And while you swap out your feats, I would also recommend you swap out your mythweavers template as well: I noticed you are using the experimental Pathfinder template as opposed to the regular Pathfinder template (The later being the template everyone has been using up to this point.)

Can do on both, but I'm curious as to why swap back to the old sheet? Pretty much the only difference is the experimental sheet has a larger font and more space to write in extra abilities (the old one only gives you 3 columns, the new gives 5 under Feats/Abilities).


This might just be me being blind, but does the new one have anywhere for you to put your spells? The old sheet has a full page for it, but for some reason I can't find anything for tracking spells on the new one.
More columns could be nice, though.


You can check a small box at the top that says "caster" and it adds it, but it leaves the sheet shorter for playing a non-caster so you can reach the "notes" section easier.


Alright: It was an incredibly tough call, but after much contemplation I have decided to select Selma Baker, the submission posted by Mattz.

To everyone else: Thank you for your time and submissions, and I hope to see you around the forums.


The ol' previous table trick... :) I was hoping to try a discord game.

Happy gaming all! Peace!

I'm happy to fill any party role (I enjoy the creation and RP challenges), if you are in need for a wizard (more wizard, less trapfinding) or cleric, keep me in mind.

Besides, there is synergy here... Djack-o-Lantern, see...

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