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Pathfinder Society Subscriber | Venture Agent
A reminder to any and all who are going to Paizo Con or Gen Con; be nice to your hotel staff.
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Pathfinder Society Subscriber | Venture Agent
Going to write up your chronicles... Try not to die.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Any problem with me casting Hypnotism to remove the rats obstacle? I figure 2d4 HD of rats is a lot of rats.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Also, if anyone’s worried about their Saves, I can slap ‘em with good ol’ Resistance between checks, but I can only get one person for each. If no one speaks up, I’ll use them on myself.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Also, if anyone wants to throw a heal at Kasumi, she’s 1 point away from dropping. She’s got a wand you can borrow!
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
I can heal Kasumi between each round.
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (7) + 1 = 8
clw: 1d8 + 1 ⇒ (6) + 1 = 7
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
Even if you fail all three, that will see you through alive.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Yay!! I’ll go ahead and run the course now :D
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
So is there one more after this, or is this the end of the Kasumi Krew’s romp through Saringallow?
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The Slithering Maps
The adventure is done my friends. Gallows of Madness are finally over.
If, however, you like playing in my adventures For some reason, stay tuned cause I GM PBP actually rather frequently.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Then Kasumi will have to come clean!
If the rest of the Krew would like to continue playing with Kasumi, let me know and we’ll sign up together. If not, no worries! She’ll probably take a break so her wife can catch up level-wise.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
Urzaia is ready for more. He's really feeling an urge to learn about his natural heritage after combatting all these demons.
Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |
That Bonus chronicle is amazing, giving us another level with the quickness! Keene is now 5th Level and ready to rumble!
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Excellent!! Happy to roll with you guys again :D
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Pathfinder Society Subscriber | Venture Agent
Always hard saying goodbye to characters after watching them grow through three solid adventures together....
Saying goodbye, why is it sad?
Makes us remember the good times we had.
More more to say, foolish to try.
It's time for saying goodbye.
Don't want to leave, but we both know
Sometimes its better to go,
Somehow I know we'll meet again,
Not sure quite where, and I don't know just when.
You're in my brain, get the hell out,
Or I'll gouge my eyes and spew blood about,
Makes me want to scream and then go cry,
Because it is time for saying goodbye.
HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13
Fen is alwasy down for more excitement.
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
This has been fun: thank you, Worg.
I’d be happy to keep adventuring with Mivvy’s Minions Mates or even Fen’s Friends (Urzaia’s Urbanites?)
The real challenge is persuading the GM.
Worg?
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Keene and Kin, perhaps?
EDIT: I noticed we're lacking in roguish sorts, so I dropped a rank in Disable Device. My Any-Tool should count as a lockpick anyway :P
Female Samsaran Oracle (Reincarnated Oracle) 6 | HP: 39/39 | AC: 24| T: 16 | FF: 19 | CMD: 19 | Fort: +3 | Ref: +4| Will: +5| Init: +7 | Perc: +5| Sense Motive: -1 | Spirit Mem: 8/8 | Locat Mem: 8/8 | Spells: 1:7/7, 2: 6/6, 3: 4/4
Thanks GM and gang for a fun romp! Sorry, things got very busy at work for me at the end there. Thanks for botting and keeping things moving along.
HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13
Fen can take Knock as a 2nd level spell, as well as Detect Traps, maybe those will be some scrolls I pick up. I took Whip mastery so I don't Provoke in 5' range, then took Brow Gasher as that will be fun to make the baddies take a cumulative -1 to atk rolls and bleed
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
I have to update Urzaia's profile, but he's learning about nature and Nature Magic. It's setting up for Vital Strike fun at level 6.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Nice! Kasumi:
-Picked up Disable Device, UMD, and Knowledge Arcana.
-Grabbed Blur. Hope y'all enjoy 20% miss chances! Let her know when you need it, I've got 4/day.
-Switched Silent Image for Stumble Gap. Save-or-still-have-problems is nice.
-Picked up Vacuous Vessel. It's pretty multi-use; empty vessels can include spell component pouches and quivers, after all!
-Planning on picking up some scrolls, especially of Invisibility and Message. Those two together make for some nice scouting possibilities without dooming whoever's doing the snooping!
Level 4 is nice :D
Haven't gotten the final tally of monopoly money yet, so who knows what I'll end up with for items?
The Slithering Maps
Well, if you guys REEEEAAAALLY want another adventure..,
I guess I could GM something.
Pathfinder Society Subscriber | Venture Agent
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
I don't know any scenario I haven't played, so I'll leave the requests to everyone else while enthusiastically nodding!
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
Did everyone take full credit up to level 5?
Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |
I’m level five now, after taking full credit.
That’d be so nice of you to run another one for us, DM!
I’ve played more of the older scenarios compared to the newer ones, so a newer one might be easier to find one we can all play.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
OHHHHHHH THERE ARE TWO SHEETS
I'd been trying to figure out how some of us went up to 5.
That gives me even MORE fun stuff to work with!
EDIT: also, THERE'S my day job check!
It all make sense now!
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
How would everyone feel, GM Worg included and especially, feel about another module set?
Down the Blighted Path would have us looking into another family's cursed past.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
I certainly would like another set-- keeps the narrative arc flowing rather than bouncing from one scenario to another, unrelated scenario.
Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |
I’m fine with that, but I don’t want to be too selfish with the DM’s time. If he’d be up for a module, I certainly would, but if he’d prefer something short, I’m good too.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
More Level 2 spell goodness, a Headband of Alluring Charisma, another tail. Kasumi's ready to rock :D
With 2500gp left over, to boot. Keep forgetting to buy those scrolls I keep talking about...
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
So, jealous of casters: I really want that belt of dexterity but the money went on a magic sword and magic defences.
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
A͡͏̻͎͍̼̪h̸̝̥͍́̕,͚ ̨̬͓͚̠͖̗̮͔͜w̸̗̝͍̮̺̻͍ę̴͈̼̤̲̞͉͚͞l̢̖̬̯̼̪̳̯̘l̵̗͔̗͡.̶̫̣̥̀ ̸̨̖̖̀N̠͙e̡͔͉̹̙̮̝̳͖̕͞v̷̩͢e̷̻͉̹̭r̹̹̼̤͙͚̱m̛̞̳̯̦̥͎͎̺̟i͏͓͉̣n̵̬̹͇d̮.͏̭̻̺̤̰̞̞͜
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Hey, at least if an enemy wants to hit you, they have to try. I've been sitting at 13 AC on a good day since level 1 :P
Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11
I'm not super knowledgable about PFS scenarios (I don't know anyone who plays IRL so am low on PFS chat).
I have played very little at this level so most options will be good for me.
I have not played Down the Blighted Path.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
Just a reminder, I'm more war than priest so no channels for me.
HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13
A module would be good, it makes more sense and if the Almighty Worg is up for it than we will sing his praises in the Halls of Calistra.
The Slithering Maps
Hmmmmmmmmmmmmm.......
If I want to do it for just GM Table Credit, or build up on that boon sheet of GMing a lot, I could run a second table of Down the Blighted Path...
The alternative is another module, but 2 chronicles, that I have played called Tears at Bitter Manor. I have not GM'd it yet, but it is 5-7 then 6-8.
Personally I like Tears at Bitter Manor because of it's expansive exploration element that lets you explore a lot of things to fill up the chronicle.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
I'll have to use a replay on pt 2, but it's been a while sho I don't think I'll spoil anything.
Human Ranger (Guide) 1/ Wizard (Wood) 7 | AC (17)/13/11| CMD 18 | HP 69/69 | F+9, R+8, ,W+8 | Init+6,Perc +12 | Ranger Focus 1/day |
Apparently, I have not played Tears at Bitter Manor before.
HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13
I don't think I have either, are you as a Person really only allowed to play a scenario or Module once? WHy do you have to use a replay Urzaia?
Still fairly newish to PFS but not PF
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
That's correct-- you can only play a scenario once, unless it's marked as Evergreen. That's to prevent people from metagaming (having a gunslinger buy a Named Bullet for each boss, for example), but also to encourage people to start GMing eventually. If you GM enough, you can earn the ability to replay a scenario.
Anyway, any of those scenarios works for me! Kasumi is now my highest-level character ever.
Male CG Half-Orc (Molthuni) Warpriest of Gorum (Molthuni Arsenal Chaplain) 9 | HP 66/66| AC 25 T 11 FF 24 | CMB +12, CMD 23 | F: +13, R: +9, W: +15 | Init: +1 | Heal +11, Perc: +17, SM: +16 | Speed 20ft | Blessing (War): 7/7 | Sacred Weapon: 9/9 | Spells: 1st 6/6 2nd 5/5 3rd 4/4 | Fervor 8/8 | Reroll 1/1 | Active conditions: None
I'm sure it won't be looking before she gets to hang out with Venture Captains Marcus Samuel and Spirius Jaeger.
HP 33 l AC 20 (T 15/FF 15) l F +6, R +8, W+8 (+2 vs enchantments) l Ini +8 l Perc +13
I guess I should Starting GMing PFS then eh? Seems like a lot of work at the start but works out in the end.
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The Slithering Maps
Tears of Bitter Manor it is then. I'll have to do some prep; give me a day or two to get things in motion.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
I'm gonna be out of state to attend a funeral, so I likely won't be able to get really into the swing until like Sunday anyway :P
The Slithering Maps
Sorry to hear that Kasumi.
Female CG Kitsune Nine-Tailed Heir/6 | AC 13, T 12, FF 11 | 38/38 hp | Fort +5, Ref +5, Will +6| Init +2 | Percep 0 | CMD 13
Appreciate it. My grandma, FYI-- but we're losing her after a long decline, she never lost memory function, had plenty of time to put her affairs in order, surrounded by family (and grandpa's expected to go some time in the next few months as well, which has a bittersweet romantic aspect to it). They're both pretty firm in their faith, so there's no worry about where they're going and whatnot.
It's hard, but it's as comfortable as it can possibly be.
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