Sakhil born tieflings


Homebrew and House Rules


I remember there was this book (not sure if it's 3rd party or official but it's in the SRD if you are curious) with alternate racial traits for tieflings based on what kind of fiend they are descended from. However, they didn't have Sakhil tieflings as the Sakhils hadn't been created yet so I am wondering: has anyone made (or whats to make) stats for Sakhil born tieflings? And what should they be called? I'm thinking "terrorspawn" or something like that.


Sahkil not Sakhil. A Tiefling race that Pharasma hates, brrrr. I rather expect that a lot just won't get born if you think about who she is. An interesting, disturbing idea, I am interested in what you come up with. I rather expect it will be hard to avoid going overpowering with the fear and spirit-touch aspects.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Do sahkils even COUNT as fiends? They're related to psychopomps, not angels, so there's no equal-and-opposite race the way aasimars are to tieflings.


Archpaladin Zousha wrote:
Do sahkils even COUNT as fiends? They're related to psychopomps, not angels, so there's no equal-and-opposite race the way aasimars are to tieflings.

They are outsiders with the evil subtype, and there is precedence in the Div and Asura types that "fallen" outsiders can give birth to tiefling lineages, so Sahkil should be able to as well.

I'd probably go with an Con/Int bonus, simply by virtue of it being the only ability score combo for which there is no published race. It fits well enough anyways. Not sure on the penalty; I can see arguments for or against any of them. For skills I'd go with Intimidate and Sense Motive to represent their terrifying and manipulative nature. As for spells, it's hard to pick since the existing Tiefling lineages restrict themselves to 2nd level wizard/sorcerer spells from the core rulebook, and don't duplicate between each other. Maybe Fog Cloud?

Grand Lodge Contributor

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Not given any thought to the stats/skill bonuses but Scare seems like the obvious spell-like ability.

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