Spell Advice for Spellslinger / Magus (Eldritch Archer)


Advice


I am still Torn with my build for a up coming game, and I could use some advice
On my spells for my one build (Spell-slinger) 1 eldritch Archer 19

I start at level 10 and i would like advice on some spells i can use via Arcane gun and via range spell Strike.


You pick up Ranged Spellstrike at 9th and now you can use every touch spell as if it had a range of short.

Ray of Frost(0) for your all-day grinding pleasure.

Snowball(1) is the default ranged touch spell that you should build around. Alternatively you can use Shocking Grasp like a normal magus, but its artificial since you couldn't use it for ranged attack till 9th level with Ranged Spellstrike Arcana.

Force Anchor(2) is interesting as a control spell. Not great really.
Mirror Image(2) is probably your best spell for 2nd level.
Reloading Hands(2) could be useful.

Vampiric Touch(3) is always useful.
Fireball(3) helps with crowds.
Haste(3) can be super useful.
Spellsword(3) if you want to go for that build.
Fly(3) is generally useful as a semi-defense/utility spell.

Dimension Door(4) to get away from grabs.
Wall of Ice(4) for crowd control.
Greater Invisibility(4) for the rare creature that has a great touch AC.

Don't forget to stock up on extra spells so you can use your Arcane Bullet ability to enchant your firearm. At 10th level you can use 1 arcane pool point to add +3 to your firearm, then dump one of your wizard or magus spells (since it doesn't specify) to add the spell level in bonuses to the weapon as well. Pearls of Power should be a high demand item for you.


Also, guns are loud!! You should find a way to put silence on your gun, whether its temp or perm.... don't wanna spend a long time sneaking into a place as a group, just to have your gunslinger bring the whole place down on you with his first shot..... speaking from experience

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