You can gain a fusion of any two slotted magic items of the same slot. Which two do you pick, and why?


Pathfinder First Edition General Discussion


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Belt of Physical Perfection +6 and Belt of Stoneskin.

Enter boxing matches, win all of them, become rich.


Generally you can add extra abilities on items. One place that you probably can’t do that that I’d love would be amulet of the blooded (fey) on a greater talisman.


Lelomenia wrote:
Generally you can add extra abilities on items. One place that you probably can’t do that that I’d love would be amulet of the blooded (fey) on a greater talisman.

Nobody on Earth knows how to make magic items, and even if they did know how, they still wouldn’t have the ability to do so.


Reksew_Trebla wrote:
Nobody on Earth knows how to make magic items, and even if they did know how, they still wouldn’t have the ability to do so.

But quite a few people know the magic item creation rules of the Pathfinder Roleplaying game and are able to use that knowledge to create custom magic items for the game.


Dave Justus wrote:
Reksew_Trebla wrote:
Nobody on Earth knows how to make magic items, and even if they did know how, they still wouldn’t have the ability to do so.
But quite a few people know the magic item creation rules of the Pathfinder Roleplaying game and are able to use that knowledge to create custom magic items for the game.

Okay. YOU, not a character, YOU IN REAL LIFE, go make a magic item. I’ll wait for you to grace us with it.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Amulet of Natural Armor and Amulet of Mighty Fists is an obvious combination for a character or pet with natural attacks.


David knott 242 wrote:

Amulet of Natural Armor and Amulet of Mighty Fists is an obvious combination for a character or pet with natural attacks.

Awe, you beat me to it. Made a Shifter that would love that combo.


David knott 242 wrote:

Amulet of Natural Armor and Amulet of Mighty Fists is an obvious combination for a character or pet with natural attacks.

I don’t think any of you understand. This is a topic about you, the real world person reading this, gaining a magic item from Pathfinder, in real life. Not a character. Not in game. Real. Life.


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Reksew_Trebla wrote:
Dave Justus wrote:
Reksew_Trebla wrote:
Nobody on Earth knows how to make magic items, and even if they did know how, they still wouldn’t have the ability to do so.
But quite a few people know the magic item creation rules of the Pathfinder Roleplaying game and are able to use that knowledge to create custom magic items for the game.
Okay. YOU, not a character, YOU IN REAL LIFE, go make a magic item. I’ll wait for you to grace us with it.

I made a luck stone. If you want one mail me 10,000 gp and I'll send you the stone.


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Better yet, send ME $60,000.00 and I’ll build myself a Talisman of Student Debt Forgiveness.


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In Pathfinder I want a weapon + a weapon in a single slot. Like a +10 weapon and combine it with another +5 in enhancements so I can have a +5 Holy Ghost Touch Limning Phase Locking Brilliant Energy Rapier.

Or maybe combine a +10 weapon and a Greater Rod of Quicken. Every cleric should have one.

Liberty's Edge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Duh Ring of 3 Wishes plus Ring of Regeneration.


Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.

Came to post this exactly. Well done!


Meirril wrote:

In Pathfinder I want a weapon + a weapon in a single slot. Like a +10 weapon and combine it with another +5 in enhancements so I can have a +5 Holy Ghost Touch Limning Phase Locking Brilliant Energy Rapier.

Or maybe combine a +10 weapon and a Greater Rod of Quicken. Every cleric should have one.

You’re a Pathfinder Cleric in real life? You can cast spells in real life? Because if not, that second option is bad since you can’t use it. Again, this is a topic about REAL WORLD PEOPLE gaining Pathfinder items.

Also weapons aren’t slotted items.


blahpers wrote:
Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Came to post this exactly. Well done!

Two spells, which unless you take extreme pains to make sure nobody sees them, will make you a target of the entire world, since magic doesn’t exist in real life, with the Ring of Regeneration effect? Yes only 2 wishes, because if you use the third, the clause on the Ring of Three Wishes about it becoming non-magical kicks in, which would make all of it non-magical, including the Regeneration part.

That’s not exactly good.


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Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

The problem with the original question is that, since most of us have no need to enter combat, we can easily come up with everything we need without doubling up on item slots. My list would be as follows:

Apprentice's Cheating Gloves
Belt of Physical Perfection +6
Boots of Teleportation
Goggles of Minute Seeing
Headband of Mental Superiority +6
Helm of Teleportation
Mantle of Immortality

I suppose I might consider combining those Boots of Teleportation with Boots of the Enduring March to avoid having to drive to familiar places.


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blahpers wrote:
Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Came to post this exactly. Well done!

I see that and raise you Ring of 3 Wishes + Ring of 3 Wishes.

No one said they needed to be different items...


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Reksew_Trebla wrote:
blahpers wrote:
Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Came to post this exactly. Well done!

Two spells, which unless you take extreme pains to make sure nobody sees them, will make you a target of the entire world, since magic doesn’t exist in real life, with the Ring of Regeneration effect? Yes only 2 wishes, because if you use the third, the clause on the Ring of Three Wishes about it becoming non-magical kicks in, which would make all of it non-magical, including the Regeneration part.

That’s not exactly good.

Who could tell that you made a wish? Or that it came true? Regeneration would be obvious, but how many people would notice?

A lot less than a world champion that wears a suspicious belt who doesn't seem to take any damage from his opponents. And his opponents damage their hands like they were punching a brick wall...


Pathfinder wishes are kind of crappy. I mean, I understand why in game 1 point of inherent ability score is worth a lot more than a bunch of enhancement bonus, but with only 1 item in the real world I’ll probably just take a +6 superiority headband. Or is there a spell people are looking to replicate via wish? You are probably going to have an easier time getting rich with a ring of invisibility than wishes, especially if your alignment isn’t lawful.


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I think the OP could of been better worded to convey that you get in reality a single item that is 2 slotted (why slotted?) magic items. While it is hard to beat Wishes lets try something a bit more interesting.

Amulet of the Planes/Necklace of Adaptation. Imagine setting up trade between Earth and Golorian. Assuming you didn't end up killing yourself in the first week you should be well on your way to being rich in at least one plane.

Runner up Boots of Teleportation/Verdant Boots. Now you're the ultimate transporter. Never use more than 2 teleports. If you run into trouble teleport to somewhere in the wilderness and survive off of the plants you can grow until you can come up with a plan.


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Reksew_Trebla wrote:

Two spells, which unless you take extreme pains to make sure nobody sees them, will make you a target of the entire world, since magic doesn’t exist in real life, with the Ring of Regeneration effect? Yes only 2 wishes, because if you use the third, the clause on the Ring of Three Wishes about it becoming non-magical kicks in, which would make all of it non-magical, including the Regeneration part.

That’s not exactly good.

I'm pretty sure that the regeneration part will remain fine even after the third wish is used. The wish part will simply be out of charges.


Meirril wrote:
Reksew_Trebla wrote:
blahpers wrote:
Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Came to post this exactly. Well done!

Two spells, which unless you take extreme pains to make sure nobody sees them, will make you a target of the entire world, since magic doesn’t exist in real life, with the Ring of Regeneration effect? Yes only 2 wishes, because if you use the third, the clause on the Ring of Three Wishes about it becoming non-magical kicks in, which would make all of it non-magical, including the Regeneration part.

That’s not exactly good.

Who could tell that you made a wish? Or that it came true? Regeneration would be obvious, but how many people would notice?

A lot less than a world champion that wears a suspicious belt who doesn't seem to take any damage from his opponents. And his opponents damage their hands like they were punching a brick wall...

Magic is obvious in Pathfinder. So I’m pretty sure if you go “I wish for a fireball to appear”, you glow with energy, and a fireball appears to scorch your enemy, that people are going to know that you cast it.


Meirril wrote:

I think the OP could of been better worded to convey that you get in reality a single item that is 2 slotted (why slotted?) magic items. While it is hard to beat Wishes lets try something a bit more interesting.

Amulet of the Planes/Necklace of Adaptation. Imagine setting up trade between Earth and Golorian. Assuming you didn't end up killing yourself in the first week you should be well on your way to being rich in at least one plane.

Runner up Boots of Teleportation/Verdant Boots. Now you're the ultimate transporter. Never use more than 2 teleports. If you run into trouble teleport to somewhere in the wilderness and survive off of the plants you can grow until you can come up with a plan.

I literally could not have been more clear than the word fusion. By definition, it is a single thing made from two things. It is impossible to be clearer than that.


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Who wouldn't want to be much smarter, more perceptive and more likeable? Suddenly knowing 3 PF skills wouldn't hurt either. That's a headband of mental prowess +6 in case you're wondering. Add on a headband of deathless devotion to hopefully extend your life a bit, I'm not sure how a +2 on saves vs. disease would work in RL but it couldn't hurt. Well, the +2 on saves vs. poison might possibly be a problem with cancer medications. Maybe a hollywreath band would be safer.


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Reksew_Trebla wrote:
Meirril wrote:

I think the OP could of been better worded to convey that you get in reality a single item that is 2 slotted (why slotted?) magic items. While it is hard to beat Wishes lets try something a bit more interesting.

Amulet of the Planes/Necklace of Adaptation. Imagine setting up trade between Earth and Golorian. Assuming you didn't end up killing yourself in the first week you should be well on your way to being rich in at least one plane.

Runner up Boots of Teleportation/Verdant Boots. Now you're the ultimate transporter. Never use more than 2 teleports. If you run into trouble teleport to somewhere in the wilderness and survive off of the plants you can grow until you can come up with a plan.

I literally could not have been more clear than the word fusion. By definition, it is a single thing made from two things. It is impossible to be clearer than that.

It is more about that "You can gain" = the real you and not oh I don't know...maybe a Pathfinder character would get the item. Because this entire forum has to do with Pathfinder and not attempting to real life magic?


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Reksew_Trebla wrote:
Meirril wrote:
Reksew_Trebla wrote:
blahpers wrote:
Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Came to post this exactly. Well done!

Two spells, which unless you take extreme pains to make sure nobody sees them, will make you a target of the entire world, since magic doesn’t exist in real life, with the Ring of Regeneration effect? Yes only 2 wishes, because if you use the third, the clause on the Ring of Three Wishes about it becoming non-magical kicks in, which would make all of it non-magical, including the Regeneration part.

That’s not exactly good.

Who could tell that you made a wish? Or that it came true? Regeneration would be obvious, but how many people would notice?

A lot less than a world champion that wears a suspicious belt who doesn't seem to take any damage from his opponents. And his opponents damage their hands like they were punching a brick wall...

Magic is obvious in Pathfinder. So I’m pretty sure if you go “I wish for a fireball to appear”, you glow with energy, and a fireball appears to scorch your enemy, that people are going to know that you cast it.

Don't make your wishes in public, then. Sheesh.

Liberty's Edge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
avr wrote:
Who wouldn't want to be much smarter, more perceptive and more likeable? Suddenly knowing 3 PF skills wouldn't hurt either. That's a headband of mental prowess +6 in case you're wondering. Add on a headband of deathless devotion to hopefully extend your life a bit, I'm not sure how a +2 on saves vs. disease would work in RL but it couldn't hurt. Well, the +2 on saves vs. poison might possibly be a problem with cancer medications. Maybe a hollywreath band would be safer.

I think hb of ms +6 combined with a hat of disguise would be a killer combo for RL.


Ring of Three Wishes / Ring of Telekinesis. Wishes for health and wealth, TK for utility (regen is a close second but TK seems like it would be more fun).


Reckless wrote:
avr wrote:
Who wouldn't want to be much smarter, more perceptive and more likeable? Suddenly knowing 3 PF skills wouldn't hurt either. That's a headband of mental prowess +6 in case you're wondering. Add on a headband of deathless devotion to hopefully extend your life a bit, I'm not sure how a +2 on saves vs. disease would work in RL but it couldn't hurt. Well, the +2 on saves vs. poison might possibly be a problem with cancer medications. Maybe a hollywreath band would be safer.
I think hb of ms +6 combined with a hat of disguise would be a killer combo for RL.

Different item slots & in this scenario they're supposed to be the same. People always confuse the head and headband slots, it's not an intuitive divide.


Reckless wrote:
Duh Ring of 3 Wishes plus Ring of Regeneration.
Well, unless you have only one finger and need to use both rings in the same round, you don't really need a fused item. Only items that you desire to be continuously active (such as belts, headbands, etc) would need to be fused.
Reksew_Trebla wrote:
David knott 242 wrote:
Amulet of Natural Armor and Amulet of Mighty Fists is an obvious combination for a character or pet with natural attacks.
I don’t think any of you understand. This is a topic about you, the real world person reading this, gaining a magic item from Pathfinder, in real life. Not a character. Not in game. Real. Life.

Speaking for myself, I clearly see that neither the title of the thread nor the text of the OP contain any wording confining answers to a context of player-meatspace.

Be that as it may....

* Headband of Seduction
* Headband of Mental Superiority +6

You'll be Tony Stark-smart, Buddha-wise, and have a +8 bonus to every social skill at all times since 100% of the people on Earth are type Humanoid[human], which is what you'll key the HoS to. The world will be your oyster.


Muleback Cords and Wings of Flying. Pretty sure it's obvious why.

(BTW, Archives of Nethys has added a whole bunch of things to the Wondrous Items lists. I think they might want to separate the second edition items or mark them.)


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Heather 540 wrote:

Muleback Cords and Wings of Flying. Pretty sure it's obvious why.

(BTW, Archives of Nethys has added a whole bunch of things to the Wondrous Items lists. I think they might want to separate the second edition items or mark them.)

Are you sure they weren't from more recent 1st edition material? I do not recall seeing any PF2 material at that site.


Ring of Sustenance plus Ring of Telekinesis.

Never need to eat/ drink, sleep rarely, move stuff like a Jedi.

I'd still sleep in, tho.

Oh, and I'd like two of those student loan amulets (one for me, one for my wife) , please. As long as the cap isn't 60k. If it is, make it four :-(


Remember that you lose the item benefits if you take it off. Rings are good, but unless you sleep with a pendant/boots/belts and etc then you do lose the bonuses 4-12 hours a night.

Ring of Regeneration is a no-brainer, but instead of a ring of 3 wishes I'll take a ring of Hidden Psyche. Immortality has its benefits, even if it is by being a psychic lich.

And I know, its only 18 hours of possession at a time but assuming again that the host has a normal sleep schedule it should be trivial to have near constant uptime.


On a more practical level in today's Weimar America....

* Amulet of Bullet Protection (+5)
* Greater Strand of Prayer Beads (actually slotless, but let's roll with it)

Benefits: Your enemies are bedeviled with the accuracy of stormtroopers when shooting at you, and you can cast CSW, Remove Disease, Wind Walk, and Holy Smite.


Ring of Freedom of Movement + Ring of Protection +5

Boots os Speed + Winged Boots


Scepter of Ages + whatever


OP, you are being unnecessarily hostile; the intention of your initial post was very unclear (I also thought you meant in-game, and I also was coming in to explain that the magic item creation rules already allow you to do this).

In life, I really want a Headband of Mental Superiority +6, but it's a tricky thing to wear, so I suppose I'd couple it with a Pull-Ring of Scent that could be a small nose ring. A nose ring might be slightly socially unacceptable, but with an extra 6 Int/Wis/Cha, I think I could get away with it.


Gulthor wrote:
In life, I really want a Headband of Mental Superiority +6, but it's a tricky thing to wear, so I suppose I'd couple it with a Pull-Ring of Scent that could be a small nose ring. A nose ring might be slightly socially unacceptable, but with an extra 6 Int/Wis/Cha, I think I could get away with it.

I always thought that having scent would be more of a burden than a blessing. Not everything would be lemony fresh.

:-P


Gulthor wrote:

OP, you are being unnecessarily hostile; the intention of your initial post was very unclear (I also thought you meant in-game, and I also was coming in to explain that the magic item creation rules already allow you to do this).

In life, I really want a Headband of Mental Superiority +6, but it's a tricky thing to wear, so I suppose I'd couple it with a Pull-Ring of Scent that could be a small nose ring. A nose ring might be slightly socially unacceptable, but with an extra 6 Int/Wis/Cha, I think I could get away with it.

How am I being hostile? It was clear I meant the person reading the op. If it was meant to be a character, I wouldn’t have said You, because while you may play a character, you will never be that character. Nay, if it was meant to be a character, it clearly would read “Your character...”

Anybody who posted for a character was thus going against the topic.


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Reksew_Trebla wrote:
How am I being hostile? It was clear I meant the person reading the op.

For what it's worth, this is the third thread (first, second) I've encountered in the past week 8 days where many people aren't understanding things they way you think they should be. It's not like I'm looking up all your threads, or anything. I just remember you from similar threads that have turned into arguments.

I'm not trying to be snarky, but please consider that you're not communicating as well as you think you are instead of assuming that everyone else needs to understand better.

And yes, you are coming across as needlessly aggressive.


Reksew_Trebla wrote:
Gulthor wrote:

OP, you are being unnecessarily hostile; the intention of your initial post was very unclear (I also thought you meant in-game, and I also was coming in to explain that the magic item creation rules already allow you to do this).

In life, I really want a Headband of Mental Superiority +6, but it's a tricky thing to wear, so I suppose I'd couple it with a Pull-Ring of Scent that could be a small nose ring. A nose ring might be slightly socially unacceptable, but with an extra 6 Int/Wis/Cha, I think I could get away with it.

How am I being hostile? It was clear I meant the person reading the op. If it was meant to be a character, I wouldn’t have said You, because while you may play a character, you will never be that character. Nay, if it was meant to be a character, it clearly would read “Your character...”

Anybody who posted for a character was thus going against the topic.

"You" is commonly used as shorthand to mean "You as a player", or "Your character as controlled by you, the player." It's more immersive, and more conducive to roleplaying. You can't tell me you've never been in a game where the GM has said something like, "You enter the dimly-lit cave..."

On the forums, it's pretty normal for us to use and assume we're using standard role-playing table language.


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It is a hard choice to make if referring to the real world.

Since in the real world magic doesn't work they would only be worth their aesthetic or intrinsic material value. We don't know what combined items look like, so the first is impossible to judge. The vast majority of items don't describe precisely what they are made of either, so the second is hard to determine as well.

There. I have answered as a real person in the real world.


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Dave Justus wrote:

It is a hard choice to make if referring to the real world.

Since in the real world magic doesn't work they would only be worth their aesthetic or intrinsic material value. We don't know what combined items look like, so the first is impossible to judge. The vast majority of items don't describe precisely what they are made of either, so the second is hard to determine as well.

There. I have answered as a real person in the real world.

Well the Helm of Brilliance contains 10 "large" diamonds and 20 rubies, 30 fire opals, 40 opals. Those are integral to its functioning, so any fusion with it should still contain them. That's gotta be worth a lot. The Crown of Heaven is described as being made of gold bejeweled with diamonds and sapphires.

So if I personally in the real world with no magic could have a fusion of two magic items, those would be it?

In all seriousness, the 2nd person is used to refer to both players and characters constantly, everywhere. If you were unaware of this, you now know and should understand why your OP was easily misunderstood. If you were aware of this, don't act like people are being stupid or malicious by not abiding by your individual arbitrary standards of expression which you did not explain. You communicated your premise poorly, it's fine.


Dave Justus wrote:
Since in the real world magic doesn't work

Point of order: Technically, we don't know that magic doesn't work. It could be that we simply don't know how to do it. : D


Ring of Regeneration and Ring of Elemental Command - Air.

Feather fall at will makes base jumping more exciting, plus the other fun features


arkham wrote:

Ring of Regeneration and Ring of Elemental Command - Air.

Feather fall at will makes base jumping more exciting, plus the other fun features

Redundant. If you have regeneration, you don’t need feather fall. :P


Asmodeus' Advocate wrote:
arkham wrote:

Ring of Regeneration and Ring of Elemental Command - Air.

Feather fall at will makes base jumping more exciting, plus the other fun features

Redundant. If you have regeneration, you don’t need feather fall. :P

Regeneration won't cure the trauma from the injury. I think most people would want the feather fall.


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blahpers wrote:
Dave Justus wrote:
Since in the real world magic doesn't work
Point of order: Technically, we don't know that magic doesn't work. It could be that we simply don't know how to do it. : D

It is a good point.

What? I don't know magic.

Ask anybody. Nobody can prove I know magic!

(ignore the huge pile of cards...wait? there is another kind of magic?)


blahpers wrote:
Dave Justus wrote:
Since in the real world magic doesn't work
Point of order: Technically, we don't know that magic doesn't work. It could be that we simply don't know how to do it. : D

Fair enough. To be more precise Pathfinder Magic doesn't function in the real world. Yes, technically it can't be 'proven' but if we accept that we can't know a magical system from a fictional world and game system aren't functional in reality, they we have to accept that we can't know anything at all about reality.

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