So... Unfortunately Demolition count are listed on the Profession list. Because of this, I don't want to take any tanks in these skills due to Pathfinder Society legality, and having some trouble picking a Profession for my character.
The character is a rough guy who grew up on the wrong side of the street, solving his problems by beating people up instead of talking with them. He was later recruited by the Pathfinder Society and he is often called in to "break stuff" for them when they need it. He's got a bad habit of nicknaming people after the weapons they are using (having called an Archer "Arrow", a Shaman "Staff", a Witch "Claw", and a Bloodrager "Hammer" during his first adventure). He is also short, and has a small temper towards anyone who makes mentions his height. He is an anarchist at heart, and I'm currently torn between Grand Lodge or Liberties Edge at the moment due to his reckless behavior.
So... on the list of professions given on the Skill, what profession would be best for a "Demolitionist" style character?
|Darigaaz the Igniter|
Really? I thought Engineer was more building and inventing stuff, like engineering a gun or machinery into something new. I'm just looking to smash stuff into pieces. I liked the idea of Demolition, because I was going to get Criminal Underground and Property Broker. Basically convince people to buy lots of land which I had previously destroyed another business on. xD
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To know how to break something, learn how to build it. And engineer as a PF skill is about civil engineering more than invention.
Aside from as fluff, can you actually do all that in PFS?
After my 4th Adventure, I will have one of them (Property Broker: People that are at your table can buy buildings with a 1 PP discount. If they do so, you get a +4 to your Dayjob check [Only once per table]).
After my 6th adventure, I'll have both of them (Criminal Activities: You get a +1 to all Dayjob checks. If you roll a Natural 1 on your Dayjob, you instead get 0 Gold for that day.)
I am still saving money for an Adamantine Sledge, but I should have enough at about level 3. Until level 5, I'll be dealing 4d6+9 damage. After level 5, I'll be dealing 6d6+12 Damage. (Power Attack and Shikigami Style). Vital strike at level 6 for 12d6+12 Damage. I'm pretty sure he can break a few walls down.
So aside from the fluff, yes I can. :)