DungeonmasterCal's House of Respite


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Ah, ok. I always loved picking up a book I'd been waiting on for a while. It was like Christmas to myself!


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Just watched a typical Arkansas summer thundershower pour buckets of rain on my street but about 25 yards from the house. From that point to here it remained dry as dust.

Shadow Lodge

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I've lost count of the times I've been able to say "I am staring directly at the line where the rainstorm starts".


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Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

What’s a rainstorm?


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I've not seen a serious thunderstorm with rain in some time...

Also I didn't get 2nd edition books. But I still willing to get Adventure Paths since I'll try converting those back to 1st edition..


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I love 2nd edition Pathfinder, and Pathfinder Classic, and Starfinder.

Fortunately, I have enough adventures (and days of the week) for all three so I don't need to convert anything, I'll just play whichever game I feel like any particular day.


Im interested in seeing how 2nd ed actually works out.
I havent been keeping up with ALL of the info, so Im figuring it out in bits and pieces :)

I am curiously optimistic. :)


There does seem to be a lot of positive noise about PF 2e, but at present, I'm saving up for the DCC Lankhmar boxed set...


Hi, everyone!

It's supposed to rain here later today.


How do I know that it might rain later? My wrist hurts.


There is rain in the forecast for later in the week here. So far nothing of mine hurts, though I'm sure it will as the front comes closer.


Limeylongears wrote:
There does seem to be a lot of positive noise about PF 2e, but at present, I'm saving up for the DCC Lankhmar boxed set...

I have the AD&D 1e box. I've had it for 20 years, at least.


I also still have my copy of the 1e "Deities and Demigods" with the Lankhmar pantheon. I'm proud to say it's still in near-mint condition, except for a "this belongs to" sticker on the inside of the front cover. I know that ruins collectability, but I didn't get it for that reason. I got it because the guy who owned it was selling it and a bunch of other stuff back in 1986 and I offered him $10 for it and a LOT of other stuff and his wife made him accept the offer. She HATED his friends (us) because we took his attention from her so she just wanted us out of the house.


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Two things, one our DM MIGHT end up with a TPK since he quickly realized that even with 8 12th level PCs, it might not be a smooth ride to fight our way into Fire Giant land.

So he brought back the Frost Giant Jarl Graveknight, who is flying a (age not determined but generally believed to be at least older than Adult) White Dragon, two Tomb Giants And the Oracle of Bones Cyclops.

I did a quick CR calculator. That's a CR 17 according to most estimates. Maybe this is time I get a new PC...Or our only surviving PC from the start of the campaign MIGHT be die. We'll see. I mean death IS a status effect lately...


I'm not great at calculations, but that does look a tad extreme.


Well, I think *someone* is going to die in that, but 8 12ths is a double party. Think of it as a group of 4 14ths with increased action economy. That makes a CR 17 tough, but not unreasonable. Factor in the fact that they aren't 14th, and it's likely that 1/8th of the party takes a dirt nap. But this is a lot of giants we're talking about, so it's a pile of hit points that can't avoid anything and isn't particularly strong of will either. Grease, pit spells, web, all that kind of stuff should do good work to slow things down and let the 8 party members wail on one or two things at a time.

And try to knock down that flyer.


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The flyer problem reminds me of a long ago 3.0 game I was running. A manticore was strafing the party when the Barbarian managed to make a Rope Use check and lasso it and forced it to land. Fun fun.


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Heh. Manticore. That brings up another gaming story...

As part of some loot from a Very Bad Person, we found a scroll of animate dead. My priest of Nethys tucked it away. It was practically a theological obligation that he use it. He waited a while for the right test subject. And, when we killed a manticore, I knew the time had come for...

MANTICORPSE!

My poor GM...


That was beautiful.


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It gets better.

We wind up having to fight in a battle arena pretty much exactly like Bartertown. And because our reputation was so awesome, the pitboss herself, a heavily armored troll, decided to take us on herself.

I'm not going to lie--we got really lucky. We dropped her like a sack of non-regenerating scorched concrete. What came next though...

Me and the Manticorpse grab her body. We fly above the crowd. Buzzing low in circles round the assembled thugs and monsters, the pitboss's viscera trailing behind us.

"Come on," my friend says. "Stop trolling the crowd."


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I was so sad when the GM started sending paladins after the "horrible necromancer" and I had to put Manticorpse down. I tried explaining it was just to use magic like my god demanded, I wasn't into necromancy per se, but hell hath no fury like a GM whose player gets a taste for undead-themed puns (I don't think it's a coincidence that the paladins showed up right after I created the world's first xilleton).


Killjoys.


Right?!

I really would like to play an actual necromancer sometime. But the only other GM in our group really doesn't like them, and I defer to his preferences on the matter. I get it--I've got things I dislike as a GM and players (at least the good ones) likewise accommodate my preferences.


Yeah, I get that. I decided to not allow Paladins, Anti-Paladins, or Gunslingers. The latter because they don't fit the feel of my homebrew world and the two formers because if a player gets hold of one the whole campaign spins down the toilet.

EDIT: I love both of those classes. My first original AD&D character was an Anti-Paladin that I played for years. But in those same years I saw players, my GM included, have Paladins commit actual atrocities in the name of "Good" and the Anti-Paladins committing good deeds with no retribution on the part of their respective deities.


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MONKEY POUNCE!


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That is a fast monkey,...

I have only had one 'Group' that I have ever played with consistently, when we used to get play. My college friends. We still play together online when we can, (not often, but I take what I can get)

Yeah, we learned what each of us did and didnt like, and there wasnt a lot of cross over ;P but we had some very fun and interesting groups of characters.

At one point, I started what turned into a years-long debacle of pun-slinging. Sometimes we had contests to see who could pun the best/worse, sometimes they just ganged up on me in game and IRL whenever I started,... ;P

Ah,... man I miss being put in the punitentiary. :D


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Monkey Santa wrote:
MONKEY POUNCE!

GASP!


Ragadolf wrote:
Ah,... man I miss being put in the punitentiary. :D

Very few of my friends really appreciate puns. Game nights are a little different as those guys do. But others? Not really. Some of my best material is wasted on them.


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As a player of many paladins, I've yet to get toliet-ed by my paladins.

I have, however, been eaten by things while playing one... *shudders at the whole left overs from the Beholder...*


The one Paladin I played for any length of time was killed by jumping into a Sphere of Annihilation. He thought it was a portal out of the dungeon.


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Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Lol, DC, that's funny!

I ran "Tomb of Horrors" for a player (solo) many years ago. He stuck his +7 (!) sword into a sphere of annihilation, and ended up with a +7 dagger with a squared off tip. :-)


LOL Yeah, it was pretty funny. The only other player in that session, playing a Wizard, just sort of looked around and said in exasperation, "Master, I am here". He was hoping to get on someone's good side then out of the dungeon.


Wait, +7?? Gads!


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Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Exactly. :-)


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The only time I've encountered a sphere of annihilation is when some wizard tried to make it bigger...and made the Death Star. :p


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I used to ban Paladins, but then I stopped playing with my brothers and all the problems disappeared, also the wife and kids hate paladins (and clerics) so my gaming life is a lot easier.

Of course, now there's 2nd edition where they finally fixed paladins so I no longer ban them.

Naturally my brothers won't touch it (which only makes it better) so I've got that going for me. :-)


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captain yesterday wrote:
...they finally fixed paladins...

It's the responsible paladin owner thing to do. Helps curb the population of stray and feral paladins.

Shadow Lodge

Wait, what specifically did pf2 do to "fix" paladins?


NOOOOOOOOOO!


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Orthos wrote:
Wait, what specifically did pf2 do to "fix" paladins?

I guess you'll have to get it to find out.

Just kidding, I'm at work so I can't really get into it right now, but later I will (if someone else doesn't).


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They've changed the name to Champion, altered the alignment restriction, and replaced it with a choice of alignment-based causes - Core Rulebook only has Good ones. LG is Paladin; NG is Redeemer; CG is Liberator.

Honestly not sure how to feel about it. Paladin's always been one of my favorites, and I've always liked the idea of "This is the person willing to take that last stand and draw a line." Which just...doesn't scream Neutral to me. I think corners would've made more sense if they were going to open it up, but w/e. I'm not on their design payroll.

Shadow Lodge

captain yesterday wrote:
Orthos wrote:
Wait, what specifically did pf2 do to "fix" paladins?

I guess you'll have to get it to find out.

Just kidding, I'm at work so I can't really get into it right now, but later I will (if someone else doesn't).

I would've just looked it up on an srd once it was made anyway =)

Shadow Lodge

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I wonder how many ragequits that change caused.


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Huh? Don’t look at me, I haven’t even read the new rules.


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Orthos wrote:
I wonder how many ragequits that change caused.

CHANGE?!


Orthos wrote:
captain yesterday wrote:
Orthos wrote:
Wait, what specifically did pf2 do to "fix" paladins?

I guess you'll have to get it to find out.

Just kidding, I'm at work so I can't really get into it right now, but later I will (if someone else doesn't).

I would've just looked it up on an srd once it was made anyway =)

Also,neither Champions nor Rangers can cast spells anymore.


John Napier 698 wrote:
Orthos wrote:
captain yesterday wrote:
Orthos wrote:
Wait, what specifically did pf2 do to "fix" paladins?

I guess you'll have to get it to find out.

Just kidding, I'm at work so I can't really get into it right now, but later I will (if someone else doesn't).

I would've just looked it up on an srd once it was made anyway =)
Also,neither Champions nor Rangers can cast spells anymore.

WaitWhatNapiersaysWHATnow?!?

O_o


The spell-less Ranger wouldn't be a problem for us. My group actually prefers the spell-less version from Kobold Press. Paladins would be a different thing, at least for us.


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Segue: I'm going to need a plumber's snake and some catnip. Thanks, Monkey Santa.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
John Napier 698 wrote:
Orthos wrote:
captain yesterday wrote:
Orthos wrote:
Wait, what specifically did pf2 do to "fix" paladins?

I guess you'll have to get it to find out.

Just kidding, I'm at work so I can't really get into it right now, but later I will (if someone else doesn't).

I would've just looked it up on an srd once it was made anyway =)
Also,neither Champions nor Rangers can cast spells anymore.

Champions do they're just called something else like focus spells, also at first level you can choose to take a cleric domain and gain more focus spells that way.

I always thought rangers casting spells in 3rd edition and beyond was kind of silly, blame Drizz't and Aragorn for that.

Edit: They're called devotion spells, they're in the focus spells section starting on page 300.

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