New Alchemist formulas level limitations


Skills, Feats, Equipment & Spells


Is there a chart in the play-test that allows me to workout what formula levels I'm limited to?


Page 140, crafting
" The item is your level or lower. (An item that doesn’t list a level is level 0.) "

So you cannot make an alchemical item that is higher then your level. But everything else is fair game so long as you have the formula in your book.

I hope that helps.


Your level is your max formula level. Easy.

Paizo Employee Customer Service Representative

Merged duplicate threads.


As above. On another note that I’m sure has been brought up and will hopefully be fixed for core, the alchemical item section is a complete mess and makes selecting formulas an event. They are listed alphabetically instead of by level.


Raylyeh wrote:
As above. On another note that I’m sure has been brought up and will hopefully be fixed for core, the alchemical item section is a complete mess and makes selecting formulas an event. They are listed alphabetically instead of by level.

Yeah, I've taken to skimming the treasure tables' "Category" column for Poison, Elixir, and Mutagen to check items by level. XD


Yup. Hoping they alter the list in the final.

I would note. In the latest version, when you level up you gain formula--but this no longer has any rarity restrictions (that i can find.).

So you can choose rare ones upon leveling up now.

I mean I certainly could have missed something, but last I knew the newest version replaced that previous restriction without adding its own.


Zwordsman wrote:

Yup. Hoping they alter the list in the final.

I would note. In the latest version, when you level up you gain formula--but this no longer has any rarity restrictions (that i can find.).

So you can choose rare ones upon leveling up now.

I mean I certainly could have missed something, but last I knew the newest version replaced that previous restriction without adding its own.

Nothing (in classes section) has rarity restrictions (like spell selection, weapon path selections, and etc).

The wording is actually 100% the same as before.

The restriction comes way before the classes section in the rarity section.

Without specific language granting access, you don't have access.

In short:
No, Raw, Alchemist lost access to mutagens outside the very specific mutagenist Specialisation.

That (the incomprehensible disconnection of the devs with their own material) was the last straw for our group for the playtest.

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