Duskwalker Scythe wielder for Tyrant's Grasp...what do?


Advice


So, a game of Tyrant's Grasp is starting up soon and I have been chosen to play. I've chosen to play the new race (Duskwalker) and use a scythe, as they work well together with them. My problem is finding an appropriate class. There are plenty of classes that are great and I sadly do not have a clear theme in mind other than either crit fishing or the Vital Strike/Cleave tree. Any good suggestions would be most helpful. Duskwalkers have +2 Dex, +2 Wis, -2 Con


With a wisdom bonus you might play a cleric or warpriest aiming for crusader's flurry - of some god with scythe as a favored weapon, of course. How do duskwalkers work well with scythes BTW?


Vanth’s Scythe
You’ve seen the reapers many times, and have learned
something of their methods.
Prerequisites: Character level 9th, duskwalker, ghost
hunter racial trait.
Benefit: When you use your ghost hunter racial trait to
grant a scythe, quarterstaff, whip, or bow the ghost touch
weapon special ability, you also grant the undead-bane
weapon special ability. You also gain an additional daily
use of ghost hunter.


avr wrote:
With a wisdom bonus you might play a cleric or warpriest aiming for crusader's flurry - of some god with scythe as a favored weapon, of course. How do duskwalkers work well with scythes BTW?

Your suggestion requires me to live to 4th level as a Warpriest. I don't even understand how it would work.

edit: i understand it now but its too elaborate for just multiple attacks per round.


Both warpriests and clerics are pretty good at surviving. Warpriests especially because they can cast self-only spells including cures and condition removal as swift actions, while wearing heavy armor. I'm not sure what you want which is more survivable than that.

Anyway, less elaborate than either warpriest 4 / monk 1 / warpriest +X or cleric 2 / monk 1 / cleric +X. I guess that means no multiclassing?

Here's another possibility: Eldritch guardian fighter. No multiclassing required. You take the butterfly's sting feat, your familiar gets that automatically from your 2nd level, and then any time it gets a critical hit it forgoes that in order to let you take the crit with your scythe instead. I suggest getting a mauler or figment familiar in order to have it be able to attack adjacent squares easily. A fox gets about the best strength as a mauler, or a cat gets 3 attacks, and/or you could spend a feat on improved familiar once you get up in levels a bit.


Sacred fist warpriest would allow crusaders flurry while still being a full warpriest as long as you don't mind not wearing armor.


If you're willing to be incredibly cheeky and disrespectful... You could totally be a Fighter and worship Urgathoa, eventually going into the Sentinel prestige class and picking up her Divine Fighting Technique. Sentinel gives a fairly large bonus to the deities favored weapon, and it stacks with weapon training. It's also got a ton of other flavorful abilities.

The divine fighting technique's base ability is pretty, and fairly unique. Being able to get your hands on temporary HP equal to your damage dealt a number of times equal to your wisdom modifier is good. Being able to do that when you manage to confirm a x4 crit... That's extra good. Plus, you'll have enough feats to build however you wish.

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