Re-Recruitment for One Howl and Two Smoking Barrels: Gestalt Gunslinging Werewolves in the Wild West (W20 setting with PF 1e rules)


Recruitment


We could use a few more players for this game. It's the Wild West version of Werewolf the Apocalypse. The campaign concept is that Exalted is the mythic background of the world, so it's very high-powered/high-magic, despite it being historical.

Here's a link to the campaign info page.

A key caveat is that this is supposed to be like Red Redemption 2 -- it's very focused on RPing interactions and player-initiated exploration. There isn't a strong overriding plot like in a Paizo AP. I'm looking for players that want to collaborate on a story.

The first 'event'/area is a series of ritualistic murders involving masonry and Mormon temple rituals in 1860 Salt Lake City.

Here are the rules:

Stats: 50 pt. buy; no max on score.

Races: humans with any werewolf(ish) template (or a class that achieves the same effect). Most players need to be this. I might allow one exception if you make a good case. This is a werewolf game!

Class: gestalt gunslinger(ish)/something else, start at 4th level.

The only exception to this is if you play a Native American character where gunslinger doesn't make sense. I'd like a large proportion of the players to be gunslinger gestalts.

Multiclass archetypes and VMC and prestige classes OK. No multiclassing on either side of the gestalt.

Mythic: gestalt 2 mythic progressions, 2 tiers.

Feats: 5 1st level. 1 per level after that.
Mythic feats also 1 per tier.
Feat tax rules.

Equipment: just pick stuff that makes sense.

HP -- Wounds/Vigor. Just take maximum for rolls.
AC -- Armor as Damage Reduction, piecemeal armor.

3rd party: basically anything as long as it makes sense for the setting.
Combat -- Unchained action economy.

Hero points

Combat/stamina everyone gets requisite feat free
Skill unlocks everyone gets requisite feat free

Unchained action economy but: a bonus swift action that doesn't count against the three regular actions; You get to keep your iteratives, and can make a full attack by taking 3 actions, similar to natural attacks.

ABP, starting as if level 5.

Animal companions have 2 mythic tiers, and advance with their owners

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