Drones: for Starships


Homebrew


Hi,

I played EVE Online for so long I've decided to leverage all those years of wasted spreadsheets in space for the benefit of my Starfinder setting.

First up, starships could use some 'automated' assistance; Drones.

This is my first blush at converting the four classes of drones into a Starfinder setting.

I understand this would be one more thing to track in space combat but it could be an equalizer for smaller ships and it could create another Ship Role: Drone Control

https://docs.google.com/document/d/1bOmw3hh_yOYQzpGeyUiV0fFTRaoebDKQjoApVi0 eoI4/edit?usp=sharing


I like the general idea of drones combined with the optional role of Drone Controller.

Maybe we can even take more from EVE and tie the amount of drones you can control to your pilot skill or similar.


The link doesn't seem to work?

While I have never played EVE, I remember FTL: Faster than Light had Drones. So having Drone Upgrades for the Ship (repairs, medical, security, weapons) actually sounds like a cool idea.


Pathfinder Starfinder Roleplaying Game Subscriber

The main issue with ship drones as a concept is "What, exactly, are they doing?" If all the repair drone is doing is repairing stuff as directed by the engineer. . . well, that's not really some distinct system, that's just a special effect for a suitable engineer action. Likewise, a drone shooting at enemy ships as directed by the gunner is just an unusual type of weapon mount.

If the idea is that a drone does something *without* needing a character action directing it, that is when things get dicier. Essentially they would be "do this action without needing to spend an action", and that is potentially highly unbalancing. Consider how much it would cost to hire an NPC with a skill code equivalent to a PC, because that is an awful lot like what a drone is supposed to do.

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