Gm wu's pfs feast of ravenmore
(Inactive)
Game Master
doctor_wu
female
Behind a female villagers goes " Are you going to jump because if not I want to take my turn."
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
"Go ahead an jump." Hskoro looks down at the generic npc female. :P
female
The woman goes ahead and jumps and gets singed by the flames passing through the top. 1d20 + 2 ⇒ (7) + 2 = 9
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Dats not too good he says as he goes back to see that the lady is okay. Come here chere
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Hskoro chuckles a little to himself as he sees the woman singe her bottom.
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
"This is not just an unholy feast! It's also a boring one... I can't say which of the two is the worse sin"
"You do not have to live here every other day." A man from behind yells.
"Hurry up yells another."
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Hskoro moves aside for anyone to pass him when it comes to jumping the flame. He has no plan to jump the flames himself.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Another villager heckles " What good is all that metal now you lizard."
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Hskoro chuckles back at the heckler. "Metal is good to protect me from ruffians like you."
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
Thror checks his surrounding for anything suspicious... and possibly a keg of ale.
Perception check: 1d20 + 7 ⇒ (13) + 7 = 20
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
GM, is there a way that you can speed this up, please?
gm 3
I will try I will need to know what this is. The versions Thanks for the feedback.
A chant from the crowd of "jump, jump, jump emerges. " as if they will not back down.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
This is the game. It is beginning to drag. I would also recommend that players check in a bit more often too to help the DM keep the pace.
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Agreed. I already check in 2-3 times a day.
gm 3
Ok I will pick up the pace
The crowd continues in its stubborn chant until all have jumped seeming as if there is no choice.
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
"Sometimes one must flow with the current, lest the river dash you against the rocks." Tanithil observes as he examines his breeches for singe marks.
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
"What is this? Some kind of heaten ritual? Oh... well you won't stop until I jump? Do you think I care???" Thror says but in the end sighs:"You want to see how a dwarf jumps over a firepit? What are you orcs?" and then he takes the jump!
Acrobatics: 1d20 - 7 ⇒ (17) - 7 = 10
gm 3
Thror is barely damaged by the top of the flames taking one point of fire damage and the crowd cheers.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
It look like it be a heatin rather than a heathen ritual, Thor the Varisian chuckles to himself.
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Acrobatics: 1d20 - 5 ⇒ (1) - 5 = -4
Not wanting to jump the flames, with the pressure caused by the locals, he decides to go ahead with it just to shut them up.
lol... -4. I knew I was going to roll bad for that.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
'Dat gotta hurt in da rump he says seeing the nagaji burn his bum
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
Thror scowls at Remy and mutters:"If you keep this on we'll have roasted peacock soon..."
gm 3
Hsokor falls into the fire and takes 1d6 ⇒ 3 points of fire damage.
gm 3
The rest of the village takes turn jumping the fire with the corwd cheering when someone get touched by the flames.
After the line jumping out the fire aSual lupescu comes out in a wooden box and pulls out six old starknives. He said These weapons were carried by the villages founder Iola Kriegler. I hope our guests wills participate. 4 starkinves are held out towards the party and 4 villagers stand a line towards the hay bales."
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Hskoro takes one of the starknives and stands ready to throw the knife at a hay bale. When it seems appropriate he throws the knife.
Starknife vs Hay Bale: 1d20 + 3 ⇒ (17) + 3 = 20
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
"Well, this is a much kinder ceremony than the previous one!" Leaning over the proffered weaponry, he inspects each briefly. Then, he plucks one knife from the selection. "I am not practiced, but when in Taldor..."
Starknife Throw on Hay Bale: 1d20 - 1 ⇒ (17) - 1 = 16
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
The magus laughs at the dwarf's comment
Don' be so grumpy, have a lit'le fun
gm 3
Both Hskoro and Tanithil both have the starknife stick in the hay bale.
Now two of the villagers take turns.
Villager 1
1d20 - 2 ⇒ (6) - 2 = 4
Which misses the hay bale wildly
Villager 2
1d20 - 2 ⇒ (12) - 2 = 10
Whcih bounces off the hay bale towards the ground.
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
"Give me that!" the grumpy dwarven paladin says, still irate for his previous failing.
Throw!: 1d20 + 3 ⇒ (3) + 3 = 6
gm 3
Thror misses the target.
Another villager throws a starknife and misses the target more than thror.
1d20 - 2 ⇒ (3) - 2 = 1
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
Stupid site keeps acting up and logging me on and off. Trying to catch up.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
The magus picks up the starknife and throws it at the bales of hay.
1d20 + 3 ⇒ (14) + 3 = 17
And 'dat is how it is done
gm 3
Remy hits the target and the starknife sticks in.
The last villager throws a starknife at the first target.
1d20 - 2 ⇒ (4) - 2 = 2 and misses the target wildly.
After this runners from the village move the targets 40 feet fartehr back. -4 range penalty on theese attacks unless you havde something to increase range increments.
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
"I'll show you!" Thror roars, apparently enraged by his previous failure...
Ranged attack: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
One brow raises slightly. "What, again? Well, hardly worth quibbling over."
Ranged Attack: 1d20 - 1 - 4 ⇒ (20) - 1 - 4 = 15
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Ranged Attack: 1d20 + 3 - 4 ⇒ (1) + 3 - 4 = 0
Hskoro takes up the knife and throws it at the target, unfortunately this time he wildly misses the target.
gm 3
Thror and tanithil both have the starknives stick in the target while hskoro misses.
Villager #1
1d20 - 6 ⇒ (15) - 6 = 9
Hits the target but it does not stick.
Villager #2
1d20 - 6 ⇒ (18) - 6 = 12
Sticks a starknife in the target.
Villager #3
1d20 - 6 ⇒ (16) - 6 = 10
Has the starkinfe bounce off the target
Male Dwarf Paladin (Tortured Crusader) 04 HP: 44/44 | AC:25 | T:12 | FF:24 | CMB:+8 | CMD:20 | Fort:+7 | Ref:+2 | Will:+6 | Init:+1 | Perc:+9 | Sense Motive:+9 | Smite Evil: 2/2 | Lay on Hands: 4/4
"See? That's how it's done!" the dwarf boasts.
gm 3
The last villager takes a throw at the farther target
1d20 - 6 ⇒ (15) - 6 = 9 Which barely misses the target.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
The magus chucks another starknife at the target
1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Even though he missed badly this time, Hskoro nods his head at their group's success. "We did well this round also. Better than the locals."
gm 3
Remy has the starknife stick in the hay bale.
The same people move the haybales back another 40 feet for one last round.
-8 on attacks to the bales due to range.
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
The elf looks at the distant targets, then to the starknife in hand. "Ludicrous." he sighs, chucking the blade overhand with little conviction.
Ranged Attack: 1d20 - 1 - 8 ⇒ (14) - 1 - 8 = 5
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
The magus takes another starknife and chucks it at the bale of hay.
1d20 + 3 - 8 ⇒ (17) + 3 - 8 = 12
Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:
Ranged: 1d20 + 3 - 8 ⇒ (2) + 3 - 8 = -3
Hskoro squints at the distance hay bale. He takes careful aim and lets the knife loose. Unfortunately the weapon proves really bad at distant accuracy and misses the bale of hay completely.
nit +3; Senses Perception +2 ————— Defense ————— AC 18, touch 13, flat-footed 15 (+5 armor, +3 Dex) hp 23 (3d8+5) Fort +5, Ref +5, Will +4
At least ya did better dis time dan last the magus offers encouragment to the nagaji.
Male Elf Witch3 HP:20/20 AC12 TC12 FF10 CMD13 F+2 R+3 W+4 Init+12
"Quite impressive skill yourself, Mister LeBeau." Tanithil offers. "I have gravitated to the lessons of Masters Zey and Shaine more than others."
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