I'm working on a new campaign that uses a patchwork of different rules for an original setting.
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However, I am concerned I might not have provided enough information for players to create original characters for the setting. I don't want to burden them with too much information.
I am also debating how death and dying will work. Resurrection doesn't exist in the setting, so I need a way for PCs to be durable without taking away the tension of dropping to 0. I already tried borrowing the stamina system from Starfinder, but it ended up being too much book keeping.