Wild order Druid


Creating a Character


Any way for a Wild order Druid (at lvl 4) to increase his AC so he isn't at such high risk of being crit'd to death? We have a Bard in the group, can he help a Druids AC?

Lately I've been testing a myriad of characters to see how they each do. Thanks for your assistance!


1 person marked this as a favorite.

A wild order's AC is fine at that level. You should have a 14 to 16 dex (+2/3), +1 hide armor (+4), probably a heavy wooden shield (+2 when raised) plus your level (+4) so AC 22/23 which is as good as anyone else, better than some because of the shield. In animal form your AC will be 22. Later on Wild order suffers a bit from low AC while shapeshifted in some forms but when they pick up some Druid's Vestments, which is a 10th level item, their AC is fine.


1 person marked this as a favorite.

Pretty much as above. And you get some nice boons later on from Wild Order feats. But yeah, as long as you stay in top-level forms your AC there is good, as is your accuracy, and as Rayleh said Druid's Vestments are great.

Also I think it's worth pointing out that I think the AC for level 9 Monstrous Form is a type. It's printed as 29 but I think it's supposed to be 39, given that 29 is not just abysmally low but also lower than the level 8 version. XD


Raylyeh said wrote:


A wild order's AC is fine at that level. You should have a 14 to 16 dex (+2/3), +1 hide armor (+4), probably a heavy wooden shield (+2 when raised) plus your level (+4) so AC 22/23 which is as good as anyone else, better than some because of the shield. In animal form your AC will be 22. Later on Wild order suffers a bit from low AC while shapeshifted in some forms but when they pick up some Druid's Vestments, which is a 10th level item, their AC is fine.

They updated animal form in 1.6 so at level 4 it's only 19 ac (17 tac), unfortunately there isn't much that can be done about that, but it's pretty much the only level you are that far behind in armor. You can try to use actions to increase ac by circumstance or conditional effects, but I don't see any really solid option at that level. At level 5 you are back at 23 ac, so that is solid enough.

When you are not shapeshifted you will be doing fine with a shield.


I didn’t know that. Okay that does mean that while shifted your AC will be a point or two behind most classes but I think you’re no worse off than the barbarian. Plus you get some bonus hp, overall I wouldn’t worry about it.


1 person marked this as a favorite.

For me the problem I have is after casting a max level polymorph, the wild druid is basically fighting as well as a fighter with no feats. Some of the forms give flight, which is very useful, and some of the elemental forms will give you an advantage in the right situations. The forms don't even give you a special attack like an autograb or trip attempt after a successful attack. And loosing spellcasting, the ability to activate magic items, and not being able to communicate with party/minion and magic items not effecting your polymorphed stats is a very strong negative for using your primary ability.


I would like then to be able to do more cool stuff. Bt I honestly wouldn't want the base combat numbers themselves to be much better than Fighter with no feats. I think that's actually pretty good, and I appreciate it not relying on having good fight stats pre-shift. But much more than that in raw combat prowess and we are back to casters doing martial jobs better than martials. The buffs need to be elsewhere.

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Player Rules / Creating a Character / Wild order Druid All Messageboards

Want to post a reply? Sign in.
Recent threads in Creating a Character