Ragadolf |
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Limeylongears wrote:Ok. Now I have to clean up the mess I just made by doing a spit take with cereal in my mouth.DungeonmasterCal wrote:It's an Earth, Wind, and Fire kind of evening.Too much curry? :p
Yep.
I learned Many, many moons ago not to read these threads with anything in my mouth.Especially Coke or Coffee. That stuff is KILLER on keyboards! ;P
Thomas Seitz |
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So plus sides: I got done with my two new clients and their respective dog(s). It went about what I expect when you have one client's dogs, one of whom is VERY overweight. But it worked out. The puppy does enjoy hanging out with my mom though.
I got my car fixed! It still cost a good bit, but for around 750 dollars (including new brakes on the back AND the emergency brake for the back), I'll take it.
Now I just have to figure out if I can game on Sunday since I also have agreed to do sit for a neighbor AND house sit/dog sit for another while they do...something over the weekend/into Tuesday probably.
DungeonmasterCal |
They usually keep to my son's room but Village Idiot is loud, unwashed, and obnoxious. My son feels sorry for him because he has zero other friends and is afraid that if he kicked him out he'd end up dead because he is incapable of taking care of himself at 25 years old.
Sorry, I ranted. But yes. Peace and quiet. I usually have music or some form of streaming audio going 24/7 to at least partially cancel out their noise but I've not listened to a single note of music today. Just enjoyed the silence.
Ragadolf |
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What did I just watch? 0_o
<Blink. Blink.>
O_oWHUUUUUuuuuuuut???,.... O_o
DungeonmasterCal |
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I'm considering changing my avatar. The one I've got looks hilarious, but I worry that it's facial expression makes me seem ruder than I am. Since I'm already pretty rude, that's a problem. I might change it to something friendly-er-looking . . . thoughts?
I found two or three I thought you might like but I don't know how to show them to you.
Asmodeus' Advocate |
I think you just need to try something other than a derro is my advice.
But . . . derros.
Also I only watched 5 seconds of that...and I'm still not sure what I saw!
It gets better, if by "better" I mean "increasingly surreal", which I do.
I found two or three I thought you might like but I don't know how to show them to you.
:D
Perhaps copy them on to a google doc that anyone is free to view, along with where you found them in the labyrinthine type/subtype/class maze?
DungeonmasterCal |
DungeonmasterCal wrote:I found two or three I thought you might like but I don't know how to show them to you.:D
Perhaps copy them on to a google doc that anyone is free to view, along with where you found them in the labyrinthine type/subtype/class maze?
I'll try that tomorrow. Now it's time to go to bed!
captain yesterday |
Thomas Seitz wrote:I think you just need to try something other than a derro is my advice.But . . . derros.
Thomas Seitz wrote:Also I only watched 5 seconds of that...and I'm still not sure what I saw!It gets better, if by "better" I mean "increasingly surreal", which I do.
DungeonmasterCal wrote:I found two or three I thought you might like but I don't know how to show them to you.:D
Perhaps copy them on to a google doc that anyone is free to view, along with where you found them in the labyrinthine type/subtype/class maze?
Just do what I do.
Go to avatars, sort by date added and cycle through the pages until you find something no one else has, or is smiling like a jack ass and then repeat when you get bored or a whole bunch of people start picking your avatar.
Or, just search for Anubis and pick out the cooler of the two avatars.
Ambrosia Slaad |
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Ragadolf wrote:Not clicking it.Thomas Seitz wrote:DungeonmasterCal wrote:I only watched 5 seconds of that...and I'm still not sure what I saw!Asmodeus' Advocate wrote:What did I just watch? 0_oWHY did I just watch?<Blink. Blink.>
O_oWHUUUUUuuuuuuut???,.... O_o
<click> Oh, that's just Felix Colgrave. It's totally safe for work, possibly not safe if you're on a mind-altering substance. That music video is nifty, but his short film Double King is one of my favorites.
Asmodeus' Advocate |
Drejk wrote:<click> Oh, that's just Felix Colgrave. It's totally safe for work, possibly not safe if you're on a mind-altering substance. That music video is nifty, but his short film Double King is one of my favorites.Ragadolf wrote:Not clicking it.Thomas Seitz wrote:DungeonmasterCal wrote:I only watched 5 seconds of that...and I'm still not sure what I saw!Asmodeus' Advocate wrote:What did I just watch? 0_oWHY did I just watch?<Blink. Blink.>
O_oWHUUUUUuuuuuuut???,.... O_o
Watching that ten minute video was the zenith of my life, it's highest point. Everything's downhill from here.
Feros |
Drejk wrote:<click> Oh, that's just Felix Colgrave. It's totally safe for work, possibly not safe if you're on a mind-altering substance. That music video is nifty, but his short film Double King is one of my favorites.Ragadolf wrote:Not clicking it.Thomas Seitz wrote:DungeonmasterCal wrote:I only watched 5 seconds of that...and I'm still not sure what I saw!Asmodeus' Advocate wrote:What did I just watch? 0_oWHY did I just watch?<Blink. Blink.>
O_oWHUUUUUuuuuuuut???,.... O_o
Jeez, it's like Great Cthulhu decided to become a techno-pop star...
Haladir |
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Asmodeus' Advocate wrote:What did I just watch? 0_oWHY did I just watch?
Huh. That was trippy... but I kinda dug the song!
DungeonmasterCal |
[QUOTE=]"Asmodeus' Advocate"
Perhaps copy them on to a google doc that anyone is free to view, along with where you found them in the labyrinthine type/subtype/class maze?
I tried the Google Doc approach and, perhaps it's the really high fever that I'm running, but I wasn't able to figure out how to copy the images to a Google Doc. I'm really sorry.
CrystalSeas |
I tried the Google Doc approach and, perhaps it's the really high fever that I'm running, but I wasn't able to figure out how to copy the images to a Google Doc. I'm really sorry.
Just paste the URL of the page here in a comment. I can fix it so it turns into a link anyone can click
DungeonmasterCal |
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LOL yes, it is.
I've just spent nearly 4 hours building a foe for my next game. I've created a 12 Level Antipaladin with 1 Mythic Tier to combat my 8 players who range from Levels 10 to 11 with some having 2 Mythic Tiers to others having none at this time (they missed the Mythic adventures the others went on because of work and family issues). I have worked exceedingly hard on this foe because I'm tired of my players bum rushing the bad guys and walking away with some characters unharmed at all. This villain stands between them and the way out of the Land of the Lost, so they'll fight to the death if necessary to get home. They never run from a foe. Ever. They've just not caught me at my best for a long, long time. I really hope this time someone learns a lesson in the fine art of retreating.
He'll not be a solo baddie, either. I will roll up some decent level mooks to harry and slow down the heroes, giving him, whose name is Karakhul, He Who Sits Above the Dead, time to prepare for them. There will also be a priest who stands by his side to buff him and debuff the players if possible.
So what have you guys done today? I'm pretty wrung out creatively now. The mooks and Cleric will have to wait until tomorrow or another day before next Saturday's game.
Asmodeus' Advocate |
1 person marked this as a favorite. |
LOL yes, it is.
I've just spent nearly 4 hours building a foe for my next game. I've created a 12 Level Antipaladin with 1 Mythic Tier to combat my 8 players who range from Levels 10 to 11 with some having 2 Mythic Tiers to others having none at this time (they missed the Mythic adventures the others went on because of work and family issues). I have worked exceedingly hard on this foe because I'm tired of my players bum rushing the bad guys and walking away with some characters unharmed at all. This villain stands between them and the way out of the Land of the Lost, so they'll fight to the death if necessary to get home. They never run from a foe. Ever. They've just not caught me at my best for a long, long time. I really hope this time someone learns a lesson in the fine art of retreating.
He'll not be a solo baddie, either. I will roll up some decent level mooks to harry and slow down the heroes, giving him, whose name is Karakhul, He Who Sits Above the Dead, time to prepare for them. There will also be a priest who stands by his side to buff him and debuff the players if possible.
So what have you guys done today? I'm pretty wrung out creatively now. The mooks and Cleric will have to wait until tomorrow or another day before next Saturday's game.
Man, I'd love to play at your table.
Could I see that guy's stats? Or is he all on paper, in which case, don't bother. Life's about give and take, so if you need help with any clerics or mooks, I can build to specifications.
DungeonmasterCal |
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Man, I'd love to play at your table.
Could I see that guy's stats? Or is he all on paper, in which case, don't bother. Life's about give and take, so if you need help with any clerics or mooks, I can build to specifications.
Thanks! I'd love to have you at the table!
And sadly, he's all on paper or I'd be glad to have you look at him.
I'd love to see what you come up with for adversaries. How familiar are you with old kids' show "Land of the Lost"? I've mentioned a few times in the last few weeks that that is where they are, trying to find a way back to their home plane. The mooks they encounter will be 3rd to 4th level Sleestak warriors. Yeah, I'm going all fanboy with the Sleestak. I have stats for them created by one of the forum members and forgive me but I can't remember who. I'll copy and paste them into this message. I'll fill in their physical appearance to the players once the encounter them AFTER they run into the two Hellfire Behirs that guard the narrow pass to where Karakhul's fortress sits. The valley they have to pass through is called the Great Grave by the Tengu Druid they encountered in the last adventure. If things are looking too bleak for the players I may have him show up with his Terror Bird animal companion, but I really don't like doing that sort of thing unless it's an emergency. I'll roll him up. I'm also toying with the idea of actually making him Karakhul's Vizier because Tengu. They're tricksie like that. But if you want to build a 10th level Cleric make him a Sleestak Cleric of Orcus. I'd love to see it.
So, that's a lot to take in. Sorry if I rambled. Here is the Sleestak as created by a very helpful member here in the Forums. If I can find his original post I'll make sure to credit him. And thanks again for your time!
Sleestak (10 RP):
Type: Sleestak are Humanoids with the reptilian subtype. [0 RP]
Size: Sleestak are Medium creatures. [0 RP]
Base Speed: Sleestak have a base sped of 30 feet; Normal [0 RP]
Ability Score Modifiers: +4 STR, -2 DEX, -2 INT: Sleestak are strong, but not nimble or smart. (Greater Paragon) [2 RP]
Languages: Sleestak are Xenophobic and tend not to learn languages other than their own. [0 RP]
Natural Armor: Sleestak scales are naturally hard, giving them a +1 AC. [2 RP]
Natural Attacks: Sleestaks have naturally sharp claws and can, when needed, also bite. Their claws cause 1d4 damage, and their bites cause 1d3. [3 RP]
Darkvision: Sleestak usually live underground and can see in the dark up to 120'. [3 RP]
Weapon Familiarity: Sleestak are proficient with light crossbows and nets.[1 RP]
Photophobia: Because they spend so much time in the dark, Sleestaks are extremely sensitive to light. They take a -4 to all attacks while fighting in sunlight or areas illuminated to the same degree (including by spells). [-4 RP]
Pyrophobia: When faced with fire, sleestaks are demoralized and take a -2 on saving throws against fear effects. The larger (or more numerous) the source of fire (including illusory fire), the greater their fear grows. Fire-based spells are anathema to them, and being hit by one will cause a sleestak to flee unless it saves on a morale check and frighten any others that witnessed the attack. [-2 RP]
^Obviously there is some leeway here. A good rule would be that between five to ten torches (or a small campfire) will cause this effect. Ten to fifteen torches (or a medium campfire) and they are spooked. Fifteen or more (or a large campfire) and they are shaken. Note this should only apply to open flame not just any source of light. A huge source of flame, such as a fireball spell, would likely horrify the sleestak.
Limited Telepathy: Sleestak have a limited form of telepathy that allows them to communicate with one another within 60'. This is an at-will, spell-like ability [5 RP*]
Marie Conan |
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So what have you guys done today?
I continued to work on my Tidying Up method, ConanMari. Of every object in your house, ask: "Will it enable me to crush my enemies, see them driven before me, and hear the lamentation of their women?"
If the answer is no, thank it for its service and hack it to bits.
Thomas Seitz |
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So I learned a valuable lesson, yesterday. Tuesday night I ate some sugar cookie dough (pre-packaged) Now I've eaten raw cookie dough before but it was always chocolate chip. I've gotten heart burn before, but yesterday...yesterday I was ready to die. I had SEVERE gastro-intestinal problems and seriously thought this was no way to live...
24-48 hours later, I'm happy to report my stomach and I are back on the same page...just not in the same paragraphs yet.