[Spoilers] How does the death of a PC affect the AP?


Return of the Runelords


If a PC is killed, how does that affect the timeline considering the time travel aspect of the AP?


Pathfinder Adventure Path Subscriber

The actual time travel PC's undertake occurs entirely in book 6, and the vague foreshadowing that occurs in books 3-5 can easily be swept under the rug with a hand-wave. If it's a particularly egregious change (like a TPK) you'll probably need to explain it as a time paradox, which shouldn't be too hard a sell. It should also be noted that the time travel aspect isn't even alluded to in books 1 and 2, so low-level deaths won't matter at all.

Acquisitives

Cat Whisperer wrote:
If a PC is killed, how does that affect the timeline considering the time travel aspect of the AP?

After book 3 begins I would advise not allowing PCs to die in a permanent manner. There are plenty of time related excuses to keep it from happening, and other ways you can disincentivize dying. But I'm the type of GM that prefers to have consistent characters through out the entire story.

Dark Archive

If you need to be heavy handed in the saving book 6 arguably gives you carte blanche on doing so. I wouldn't think that your too likely to have to be that blatant, but you could.

RPG Superstar 2009 Top 32

Kyron "Death Knell" Shess wrote:
…, and other ways you can disincentivize dying.

You need to "disincentivize dying"??

Acquisitives

For some of my players....

But really, the books hands out 3 separate boons of "If the PCs die, return them to life and ignore the effect that killed them." If a PC permanently dies in this AP they are really working hard for it.

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