What modules do you never want to run?


Adventures


I never want to run "Curse Of The Riven Sky" because, based on the backstory (which I won't spoil here) The "Villain" seems completely justified in hating the "Hero", so as a DM it would be pretty hard for me not to sympathize with her, which seems like pretty bad writing to me.

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

I honestly had a blast playing and running that one, but I completely understand that view. Most of the players also sympathized with them, up until a PC died. It even allows for the party to side with the villian over the hero.

It's hard to come up with a module I don't want to run, as I enjoy collecting them all. I'd even try Broken Chains despite the poor reviews. I guess We B4 Goblins counts, as I'm pretty burnt out on goblin mods.

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