Safe Way to Ship Gold


Advice


Currently a player in an AP. Looking to send gold back to the town we've been staying in so they can hire more guards to scout the perimeter of the town -about 10 guards for a certain amount of time.

It would be about 3-5 days of shipping by boat. Looking for a way to send about 1100 gp in a way that significantly reduces risk of theft.

At first I considered using Arcane Lock (my character is an 8th level Arcanist). However, I want those receiving it to be able to open it so that strategy is counterproductive.

Any suggestions would be greatly appreciated.


Hmm, Ring Gates would bypass the shipping and has a really good limit (spevially if you also use bad of holding/handy haversacks). But its expensive.

For a less expensive solution, teleport scroll would let you return to town, but it costs just as much (if not more) than the gold being sent.

I dont remember of the top of my head what else would greatly decrease chance of theft that can be opened without a key.

Ex: Secured Paypack has places to hide things, but those places require a mundane key to access them.

Treasure Stitching might work well enough thou.


Is it in the form of actual gold coins?

Because if it's 1100 gold coins, it weighs 22 lbs (50 coins = 1 lb). Have the party beef cake carry it on their person.


I'm guessing they don't want to have to go back to town themselves to deliver this gold. Seems they are looking for some form of teleportation.

Grand Lodge

Hide the gold really well on a wagon. Send a coded message so the town folks can find the money.
Or a magic message. Here is some options:
Animal Messenger: Is 2nd level druid, animal delivers a written message and can fly 48 miles per day (spell is 1/day per level).
Whispering Wind: Is a 2nd level wizard spell, delivers a magical 25 word spoken message up to 1 miles/caster level to a specific location.
Mirror Sight: Is a 3rd level wizard spell. This spells allows you to have two-directional non-verbal communication through mirrors. So you could use sign language or chalk boards to communicate with one another. Unlimited distance.
Minor Dream: Is a 3rd level wizard spells (2nd level witch) that allows you to deliver a 20 word message to a sleeping person. Unlimited distance.
Sending: Is a 4th level wizard/cleric spell that allows you to send and receive one 25 word message. Unlimited distance.
Telepathic Bond: Is a 5th level wizard spell that allows you to unlimited telepathically communication over any distance. But the spell only lasts 10 minutes per level.


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Ring Gates, Broom of flying with your gold in a Portable Hole, or you fly ahead and use your Bracelet of Friends to teleport them to you...

These are expensive options. You are talking about shipping only 1100gp. It seems to me that any method that truly secures the transfer of gold is more expensive than the gold you would be shipping.

In tabletop RPGs, I have learned from long, bitter experience not to trust your money with NPCs. You don't leave the artifact in the bank vault or put it on a caravan somewhere: it ALWAYS gets stolen! You might as well tell your class bully which boys you like.

You objective is to hire mercs to protect your town. Your plan is to send money to the town so the town can hire them? My advice is to streamline the process.

1) You are the mercs who are protecting to town. Go back where you belong.

2) Go back and deliver the money yourself, then get back out in the field where you belong.

3) Hire the mercs yourself wherever you happen to be give them your seal or something and some of the money, promising them more later unless you die or something, and send them to protect your fav. town from the wealthy marauders whose dead bodies they can loot, meanwhile, they can hang out and spend your money in the town's many fashionable and well-stocked pubs and inns.

And hope for the best.

Silver Crusade

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> Smelt the pile of gold into a unique solid block.
> Make the gold an animated object.
> Give it fly speed via Construction Points (and Metal property to be consistent).
> Command it to fly in a straight line towards the destination. Can run every round without getting fatigued (4x speed).
> Instruct people on the other side to be ready to hunt down a flying shiny clump of gold when they see it.
> Smelt the gold back into coins/ingots.


No magical way is going to cost less than the amount they are sending back.
That animal messenger suggestion is likely your best option as it's at least doable.


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shrink item (spell) -> turn gold into small cloth patch
homing pigeon (nonmagical) -> carries patch and note explaining how to dispel shrink object


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I looked it up. If you can make the bar one object, it's about 2 grams with shrink object. Homing pigeon can carry 75 grams.

.... yes I looked up pigeon carrying capacity.

This should work fine.


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Cavall wrote:

I looked it up. If you can make the bar one object, it's about 2 grams with shrink object. Homing pigeon can carry 75 grams.

.... yes I looked up pigeon carrying capacity.

This should work fine.

African or European?

Silver Crusade

Pathfinder Adventure Path Subscriber

The Chelaxian pidgeon. Which is also the least trustworthy. If you want the gold to arrive safely, I suggest you give tribute to the gods to watch over it with foodstuffs most savory. In other words, bribe the GM with pizza.


If you were doing this more than once over the course of the A.P. it would be more worthwhile, however a [250gp] Clandestine Voucher might still suit your needs. It allows you to transform 1 600gp into dots on a page, (200gp of coin ink per quill, to a max. of 1 600 coins on the parchment). Replacing the quill is priced at 25gp a time - sending 1 100gp will total 250gp + (5 x 25gp) = 375gp. If you wait to save 1 600gp it will total 425gp; later amounts, (if the voucher is reused), would be 200gp to send 1 600gp at a time. Everything else is just a safe and cheap courier/postal service - all that they will see is granny's minimalist stationery paper.

If a bag of gold counts as a collective Object then I also support the [3] Shrink Item Spell - although be careful of people knowing that the cloth contains money, as the shape of the Object is kept, just in a reduced, cloth form. Basically, remember to close the bag! :)


Claxon wrote:

Is it in the form of actual gold coins?

Because if it's 1100 gold coins, it weighs 22 lbs (50 coins = 1 lb). Have the party beefcake carry it on their person.

Where did you find the weight for gold pieces? I remember an old Dragon magazine article listed them as weighing 1.6 oz apiece, so 10 would weight a pound. Obviously, this has been changed by PF, but can't remember what book it comes from.

Silver Crusade

Pathfinder Adventure Path Subscriber

It was in the 3rd edition Player's Handbook, might have also been 3.5


Pathfinder Adventure Path, Campaign Setting, Companion, Roleplaying Game Subscriber

Put the gold in the boat, and then buy the GM some beer so he is in a good mood.


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I don't have a good AoN link but from D20pfsrd:

Quote:

Coins

Table: Coins
Exchange Value cp sp gp pp
Copper piece (cp) 1 1/10 1/100 1/1,000
Silver piece (sp) 10 1 1/10 1/100
Gold piece (gp) 100 10 1 1/10
Platinum piece (pp) 1,000 100 10 1
The most common coin is the gold piece (gp). A gold piece is worth 10 silver pieces (sp). Each silver piece is worth 10 copper pieces (cp). In addition to copper, silver, and gold coins, there are also platinum pieces (pp), which are each worth 10 gp.

The standard coin weighs about a third of an ounce (50 to the pound).

It's from the equipment section of the core rule book.


Ah, ok. I just couldn't remember the source. Thanks!


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Nethys link

Legacy PRD link


These are all really great ideas.

I've been using the mass exchange that 50 coins = lbs, so the Animal Messenger idea seem the cheapest with the least amount of risk. Plus, we have a druid in our party so that makes it easy.

Would Shrink Item work if all the gold were placed in a chest and the spell cast on the chest? I'm unsure if the spell would shrink only the chest, or the chest and the gold. Based on the wording of the spell I would say only the chest, but apparently this tactic was used in Second Darkness somewhere (though I'm not sure where).

However, I am partial to the idea of buying the GM some choice beers for a little bribery.


Ah, the reference is in the the first book of Second Darkness, Shadow in the Sky, on page 16.


Zombie courier.


Cavall wrote:
No magical way is going to cost less than the amount they are sending back. That animal messenger suggestion is likely your best option as it's at least doable.

Convert the gold into gems to reduce weight considerably, then use a falcon or other bird of prey less likely to be hassled in flight.

--If your GM pulls something out of his butt to gork the bird, then accept that he was going to railroad your defense-from-afar tactic anyway.


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Pathfinder Adventure Path, Modules Subscriber; Pathfinder Battles Case Subscriber
halig feax wrote:
we have a druid in our party

Aaaand... done.

Wild shape. Material I'm DMing right now gives ship travel at 10 miles per day (this is on a river, admittedly). 3-5 days is 30-50 miles. Overland walking is 24 miles in 8 hours, assuming move 30. Wildshape into an eagle - which has fly 80 - and you've got 64 miles in 8 hours. At 8th level, you've got 3 wild shapes per day. 100 miles round-trip is 12 hours, which is worst-case scenario.

Deliver the cash yourself.


LIke I said before, the coins weigh 22 lbs. Not light for many animals that would go unnoticed, but not super heavy.

I don't understand why the party doesn't just keep it with them and use it when they go back to town.


Shrink Item technically works on one object so a container is necessary. The example of a campfire clearly allows conceptual boundaries but some people have issues with that, thus the container simplifies the target to a single object.

IF the party has to escort/deliver the gold than clearly it is both a plot hook/task and safe as PCs tend to be the toughest group in an AP. The issue of safety probably means there are 'challenges' on the journey.
The entire flaw in this setup is you need men, not gold. So bringing in mercenaries seems a better overall plan. Ahh well...

At 8th caster level the fastest and safest method is to just wildshape or cast Phantom Steed and travel with the gold. The gold will fit into a handy haversack or backpack. Shrunken it with fit into a Pathfinder Pouch or anywhere... you could paint over the shrunken page or use Secret Page to disguise it.

IF the party has to come up with a method to do it but not do it themselves, Lsr PLanar Ally might be helpful (though expensive). Shrink item attached to a messenger bird seems practical. Putting the gold in lawn gnome statues and delivering those (aka smuggling) seems practical and doesn't involve any magic.

Have a 'dummy' chest crafted so there will be something to steal. Some metal slugs or rocks (or bear traps), and an illusion should make the ploy more believable and longer lasting.


Pathfinder Adventure Path, Campaign Setting, Cards, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If there is a temple of Abadar handy in both towns, you can have them use a "letter of credit", which historically was the ancestor of paper money anyway.

If you have a courrier or some sort, convert the gold into a small number of gemstones and send it in a pouch.

Somebofy is sure to rob you of any actual valuables sent without player supervision. But hey, adventure hook, anybody?


Wheldrake wrote:

If there is a temple of Abadar handy in both towns, you can have them use a "letter of credit", which historically was the ancestor of paper money anyway.

If you have a courrier or some sort, convert the gold into a small number of gemstones and send it in a pouch.

Somebofy is sure to rob you of any actual valuables sent without player supervision. But hey, adventure hook, anybody?

Yeah, this is what I was going to suggest, since the Church of Abadar is so ubiquitous and it's pretty much against the religion to rip you off.


Yeah, have the druid deliver the gold in person. The weight won't matter since it will be absorbed by wild shape into the body. Transform into a bird that travels as fast as your level of wild shape will allow for. Maybe into an air elemental since it would be a bit harder to spot than a bird?

2 more levels and Teleport makes all of this moot. 1 more if you were a wizard.


Pathfinder Adventure Path, Modules Subscriber; Pathfinder Battles Case Subscriber
Meirril wrote:
Yeah, have the druid deliver the gold in person.

You got ninja'd by a day and a half.

For the record, I agree with you, if only because you agree with me, which makes me feel justified in my participating in this thread. <Grin>


Are you in Golarion? Abadar runs a bank which could take care of this trivially.


I was just about to say... hire the follower of Abadar, get it insured by the God of Commerce('s church). XD Should be pretty safe.


You can cast summon monster and get an outsider with greater teleport (self plus 50 lbs. of objects only). This lets them go anywhere, and carry the 22# of gold coins. So one spell and coins delivered.

/cevah


Summoned monsters can't teleport.


Dang. I checked the spell school, but forgot to check the spell.

Can you call them at that level? Or otherwise get one to do you a favor?

/cevah


Unfortunately, lesser planar binding doesn't come into play until arcanist 10. I guess you could use a scroll...?


blahpers wrote:
Unfortunately, lesser planar binding doesn't come into play until arcanist 10. I guess you could use a scroll...?

If you had that, you'd just summon as powerful of an outsider as you can and use the gold to bargain for its service as the guards for the community. It is going to be more powerful than just about any NPC mercs you could find.

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