Who would like a Starfinder computer game?


General Discussion


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Now with the success of the Kingmaker game I would love to see a Starfinder, turn based RPG for the computer.

IMO with the success of the Xcom series, turn based combat in a sci fi setting is a viable genre that seems too poorly supported in gaming today and can be successful. It would enable a literal translation of the SF table top rules to the game.

Am I alone in this?


Yes please, all the yes. I would be surprised if we see one anytime soon but I would love one.


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I would not want real time with pause for a Starfinder game. I want to be able to consider my individual turns rather than having everything happen at once. XCOM is the right style; heck, just license it out to Firaxis.

All those nasty calculations about area effect spells vs. cover and objects that you never actually do in tabletop would actually be easily done in this format.

Of course I also want Firaxis to do Necromunda instead of the one that's actually happening from the Mordheim people (which I thought was kinda garbage).


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A Starfinder PC (or worse, PS4) game would probably signal the end of most of my personal relationships, and a good 20-30% drop in my hygiene levels.

But yeah, turn based would be a must. I like the ‘tactical pause’ in some games, like the Dragon Age series, but I’m going to need those Standard, Move, and Swift actions in my video game, please.

Also, I really enjoy Mordheim, aside from the idiocy of the AI. I’m super hoping Necromunda is good.


Pantshandshake wrote:

Also, I really enjoy Mordheim, aside from the idiocy of the AI. I’m super hoping Necromunda is good.

The camera perspective in Mordheim drove me nuts. Just leave it at isometric so I can see the battlefield! I also thought the controls were not intuitive.

Just give me the clean, clear isometric tactical map of XCOM any day.


Sure, as long as its better designed than the Pathfinder RPG currently out. "Game balance" and "Difficulty curve" are not dirty words, and there is absolutely not excuse for arbitrarily buffing basically all the enemy stats.


I think I’d prefer a more video-gamey destructible terrain (weirdly, also just like XCOM) than porting Starfinder’s HP/hardness rules for objects, now that I think about it.

Maybe… maybe we should just go play XCOM again?


Pantshandshake wrote:

I think I’d prefer a more video-gamey destructible terrain (weirdly, also just like XCOM) than porting Starfinder’s HP/hardness rules for objects, now that I think about it.

Maybe… maybe we should just go play XCOM again?

I am! I'm at the end of October in XCOM 2: War of the Chosen and I'm just waiting for my plasma sniper rifle research to finish so I can do the final Shadow Chamber research and finish the game.

And I would MUCH prefer Starfinder hardness physics, because XCOM's frag grenades are basically small tacnukes and it makes no sense that they would be able to destroy solid rocks or concrete buildings.


The frag grenades are actually full of adamantium fragments.

I got through the first half of the final battle fairly recently, and in the second half realized that I didn't quite get my team composition where I wanted it. And then I found Acthung! Cthulhu Tactics... and then I found DA: Inquisition game of the year w/all the DLC for 10 bucks and now I'm just a mess.


Acthung! Cthulhu Tactics? from the publisher of Ironcast?

I have not heard of this before. Hmm.

That said, I haven't even tinkered with the latest build of my Phoenix Point preorder early access.


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Well, turns out I’ve never heard of Ironcast, so it looks like we both have some non-starfinder homework to do.

Actually, turns out I’m playing some SF tomorrow, so I also have SF homework.


Ironcast is steampunk roguelite mech combat meets Bejeweled.

That said, now I want a Starfinder Puzzle Quest.


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Depending on how it was built a Starfinder game could work.

Something built with Dragon Age II's combat system and the ability to create your own character.

I could really go for a one planet story.

Your character show up on colony world, something goes down and its up to your character to solve it.


I looked it up in the meantime, sounds like I might enjoy it.

Achtung! Cthulhu Tactics is sort of an XCOM-lite turn based squad game. You get 4 members with various abilities. It’s a little uneven, in that fights can be a nightmare in the early game (like the first time you fight a Shoggoth) but once you get some levels and gear on your squad, the difficulty curve evens out a bit.

I probably wouldn’t enjoy it as much as true SF-to-video game port, but I’d absolutely buy a Starfinder version of like, Left For Dead or Warhammer: Vermintide. Hell, even a Starfinder skinned D&D Online would probably be pretty cool.


And also books.


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A good candidate for making a Starfinder Game could be Harebrained Schemes. They did a brilliant job after-all with Shadowrun Dragonfall and Hong Kong. (which does have proper turn by turn combat in cyberpunk, which is the next best thing from Sci Fi)

The only downside I worry about in a turn by turn game would be how to implement the Solarian's very... mobile combat style. The only games I can think that ever properly replicated the Solarian's mobility were Titanfall and Bayonetta.

But as long as it has a good plot, interesting NPCs and actual balanced difficulty that doesn't require this Baldur's Gate, Dark Souls and Xcom veteran to turn the difficulty down to the lowest setting in order to be able to finish the game, I'll be happy.
Oh, and a tutorial that actually explains the full mechanics would be good.


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Solarians are basically just Vanguards from Mass Effect.

Which is kinda confusing now that Starfinder is getting Vanguards, too.


Would I like a video game set in the Starfinder setting, yes.

I'm not a particular fan of the style of RPG that Kingmaker went for. I don't care for the isometric view - it feels particularly impersonal, & I feel that the more faithful recreation of the system's rules doesn't translate well to the different medium.

So I'm not particularly interested in that, specifically.

I also wouldn't be interested if only the core races were playable.

Those would be my main too hang ups.


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I would buy such a game faster than you can say: "MINE!!!!"
100% want it. I am a big fan of the isometric style and I think this could come out better than Kingmaker (which isn't bad at all!) because the ruleset for Starfinder is lighter and better, which would make for a less convoluted and more approachable game.

WANT IT, PLEASE DO IT!

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