PFS#48 Devil We Know, Part 4: Rules of the Swift


GM Discussion

1/5

I'm running this scenario tomorrow and I've got a couple of questions I didn't see answered on the spoilers thread.

THERE BE SPOILERS:

First, in order to identify the bell in the church as the actual Bell of Obedience, the chronicle asks for a Bardic Knowledge check, which no longer exists. What check should I ask for instead? (the best I could come up with is a DC30 Spellcraft check, but that seems a bit high for a low level party).

Second, the chronicle doesn't mention whether the bell is usable at the time the players find it, or if it is within the 8 hour recovery period, nor does it mention the material of the bell's yoke (I'm assuming oak, as it is previously mentioned that the bell has a "soothing ring". Also, it is located inside a prison).

As I'm writing this question, I've come to realize the chronicle is from 2010 while the book where the actual item appears if from 2014. So, I'm guessing back in 2010 the item was rather just a concept.

Still, any advice is welcome.

Thanks in advance!

1/5

Gevurah wrote:

I'm running this scenario tomorrow and I've got a couple of questions I didn't see answered on the spoilers thread.

** spoiler omitted **

As I'm writing this question, I've come to realize the chronicle is from 2010 while the book where the actual item appears if from 2014. So, I'm guessing back in 2010 the item was rather just a concept.

Still, any advice is welcome.

Thanks in advance!

Never mind the last post, I just read the Secondary Success Conditions document and there I can find the answer to my first question.

About my second question, I will just assume the item is not meant to be used in this scenario.

The Exchange 4/5

it is not, but not sure if matters if they ring it.

Silver Crusade 4/5 5/55/55/5

Pathfinder Adventure, Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber

I sure as heck looked up the effects and suggested that my players not ring the bell. I'm not sure I would have gone through with the full effect had they gone ahead and used the bell...

1/5

Fortunately, they didn't even attempt to ring the bell.

Grand Lodge 3/5

My party wanted to take the Bell with them, as the scenario doesn't specify the size of the Bell. only mentioning that it was "in a box".
I had to remind them, when they considered taking the bell, that as Pathfinders- you were only tasked with documenting and authenticating the bell and if the authorities found the bell missing- all eyes would be on the Society...

it would be hard to run the end game, if the PC's had the bell with them...

The Exchange 4/5

i didnt look, but think one of the old faction missions was to capture the sound of the bell. will have to look now, but need prep

yep--With this
missive is an enclosed chest—inside you will find a music box. Open the box while you
are in the Swift’s chapel and then ring the bell above.

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