A Question About Soldier's Electric Arc Gear Boost


Rules Questions

Liberty's Edge

In the rules, it doesn't specify whether or not when you use Electric Arc do you add weapon specialization damage. So I was wondering, is there any Starfinder Guru out there that knows the answer to this?

Liberty's Edge

Quote:
If your attack roll is a natural 20 and your attack total is equal to or greater than your target’s AC, your attack is a critical hit. A critical hit means that you roll your damage twice (adding to each roll all your usual bonuses, including any additional damage from special abilities) and then add the rolls together to determine the damage dealt.

It would seem to imply explicitly here that you WOULD apply your Weapon Spec to those affected by the Arc although it seems to be worded as is to specify how to calculate against a single target.

Since there are no carveouts talking about multiple targets I assume you WOULD add this to everyone affected just as if hit with an individual attack. The same would seem to apply to the Blast Fusion too.

Dark Archive

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Arc

The attack’s energy leaps to a second creature. This secondary target must be within 10 feet of your original target and must be the creature closest to the original target (you choose if multiple creatures are equidistant). Roll the amount of damage listed in the weapon’s arc—the secondary target takes this damage (not multiplied by the critical hit), of whatever type the weapon deals.

Electric Arc

When you hit a target with a weapon in the shock category, electricity arcs out from your original target to deal electricity damage to a secondary subject within 10 feet of the original target. This damage is equal to the weapon’s level. The secondary subject must be the creature nearest to the original target (your choice if multiple creatures are equidistant).

This gear boost does not function for weapons that have the explode or blast special property. If you use this gear boost with a weapon with the arc critical hit effect (see page 182), your secondary subject for electric arc must be the same as your secondary subject for the arc critical effect.

I would say no the target of the arc doesn't take any extra damage from things such as weapon specialization. This "arching" damage is a special effect generating damage on that target. Under the arc critical effect it even mentions you do not multiply this damage.

So on a 4th level soldier with an Arch Caster, Aurora the damage would be 2d6+4 and 5 damage to a target ten feet away, or 4d6+8 then 1d6 to a target 10 feet away and then 5 damage to another target. (or the same as the 1d6) Since it is a power I could see an argument for it being 10 damage.


Secondary target in case of critical must be the same, so you're dealing 1d6+5 damage to it.

Critical hit only speaks about the damage done to the first target, nothing about the potential damage done to other targets, so it shouldn't be multiplied.
The description of Arc also points to this reading.

Dark Archive

SuperBidi wrote:

Secondary target in case of critical must be the same, so you're dealing 1d6+5 damage to it.

Critical hit only speaks about the damage done to the first target, nothing about the potential damage done to other targets, so it shouldn't be multiplied.
The description of Arc also points to this reading.

Ah you're right, I must of skimmed that last line. My weak case for the arc gear effect being multiplied is because its a special ability from the class, not the crit effect of arc. I believe the line from critical hits though only calls out the special ability damage as an added bonus from each die roll. So most likely no, it doesn't multiply.

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